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Minero
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#include <stdint.h>
Go to the source code of this file.
Enumerations | |
| enum | khronos_boolean_enum_t { KHRONOS_FALSE = 0 , KHRONOS_TRUE = 1 , KHRONOS_BOOLEAN_ENUM_FORCE_SIZE = KHRONOS_MAX_ENUM } |
Functions | |
| GLAD_API_CALL int | gladLoadGLUserPtr (GLADuserptrloadfunc load, void *userptr) |
| GLAD_API_CALL int | gladLoadGL (GLADloadfunc load) |
| #define __gl3_h_ 1 |
| #define __gl3ext_h_ 1 |
| #define __gl_h_ 1 |
Loader generated by glad 2.0.0-beta on Tue Aug 24 22:51:07 2021
Generator: C/C++ Specification: gl Extensions: 3
APIs:
Options:
Commandline: –api='gl:compatibility=3.3' –extensions='GL_ARB_multisample,GL_ARB_robustness,GL_KHR_debug' c –header-only
| #define __glext_h_ 1 |
| #define __khrplatform_h_ |
| #define GL_2_BYTES 0x1407 |
| #define GL_2D 0x0600 |
| #define GL_3_BYTES 0x1408 |
| #define GL_3D 0x0601 |
| #define GL_3D_COLOR 0x0602 |
| #define GL_3D_COLOR_TEXTURE 0x0603 |
| #define GL_4_BYTES 0x1409 |
| #define GL_4D_COLOR_TEXTURE 0x0604 |
| #define GL_ACCUM 0x0100 |
| #define GL_ACCUM_ALPHA_BITS 0x0D5B |
| #define GL_ACCUM_BLUE_BITS 0x0D5A |
| #define GL_ACCUM_BUFFER_BIT 0x00000200 |
| #define GL_ACCUM_CLEAR_VALUE 0x0B80 |
| #define GL_ACCUM_GREEN_BITS 0x0D59 |
| #define GL_ACCUM_RED_BITS 0x0D58 |
| #define GL_ACTIVE_ATTRIBUTE_MAX_LENGTH 0x8B8A |
| #define GL_ACTIVE_ATTRIBUTES 0x8B89 |
| #define GL_ACTIVE_TEXTURE 0x84E0 |
| #define GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH 0x8A35 |
| #define GL_ACTIVE_UNIFORM_BLOCKS 0x8A36 |
| #define GL_ACTIVE_UNIFORM_MAX_LENGTH 0x8B87 |
| #define GL_ACTIVE_UNIFORMS 0x8B86 |
| #define GL_ADD 0x0104 |
| #define GL_ADD_SIGNED 0x8574 |
| #define GL_ALIASED_LINE_WIDTH_RANGE 0x846E |
| #define GL_ALIASED_POINT_SIZE_RANGE 0x846D |
| #define GL_ALL_ATTRIB_BITS 0xFFFFFFFF |
| #define GL_ALPHA 0x1906 |
| #define GL_ALPHA12 0x803D |
| #define GL_ALPHA16 0x803E |
| #define GL_ALPHA4 0x803B |
| #define GL_ALPHA8 0x803C |
| #define GL_ALPHA_BIAS 0x0D1D |
| #define GL_ALPHA_BITS 0x0D55 |
| #define GL_ALPHA_INTEGER 0x8D97 |
| #define GL_ALPHA_SCALE 0x0D1C |
| #define GL_ALPHA_TEST 0x0BC0 |
| #define GL_ALPHA_TEST_FUNC 0x0BC1 |
| #define GL_ALPHA_TEST_REF 0x0BC2 |
| #define GL_ALREADY_SIGNALED 0x911A |
| #define GL_ALWAYS 0x0207 |
| #define GL_AMBIENT 0x1200 |
| #define GL_AMBIENT_AND_DIFFUSE 0x1602 |
| #define GL_AND 0x1501 |
| #define GL_AND_INVERTED 0x1504 |
| #define GL_AND_REVERSE 0x1502 |
| #define GL_ANY_SAMPLES_PASSED 0x8C2F |
| #define GL_ARB_multisample 1 |
| #define GL_ARB_robustness 1 |
| #define GL_ARRAY_BUFFER 0x8892 |
| #define GL_ARRAY_BUFFER_BINDING 0x8894 |
| #define GL_ATTACHED_SHADERS 0x8B85 |
| #define GL_ATTRIB_STACK_DEPTH 0x0BB0 |
| #define GL_AUTO_NORMAL 0x0D80 |
| #define GL_AUX0 0x0409 |
| #define GL_AUX1 0x040A |
| #define GL_AUX2 0x040B |
| #define GL_AUX3 0x040C |
| #define GL_AUX_BUFFERS 0x0C00 |
| #define GL_BACK 0x0405 |
| #define GL_BACK_LEFT 0x0402 |
| #define GL_BACK_RIGHT 0x0403 |
| #define GL_BGR 0x80E0 |
| #define GL_BGR_INTEGER 0x8D9A |
| #define GL_BGRA 0x80E1 |
| #define GL_BGRA_INTEGER 0x8D9B |
| #define GL_BITMAP 0x1A00 |
| #define GL_BITMAP_TOKEN 0x0704 |
| #define GL_BLEND 0x0BE2 |
| #define GL_BLEND_COLOR 0x8005 |
| #define GL_BLEND_DST 0x0BE0 |
| #define GL_BLEND_DST_ALPHA 0x80CA |
| #define GL_BLEND_DST_RGB 0x80C8 |
| #define GL_BLEND_EQUATION 0x8009 |
| #define GL_BLEND_EQUATION_ALPHA 0x883D |
| #define GL_BLEND_EQUATION_RGB 0x8009 |
| #define GL_BLEND_SRC 0x0BE1 |
| #define GL_BLEND_SRC_ALPHA 0x80CB |
| #define GL_BLEND_SRC_RGB 0x80C9 |
| #define GL_BLUE 0x1905 |
| #define GL_BLUE_BIAS 0x0D1B |
| #define GL_BLUE_BITS 0x0D54 |
| #define GL_BLUE_INTEGER 0x8D96 |
| #define GL_BLUE_SCALE 0x0D1A |
| #define GL_BOOL 0x8B56 |
| #define GL_BOOL_VEC2 0x8B57 |
| #define GL_BOOL_VEC3 0x8B58 |
| #define GL_BOOL_VEC4 0x8B59 |
| #define GL_BUFFER 0x82E0 |
| #define GL_BUFFER_ACCESS 0x88BB |
| #define GL_BUFFER_ACCESS_FLAGS 0x911F |
| #define GL_BUFFER_MAP_LENGTH 0x9120 |
| #define GL_BUFFER_MAP_OFFSET 0x9121 |
| #define GL_BUFFER_MAP_POINTER 0x88BD |
| #define GL_BUFFER_MAPPED 0x88BC |
| #define GL_BUFFER_SIZE 0x8764 |
| #define GL_BUFFER_USAGE 0x8765 |
| #define GL_BYTE 0x1400 |
| #define GL_C3F_V3F 0x2A24 |
| #define GL_C4F_N3F_V3F 0x2A26 |
| #define GL_C4UB_V2F 0x2A22 |
| #define GL_C4UB_V3F 0x2A23 |
| #define GL_CCW 0x0901 |
| #define GL_CLAMP 0x2900 |
| #define GL_CLAMP_FRAGMENT_COLOR 0x891B |
| #define GL_CLAMP_READ_COLOR 0x891C |
| #define GL_CLAMP_TO_BORDER 0x812D |
| #define GL_CLAMP_TO_EDGE 0x812F |
| #define GL_CLAMP_VERTEX_COLOR 0x891A |
| #define GL_CLEAR 0x1500 |
| #define GL_CLIENT_ACTIVE_TEXTURE 0x84E1 |
| #define GL_CLIENT_ALL_ATTRIB_BITS 0xFFFFFFFF |
| #define GL_CLIENT_ATTRIB_STACK_DEPTH 0x0BB1 |
| #define GL_CLIENT_PIXEL_STORE_BIT 0x00000001 |
| #define GL_CLIENT_VERTEX_ARRAY_BIT 0x00000002 |
| #define GL_CLIP_DISTANCE0 0x3000 |
| #define GL_CLIP_DISTANCE1 0x3001 |
| #define GL_CLIP_DISTANCE2 0x3002 |
| #define GL_CLIP_DISTANCE3 0x3003 |
| #define GL_CLIP_DISTANCE4 0x3004 |
| #define GL_CLIP_DISTANCE5 0x3005 |
| #define GL_CLIP_DISTANCE6 0x3006 |
| #define GL_CLIP_DISTANCE7 0x3007 |
| #define GL_CLIP_PLANE0 0x3000 |
| #define GL_CLIP_PLANE1 0x3001 |
| #define GL_CLIP_PLANE2 0x3002 |
| #define GL_CLIP_PLANE3 0x3003 |
| #define GL_CLIP_PLANE4 0x3004 |
| #define GL_CLIP_PLANE5 0x3005 |
| #define GL_COEFF 0x0A00 |
| #define GL_COLOR 0x1800 |
| #define GL_COLOR_ARRAY 0x8076 |
| #define GL_COLOR_ARRAY_BUFFER_BINDING 0x8898 |
| #define GL_COLOR_ARRAY_POINTER 0x8090 |
| #define GL_COLOR_ARRAY_SIZE 0x8081 |
| #define GL_COLOR_ARRAY_STRIDE 0x8083 |
| #define GL_COLOR_ARRAY_TYPE 0x8082 |
| #define GL_COLOR_ATTACHMENT0 0x8CE0 |
| #define GL_COLOR_ATTACHMENT1 0x8CE1 |
| #define GL_COLOR_ATTACHMENT10 0x8CEA |
| #define GL_COLOR_ATTACHMENT11 0x8CEB |
| #define GL_COLOR_ATTACHMENT12 0x8CEC |
| #define GL_COLOR_ATTACHMENT13 0x8CED |
| #define GL_COLOR_ATTACHMENT14 0x8CEE |
| #define GL_COLOR_ATTACHMENT15 0x8CEF |
| #define GL_COLOR_ATTACHMENT16 0x8CF0 |
| #define GL_COLOR_ATTACHMENT17 0x8CF1 |
| #define GL_COLOR_ATTACHMENT18 0x8CF2 |
| #define GL_COLOR_ATTACHMENT19 0x8CF3 |
| #define GL_COLOR_ATTACHMENT2 0x8CE2 |
| #define GL_COLOR_ATTACHMENT20 0x8CF4 |
| #define GL_COLOR_ATTACHMENT21 0x8CF5 |
| #define GL_COLOR_ATTACHMENT22 0x8CF6 |
| #define GL_COLOR_ATTACHMENT23 0x8CF7 |
| #define GL_COLOR_ATTACHMENT24 0x8CF8 |
| #define GL_COLOR_ATTACHMENT25 0x8CF9 |
| #define GL_COLOR_ATTACHMENT26 0x8CFA |
| #define GL_COLOR_ATTACHMENT27 0x8CFB |
| #define GL_COLOR_ATTACHMENT28 0x8CFC |
| #define GL_COLOR_ATTACHMENT29 0x8CFD |
| #define GL_COLOR_ATTACHMENT3 0x8CE3 |
| #define GL_COLOR_ATTACHMENT30 0x8CFE |
| #define GL_COLOR_ATTACHMENT31 0x8CFF |
| #define GL_COLOR_ATTACHMENT4 0x8CE4 |
| #define GL_COLOR_ATTACHMENT5 0x8CE5 |
| #define GL_COLOR_ATTACHMENT6 0x8CE6 |
| #define GL_COLOR_ATTACHMENT7 0x8CE7 |
| #define GL_COLOR_ATTACHMENT8 0x8CE8 |
| #define GL_COLOR_ATTACHMENT9 0x8CE9 |
| #define GL_COLOR_BUFFER_BIT 0x00004000 |
| #define GL_COLOR_CLEAR_VALUE 0x0C22 |
| #define GL_COLOR_INDEX 0x1900 |
| #define GL_COLOR_INDEXES 0x1603 |
| #define GL_COLOR_LOGIC_OP 0x0BF2 |
| #define GL_COLOR_MATERIAL 0x0B57 |
| #define GL_COLOR_MATERIAL_FACE 0x0B55 |
| #define GL_COLOR_MATERIAL_PARAMETER 0x0B56 |
| #define GL_COLOR_SUM 0x8458 |
| #define GL_COLOR_WRITEMASK 0x0C23 |
| #define GL_COMBINE 0x8570 |
| #define GL_COMBINE_ALPHA 0x8572 |
| #define GL_COMBINE_RGB 0x8571 |
| #define GL_COMPARE_R_TO_TEXTURE 0x884E |
| #define GL_COMPARE_REF_TO_TEXTURE 0x884E |
| #define GL_COMPILE 0x1300 |
| #define GL_COMPILE_AND_EXECUTE 0x1301 |
| #define GL_COMPILE_STATUS 0x8B81 |
| #define GL_COMPRESSED_ALPHA 0x84E9 |
| #define GL_COMPRESSED_INTENSITY 0x84EC |
| #define GL_COMPRESSED_LUMINANCE 0x84EA |
| #define GL_COMPRESSED_LUMINANCE_ALPHA 0x84EB |
| #define GL_COMPRESSED_RED 0x8225 |
| #define GL_COMPRESSED_RED_RGTC1 0x8DBB |
| #define GL_COMPRESSED_RG 0x8226 |
| #define GL_COMPRESSED_RG_RGTC2 0x8DBD |
| #define GL_COMPRESSED_RGB 0x84ED |
| #define GL_COMPRESSED_RGBA 0x84EE |
| #define GL_COMPRESSED_SIGNED_RED_RGTC1 0x8DBC |
| #define GL_COMPRESSED_SIGNED_RG_RGTC2 0x8DBE |
| #define GL_COMPRESSED_SLUMINANCE 0x8C4A |
| #define GL_COMPRESSED_SLUMINANCE_ALPHA 0x8C4B |
| #define GL_COMPRESSED_SRGB 0x8C48 |
| #define GL_COMPRESSED_SRGB_ALPHA 0x8C49 |
| #define GL_COMPRESSED_TEXTURE_FORMATS 0x86A3 |
| #define GL_CONDITION_SATISFIED 0x911C |
| #define GL_CONSTANT 0x8576 |
| #define GL_CONSTANT_ALPHA 0x8003 |
| #define GL_CONSTANT_ATTENUATION 0x1207 |
| #define GL_CONSTANT_COLOR 0x8001 |
| #define GL_CONTEXT_COMPATIBILITY_PROFILE_BIT 0x00000002 |
| #define GL_CONTEXT_CORE_PROFILE_BIT 0x00000001 |
| #define GL_CONTEXT_FLAG_DEBUG_BIT 0x00000002 |
| #define GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT 0x00000001 |
| #define GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT_ARB 0x00000004 |
| #define GL_CONTEXT_FLAGS 0x821E |
| #define GL_CONTEXT_PROFILE_MASK 0x9126 |
| #define GL_COORD_REPLACE 0x8862 |
| #define GL_COPY 0x1503 |
| #define GL_COPY_INVERTED 0x150C |
| #define GL_COPY_PIXEL_TOKEN 0x0706 |
| #define GL_COPY_READ_BUFFER 0x8F36 |
| #define GL_COPY_WRITE_BUFFER 0x8F37 |
| #define GL_CULL_FACE 0x0B44 |
| #define GL_CULL_FACE_MODE 0x0B45 |
| #define GL_CURRENT_BIT 0x00000001 |
| #define GL_CURRENT_COLOR 0x0B00 |
| #define GL_CURRENT_FOG_COORD 0x8453 |
| #define GL_CURRENT_FOG_COORDINATE 0x8453 |
| #define GL_CURRENT_INDEX 0x0B01 |
| #define GL_CURRENT_NORMAL 0x0B02 |
| #define GL_CURRENT_PROGRAM 0x8B8D |
| #define GL_CURRENT_QUERY 0x8865 |
| #define GL_CURRENT_RASTER_COLOR 0x0B04 |
| #define GL_CURRENT_RASTER_DISTANCE 0x0B09 |
| #define GL_CURRENT_RASTER_INDEX 0x0B05 |
| #define GL_CURRENT_RASTER_POSITION 0x0B07 |
| #define GL_CURRENT_RASTER_POSITION_VALID 0x0B08 |
| #define GL_CURRENT_RASTER_SECONDARY_COLOR 0x845F |
| #define GL_CURRENT_RASTER_TEXTURE_COORDS 0x0B06 |
| #define GL_CURRENT_SECONDARY_COLOR 0x8459 |
| #define GL_CURRENT_TEXTURE_COORDS 0x0B03 |
| #define GL_CURRENT_VERTEX_ATTRIB 0x8626 |
| #define GL_CW 0x0900 |
| #define GL_DEBUG_CALLBACK_FUNCTION 0x8244 |
| #define GL_DEBUG_CALLBACK_USER_PARAM 0x8245 |
| #define GL_DEBUG_GROUP_STACK_DEPTH 0x826D |
| #define GL_DEBUG_LOGGED_MESSAGES 0x9145 |
| #define GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH 0x8243 |
| #define GL_DEBUG_OUTPUT 0x92E0 |
| #define GL_DEBUG_OUTPUT_SYNCHRONOUS 0x8242 |
| #define GL_DEBUG_SEVERITY_HIGH 0x9146 |
| #define GL_DEBUG_SEVERITY_LOW 0x9148 |
| #define GL_DEBUG_SEVERITY_MEDIUM 0x9147 |
| #define GL_DEBUG_SEVERITY_NOTIFICATION 0x826B |
| #define GL_DEBUG_SOURCE_API 0x8246 |
| #define GL_DEBUG_SOURCE_APPLICATION 0x824A |
| #define GL_DEBUG_SOURCE_OTHER 0x824B |
| #define GL_DEBUG_SOURCE_SHADER_COMPILER 0x8248 |
| #define GL_DEBUG_SOURCE_THIRD_PARTY 0x8249 |
| #define GL_DEBUG_SOURCE_WINDOW_SYSTEM 0x8247 |
| #define GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR 0x824D |
| #define GL_DEBUG_TYPE_ERROR 0x824C |
| #define GL_DEBUG_TYPE_MARKER 0x8268 |
| #define GL_DEBUG_TYPE_OTHER 0x8251 |
| #define GL_DEBUG_TYPE_PERFORMANCE 0x8250 |
| #define GL_DEBUG_TYPE_POP_GROUP 0x826A |
| #define GL_DEBUG_TYPE_PORTABILITY 0x824F |
| #define GL_DEBUG_TYPE_PUSH_GROUP 0x8269 |
| #define GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR 0x824E |
| #define GL_DECAL 0x2101 |
| #define GL_DECR 0x1E03 |
| #define GL_DECR_WRAP 0x8508 |
| #define GL_DELETE_STATUS 0x8B80 |
| #define GL_DEPTH 0x1801 |
| #define GL_DEPTH24_STENCIL8 0x88F0 |
| #define GL_DEPTH32F_STENCIL8 0x8CAD |
| #define GL_DEPTH_ATTACHMENT 0x8D00 |
| #define GL_DEPTH_BIAS 0x0D1F |
| #define GL_DEPTH_BITS 0x0D56 |
| #define GL_DEPTH_BUFFER_BIT 0x00000100 |
| #define GL_DEPTH_CLAMP 0x864F |
| #define GL_DEPTH_CLEAR_VALUE 0x0B73 |
| #define GL_DEPTH_COMPONENT 0x1902 |
| #define GL_DEPTH_COMPONENT16 0x81A5 |
| #define GL_DEPTH_COMPONENT24 0x81A6 |
| #define GL_DEPTH_COMPONENT32 0x81A7 |
| #define GL_DEPTH_COMPONENT32F 0x8CAC |
| #define GL_DEPTH_FUNC 0x0B74 |
| #define GL_DEPTH_RANGE 0x0B70 |
| #define GL_DEPTH_SCALE 0x0D1E |
| #define GL_DEPTH_STENCIL 0x84F9 |
| #define GL_DEPTH_STENCIL_ATTACHMENT 0x821A |
| #define GL_DEPTH_TEST 0x0B71 |
| #define GL_DEPTH_TEXTURE_MODE 0x884B |
| #define GL_DEPTH_WRITEMASK 0x0B72 |
| #define GL_DIFFUSE 0x1201 |
| #define GL_DISPLAY_LIST 0x82E7 |
| #define GL_DITHER 0x0BD0 |
| #define GL_DOMAIN 0x0A02 |
| #define GL_DONT_CARE 0x1100 |
| #define GL_DOT3_RGB 0x86AE |
| #define GL_DOT3_RGBA 0x86AF |
| #define GL_DOUBLE 0x140A |
| #define GL_DOUBLEBUFFER 0x0C32 |
| #define GL_DRAW_BUFFER 0x0C01 |
| #define GL_DRAW_BUFFER0 0x8825 |
| #define GL_DRAW_BUFFER1 0x8826 |
| #define GL_DRAW_BUFFER10 0x882F |
| #define GL_DRAW_BUFFER11 0x8830 |
| #define GL_DRAW_BUFFER12 0x8831 |
| #define GL_DRAW_BUFFER13 0x8832 |
| #define GL_DRAW_BUFFER14 0x8833 |
| #define GL_DRAW_BUFFER15 0x8834 |
| #define GL_DRAW_BUFFER2 0x8827 |
| #define GL_DRAW_BUFFER3 0x8828 |
| #define GL_DRAW_BUFFER4 0x8829 |
| #define GL_DRAW_BUFFER5 0x882A |
| #define GL_DRAW_BUFFER6 0x882B |
| #define GL_DRAW_BUFFER7 0x882C |
| #define GL_DRAW_BUFFER8 0x882D |
| #define GL_DRAW_BUFFER9 0x882E |
| #define GL_DRAW_FRAMEBUFFER 0x8CA9 |
| #define GL_DRAW_FRAMEBUFFER_BINDING 0x8CA6 |
| #define GL_DRAW_PIXEL_TOKEN 0x0705 |
| #define GL_DST_ALPHA 0x0304 |
| #define GL_DST_COLOR 0x0306 |
| #define GL_DYNAMIC_COPY 0x88EA |
| #define GL_DYNAMIC_DRAW 0x88E8 |
| #define GL_DYNAMIC_READ 0x88E9 |
| #define GL_EDGE_FLAG 0x0B43 |
| #define GL_EDGE_FLAG_ARRAY 0x8079 |
| #define GL_EDGE_FLAG_ARRAY_BUFFER_BINDING 0x889B |
| #define GL_EDGE_FLAG_ARRAY_POINTER 0x8093 |
| #define GL_EDGE_FLAG_ARRAY_STRIDE 0x808C |
| #define GL_ELEMENT_ARRAY_BUFFER 0x8893 |
| #define GL_ELEMENT_ARRAY_BUFFER_BINDING 0x8895 |
| #define GL_EMISSION 0x1600 |
| #define GL_ENABLE_BIT 0x00002000 |
| #define GL_EQUAL 0x0202 |
| #define GL_EQUIV 0x1509 |
| #define GL_EVAL_BIT 0x00010000 |
| #define GL_EXP 0x0800 |
| #define GL_EXP2 0x0801 |
| #define GL_EXTENSIONS 0x1F03 |
| #define GL_EYE_LINEAR 0x2400 |
| #define GL_EYE_PLANE 0x2502 |
| #define GL_FALSE 0 |
| #define GL_FASTEST 0x1101 |
| #define GL_FEEDBACK 0x1C01 |
| #define GL_FEEDBACK_BUFFER_POINTER 0x0DF0 |
| #define GL_FEEDBACK_BUFFER_SIZE 0x0DF1 |
| #define GL_FEEDBACK_BUFFER_TYPE 0x0DF2 |
| #define GL_FILL 0x1B02 |
| #define GL_FIRST_VERTEX_CONVENTION 0x8E4D |
| #define GL_FIXED_ONLY 0x891D |
| #define GL_FLAT 0x1D00 |
| #define GL_FLOAT 0x1406 |
| #define GL_FLOAT_32_UNSIGNED_INT_24_8_REV 0x8DAD |
| #define GL_FLOAT_MAT2 0x8B5A |
| #define GL_FLOAT_MAT2x3 0x8B65 |
| #define GL_FLOAT_MAT2x4 0x8B66 |
| #define GL_FLOAT_MAT3 0x8B5B |
| #define GL_FLOAT_MAT3x2 0x8B67 |
| #define GL_FLOAT_MAT3x4 0x8B68 |
| #define GL_FLOAT_MAT4 0x8B5C |
| #define GL_FLOAT_MAT4x2 0x8B69 |
| #define GL_FLOAT_MAT4x3 0x8B6A |
| #define GL_FLOAT_VEC2 0x8B50 |
| #define GL_FLOAT_VEC3 0x8B51 |
| #define GL_FLOAT_VEC4 0x8B52 |
| #define GL_FOG 0x0B60 |
| #define GL_FOG_BIT 0x00000080 |
| #define GL_FOG_COLOR 0x0B66 |
| #define GL_FOG_COORD 0x8451 |
| #define GL_FOG_COORD_ARRAY 0x8457 |
| #define GL_FOG_COORD_ARRAY_BUFFER_BINDING 0x889D |
| #define GL_FOG_COORD_ARRAY_POINTER 0x8456 |
| #define GL_FOG_COORD_ARRAY_STRIDE 0x8455 |
| #define GL_FOG_COORD_ARRAY_TYPE 0x8454 |
| #define GL_FOG_COORD_SRC 0x8450 |
| #define GL_FOG_COORDINATE 0x8451 |
| #define GL_FOG_COORDINATE_ARRAY 0x8457 |
| #define GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING 0x889D |
| #define GL_FOG_COORDINATE_ARRAY_POINTER 0x8456 |
| #define GL_FOG_COORDINATE_ARRAY_STRIDE 0x8455 |
| #define GL_FOG_COORDINATE_ARRAY_TYPE 0x8454 |
| #define GL_FOG_COORDINATE_SOURCE 0x8450 |
| #define GL_FOG_DENSITY 0x0B62 |
| #define GL_FOG_END 0x0B64 |
| #define GL_FOG_HINT 0x0C54 |
| #define GL_FOG_INDEX 0x0B61 |
| #define GL_FOG_MODE 0x0B65 |
| #define GL_FOG_START 0x0B63 |
| #define GL_FRAGMENT_DEPTH 0x8452 |
| #define GL_FRAGMENT_SHADER 0x8B30 |
| #define GL_FRAGMENT_SHADER_DERIVATIVE_HINT 0x8B8B |
| #define GL_FRAMEBUFFER 0x8D40 |
| #define GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE 0x8215 |
| #define GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE 0x8214 |
| #define GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING 0x8210 |
| #define GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE 0x8211 |
| #define GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE 0x8216 |
| #define GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE 0x8213 |
| #define GL_FRAMEBUFFER_ATTACHMENT_LAYERED 0x8DA7 |
| #define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME 0x8CD1 |
| #define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE 0x8CD0 |
| #define GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE 0x8212 |
| #define GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE 0x8217 |
| #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE 0x8CD3 |
| #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER 0x8CD4 |
| #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL 0x8CD2 |
| #define GL_FRAMEBUFFER_BINDING 0x8CA6 |
| #define GL_FRAMEBUFFER_COMPLETE 0x8CD5 |
| #define GL_FRAMEBUFFER_DEFAULT 0x8218 |
| #define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT 0x8CD6 |
| #define GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER 0x8CDB |
| #define GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS 0x8DA8 |
| #define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT 0x8CD7 |
| #define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE 0x8D56 |
| #define GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER 0x8CDC |
| #define GL_FRAMEBUFFER_SRGB 0x8DB9 |
| #define GL_FRAMEBUFFER_UNDEFINED 0x8219 |
| #define GL_FRAMEBUFFER_UNSUPPORTED 0x8CDD |
| #define GL_FRONT 0x0404 |
| #define GL_FRONT_AND_BACK 0x0408 |
| #define GL_FRONT_FACE 0x0B46 |
| #define GL_FRONT_LEFT 0x0400 |
| #define GL_FRONT_RIGHT 0x0401 |
| #define GL_FUNC_ADD 0x8006 |
| #define GL_FUNC_REVERSE_SUBTRACT 0x800B |
| #define GL_FUNC_SUBTRACT 0x800A |
| #define GL_GENERATE_MIPMAP 0x8191 |
| #define GL_GENERATE_MIPMAP_HINT 0x8192 |
| #define GL_GEOMETRY_INPUT_TYPE 0x8917 |
| #define GL_GEOMETRY_OUTPUT_TYPE 0x8918 |
| #define GL_GEOMETRY_SHADER 0x8DD9 |
| #define GL_GEOMETRY_VERTICES_OUT 0x8916 |
| #define GL_GEQUAL 0x0206 |
| #define GL_GREATER 0x0204 |
| #define GL_GREEN 0x1904 |
| #define GL_GREEN_BIAS 0x0D19 |
| #define GL_GREEN_BITS 0x0D53 |
| #define GL_GREEN_INTEGER 0x8D95 |
| #define GL_GREEN_SCALE 0x0D18 |
| #define GL_GUILTY_CONTEXT_RESET_ARB 0x8253 |
| #define GL_HALF_FLOAT 0x140B |
| #define GL_HINT_BIT 0x00008000 |
| #define GL_INCR 0x1E02 |
| #define GL_INCR_WRAP 0x8507 |
| #define GL_INDEX 0x8222 |
| #define GL_INDEX_ARRAY 0x8077 |
| #define GL_INDEX_ARRAY_BUFFER_BINDING 0x8899 |
| #define GL_INDEX_ARRAY_POINTER 0x8091 |
| #define GL_INDEX_ARRAY_STRIDE 0x8086 |
| #define GL_INDEX_ARRAY_TYPE 0x8085 |
| #define GL_INDEX_BITS 0x0D51 |
| #define GL_INDEX_CLEAR_VALUE 0x0C20 |
| #define GL_INDEX_LOGIC_OP 0x0BF1 |
| #define GL_INDEX_MODE 0x0C30 |
| #define GL_INDEX_OFFSET 0x0D13 |
| #define GL_INDEX_SHIFT 0x0D12 |
| #define GL_INDEX_WRITEMASK 0x0C21 |
| #define GL_INFO_LOG_LENGTH 0x8B84 |
| #define GL_INNOCENT_CONTEXT_RESET_ARB 0x8254 |
| #define GL_INT 0x1404 |
| #define GL_INT_2_10_10_10_REV 0x8D9F |
| #define GL_INT_SAMPLER_1D 0x8DC9 |
| #define GL_INT_SAMPLER_1D_ARRAY 0x8DCE |
| #define GL_INT_SAMPLER_2D 0x8DCA |
| #define GL_INT_SAMPLER_2D_ARRAY 0x8DCF |
| #define GL_INT_SAMPLER_2D_MULTISAMPLE 0x9109 |
| #define GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910C |
| #define GL_INT_SAMPLER_2D_RECT 0x8DCD |
| #define GL_INT_SAMPLER_3D 0x8DCB |
| #define GL_INT_SAMPLER_BUFFER 0x8DD0 |
| #define GL_INT_SAMPLER_CUBE 0x8DCC |
| #define GL_INT_VEC2 0x8B53 |
| #define GL_INT_VEC3 0x8B54 |
| #define GL_INT_VEC4 0x8B55 |
| #define GL_INTENSITY 0x8049 |
| #define GL_INTENSITY12 0x804C |
| #define GL_INTENSITY16 0x804D |
| #define GL_INTENSITY4 0x804A |
| #define GL_INTENSITY8 0x804B |
| #define GL_INTERLEAVED_ATTRIBS 0x8C8C |
| #define GL_INTERPOLATE 0x8575 |
| #define GL_INVALID_ENUM 0x0500 |
| #define GL_INVALID_FRAMEBUFFER_OPERATION 0x0506 |
| #define GL_INVALID_INDEX 0xFFFFFFFF |
| #define GL_INVALID_OPERATION 0x0502 |
| #define GL_INVALID_VALUE 0x0501 |
| #define GL_INVERT 0x150A |
| #define GL_KEEP 0x1E00 |
| #define GL_KHR_debug 1 |
| #define GL_LAST_VERTEX_CONVENTION 0x8E4E |
| #define GL_LEFT 0x0406 |
| #define GL_LEQUAL 0x0203 |
| #define GL_LESS 0x0201 |
| #define GL_LIGHT0 0x4000 |
| #define GL_LIGHT1 0x4001 |
| #define GL_LIGHT2 0x4002 |
| #define GL_LIGHT3 0x4003 |
| #define GL_LIGHT4 0x4004 |
| #define GL_LIGHT5 0x4005 |
| #define GL_LIGHT6 0x4006 |
| #define GL_LIGHT7 0x4007 |
| #define GL_LIGHT_MODEL_AMBIENT 0x0B53 |
| #define GL_LIGHT_MODEL_COLOR_CONTROL 0x81F8 |
| #define GL_LIGHT_MODEL_LOCAL_VIEWER 0x0B51 |
| #define GL_LIGHT_MODEL_TWO_SIDE 0x0B52 |
| #define GL_LIGHTING 0x0B50 |
| #define GL_LIGHTING_BIT 0x00000040 |
| #define GL_LINE 0x1B01 |
| #define GL_LINE_BIT 0x00000004 |
| #define GL_LINE_LOOP 0x0002 |
| #define GL_LINE_RESET_TOKEN 0x0707 |
| #define GL_LINE_SMOOTH 0x0B20 |
| #define GL_LINE_SMOOTH_HINT 0x0C52 |
| #define GL_LINE_STIPPLE 0x0B24 |
| #define GL_LINE_STIPPLE_PATTERN 0x0B25 |
| #define GL_LINE_STIPPLE_REPEAT 0x0B26 |
| #define GL_LINE_STRIP 0x0003 |
| #define GL_LINE_STRIP_ADJACENCY 0x000B |
| #define GL_LINE_TOKEN 0x0702 |
| #define GL_LINE_WIDTH 0x0B21 |
| #define GL_LINE_WIDTH_GRANULARITY 0x0B23 |
| #define GL_LINE_WIDTH_RANGE 0x0B22 |
| #define GL_LINEAR 0x2601 |
| #define GL_LINEAR_ATTENUATION 0x1208 |
| #define GL_LINEAR_MIPMAP_LINEAR 0x2703 |
| #define GL_LINEAR_MIPMAP_NEAREST 0x2701 |
| #define GL_LINES 0x0001 |
| #define GL_LINES_ADJACENCY 0x000A |
| #define GL_LINK_STATUS 0x8B82 |
| #define GL_LIST_BASE 0x0B32 |
| #define GL_LIST_BIT 0x00020000 |
| #define GL_LIST_INDEX 0x0B33 |
| #define GL_LIST_MODE 0x0B30 |
| #define GL_LOAD 0x0101 |
| #define GL_LOGIC_OP 0x0BF1 |
| #define GL_LOGIC_OP_MODE 0x0BF0 |
| #define GL_LOSE_CONTEXT_ON_RESET_ARB 0x8252 |
| #define GL_LOWER_LEFT 0x8CA1 |
| #define GL_LUMINANCE 0x1909 |
| #define GL_LUMINANCE12 0x8041 |
| #define GL_LUMINANCE12_ALPHA12 0x8047 |
| #define GL_LUMINANCE12_ALPHA4 0x8046 |
| #define GL_LUMINANCE16 0x8042 |
| #define GL_LUMINANCE16_ALPHA16 0x8048 |
| #define GL_LUMINANCE4 0x803F |
| #define GL_LUMINANCE4_ALPHA4 0x8043 |
| #define GL_LUMINANCE6_ALPHA2 0x8044 |
| #define GL_LUMINANCE8 0x8040 |
| #define GL_LUMINANCE8_ALPHA8 0x8045 |
| #define GL_LUMINANCE_ALPHA 0x190A |
| #define GL_MAJOR_VERSION 0x821B |
| #define GL_MAP1_COLOR_4 0x0D90 |
| #define GL_MAP1_GRID_DOMAIN 0x0DD0 |
| #define GL_MAP1_GRID_SEGMENTS 0x0DD1 |
| #define GL_MAP1_INDEX 0x0D91 |
| #define GL_MAP1_NORMAL 0x0D92 |
| #define GL_MAP1_TEXTURE_COORD_1 0x0D93 |
| #define GL_MAP1_TEXTURE_COORD_2 0x0D94 |
| #define GL_MAP1_TEXTURE_COORD_3 0x0D95 |
| #define GL_MAP1_TEXTURE_COORD_4 0x0D96 |
| #define GL_MAP1_VERTEX_3 0x0D97 |
| #define GL_MAP1_VERTEX_4 0x0D98 |
| #define GL_MAP2_COLOR_4 0x0DB0 |
| #define GL_MAP2_GRID_DOMAIN 0x0DD2 |
| #define GL_MAP2_GRID_SEGMENTS 0x0DD3 |
| #define GL_MAP2_INDEX 0x0DB1 |
| #define GL_MAP2_NORMAL 0x0DB2 |
| #define GL_MAP2_TEXTURE_COORD_1 0x0DB3 |
| #define GL_MAP2_TEXTURE_COORD_2 0x0DB4 |
| #define GL_MAP2_TEXTURE_COORD_3 0x0DB5 |
| #define GL_MAP2_TEXTURE_COORD_4 0x0DB6 |
| #define GL_MAP2_VERTEX_3 0x0DB7 |
| #define GL_MAP2_VERTEX_4 0x0DB8 |
| #define GL_MAP_COLOR 0x0D10 |
| #define GL_MAP_FLUSH_EXPLICIT_BIT 0x0010 |
| #define GL_MAP_INVALIDATE_BUFFER_BIT 0x0008 |
| #define GL_MAP_INVALIDATE_RANGE_BIT 0x0004 |
| #define GL_MAP_READ_BIT 0x0001 |
| #define GL_MAP_STENCIL 0x0D11 |
| #define GL_MAP_UNSYNCHRONIZED_BIT 0x0020 |
| #define GL_MAP_WRITE_BIT 0x0002 |
| #define GL_MATRIX_MODE 0x0BA0 |
| #define GL_MAX 0x8008 |
| #define GL_MAX_3D_TEXTURE_SIZE 0x8073 |
| #define GL_MAX_ARRAY_TEXTURE_LAYERS 0x88FF |
| #define GL_MAX_ATTRIB_STACK_DEPTH 0x0D35 |
| #define GL_MAX_CLIENT_ATTRIB_STACK_DEPTH 0x0D3B |
| #define GL_MAX_CLIP_DISTANCES 0x0D32 |
| #define GL_MAX_CLIP_PLANES 0x0D32 |
| #define GL_MAX_COLOR_ATTACHMENTS 0x8CDF |
| #define GL_MAX_COLOR_TEXTURE_SAMPLES 0x910E |
| #define GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS 0x8A33 |
| #define GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS 0x8A32 |
| #define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS 0x8B4D |
| #define GL_MAX_COMBINED_UNIFORM_BLOCKS 0x8A2E |
| #define GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS 0x8A31 |
| #define GL_MAX_CUBE_MAP_TEXTURE_SIZE 0x851C |
| #define GL_MAX_DEBUG_GROUP_STACK_DEPTH 0x826C |
| #define GL_MAX_DEBUG_LOGGED_MESSAGES 0x9144 |
| #define GL_MAX_DEBUG_MESSAGE_LENGTH 0x9143 |
| #define GL_MAX_DEPTH_TEXTURE_SAMPLES 0x910F |
| #define GL_MAX_DRAW_BUFFERS 0x8824 |
| #define GL_MAX_DUAL_SOURCE_DRAW_BUFFERS 0x88FC |
| #define GL_MAX_ELEMENTS_INDICES 0x80E9 |
| #define GL_MAX_ELEMENTS_VERTICES 0x80E8 |
| #define GL_MAX_EVAL_ORDER 0x0D30 |
| #define GL_MAX_FRAGMENT_INPUT_COMPONENTS 0x9125 |
| #define GL_MAX_FRAGMENT_UNIFORM_BLOCKS 0x8A2D |
| #define GL_MAX_FRAGMENT_UNIFORM_COMPONENTS 0x8B49 |
| #define GL_MAX_GEOMETRY_INPUT_COMPONENTS 0x9123 |
| #define GL_MAX_GEOMETRY_OUTPUT_COMPONENTS 0x9124 |
| #define GL_MAX_GEOMETRY_OUTPUT_VERTICES 0x8DE0 |
| #define GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS 0x8C29 |
| #define GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS 0x8DE1 |
| #define GL_MAX_GEOMETRY_UNIFORM_BLOCKS 0x8A2C |
| #define GL_MAX_GEOMETRY_UNIFORM_COMPONENTS 0x8DDF |
| #define GL_MAX_INTEGER_SAMPLES 0x9110 |
| #define GL_MAX_LABEL_LENGTH 0x82E8 |
| #define GL_MAX_LIGHTS 0x0D31 |
| #define GL_MAX_LIST_NESTING 0x0B31 |
| #define GL_MAX_MODELVIEW_STACK_DEPTH 0x0D36 |
| #define GL_MAX_NAME_STACK_DEPTH 0x0D37 |
| #define GL_MAX_PIXEL_MAP_TABLE 0x0D34 |
| #define GL_MAX_PROGRAM_TEXEL_OFFSET 0x8905 |
| #define GL_MAX_PROJECTION_STACK_DEPTH 0x0D38 |
| #define GL_MAX_RECTANGLE_TEXTURE_SIZE 0x84F8 |
| #define GL_MAX_RENDERBUFFER_SIZE 0x84E8 |
| #define GL_MAX_SAMPLE_MASK_WORDS 0x8E59 |
| #define GL_MAX_SAMPLES 0x8D57 |
| #define GL_MAX_SERVER_WAIT_TIMEOUT 0x9111 |
| #define GL_MAX_TEXTURE_BUFFER_SIZE 0x8C2B |
| #define GL_MAX_TEXTURE_COORDS 0x8871 |
| #define GL_MAX_TEXTURE_IMAGE_UNITS 0x8872 |
| #define GL_MAX_TEXTURE_LOD_BIAS 0x84FD |
| #define GL_MAX_TEXTURE_SIZE 0x0D33 |
| #define GL_MAX_TEXTURE_STACK_DEPTH 0x0D39 |
| #define GL_MAX_TEXTURE_UNITS 0x84E2 |
| #define GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS 0x8C8A |
| #define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS 0x8C8B |
| #define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS 0x8C80 |
| #define GL_MAX_UNIFORM_BLOCK_SIZE 0x8A30 |
| #define GL_MAX_UNIFORM_BUFFER_BINDINGS 0x8A2F |
| #define GL_MAX_VARYING_COMPONENTS 0x8B4B |
| #define GL_MAX_VARYING_FLOATS 0x8B4B |
| #define GL_MAX_VERTEX_ATTRIBS 0x8869 |
| #define GL_MAX_VERTEX_OUTPUT_COMPONENTS 0x9122 |
| #define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS 0x8B4C |
| #define GL_MAX_VERTEX_UNIFORM_BLOCKS 0x8A2B |
| #define GL_MAX_VERTEX_UNIFORM_COMPONENTS 0x8B4A |
| #define GL_MAX_VIEWPORT_DIMS 0x0D3A |
| #define GL_MIN 0x8007 |
| #define GL_MIN_PROGRAM_TEXEL_OFFSET 0x8904 |
| #define GL_MINOR_VERSION 0x821C |
| #define GL_MIRRORED_REPEAT 0x8370 |
| #define GL_MODELVIEW 0x1700 |
| #define GL_MODELVIEW_MATRIX 0x0BA6 |
| #define GL_MODELVIEW_STACK_DEPTH 0x0BA3 |
| #define GL_MODULATE 0x2100 |
| #define GL_MULT 0x0103 |
| #define GL_MULTISAMPLE 0x809D |
| #define GL_MULTISAMPLE_ARB 0x809D |
| #define GL_MULTISAMPLE_BIT 0x20000000 |
| #define GL_MULTISAMPLE_BIT_ARB 0x20000000 |
| #define GL_N3F_V3F 0x2A25 |
| #define GL_NAME_STACK_DEPTH 0x0D70 |
| #define GL_NAND 0x150E |
| #define GL_NEAREST 0x2600 |
| #define GL_NEAREST_MIPMAP_LINEAR 0x2702 |
| #define GL_NEAREST_MIPMAP_NEAREST 0x2700 |
| #define GL_NEVER 0x0200 |
| #define GL_NICEST 0x1102 |
| #define GL_NO_ERROR 0 |
| #define GL_NO_RESET_NOTIFICATION_ARB 0x8261 |
| #define GL_NONE 0 |
| #define GL_NOOP 0x1505 |
| #define GL_NOR 0x1508 |
| #define GL_NORMAL_ARRAY 0x8075 |
| #define GL_NORMAL_ARRAY_BUFFER_BINDING 0x8897 |
| #define GL_NORMAL_ARRAY_POINTER 0x808F |
| #define GL_NORMAL_ARRAY_STRIDE 0x807F |
| #define GL_NORMAL_ARRAY_TYPE 0x807E |
| #define GL_NORMAL_MAP 0x8511 |
| #define GL_NORMALIZE 0x0BA1 |
| #define GL_NOTEQUAL 0x0205 |
| #define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2 |
| #define GL_NUM_EXTENSIONS 0x821D |
| #define GL_OBJECT_LINEAR 0x2401 |
| #define GL_OBJECT_PLANE 0x2501 |
| #define GL_OBJECT_TYPE 0x9112 |
| #define GL_ONE 1 |
| #define GL_ONE_MINUS_CONSTANT_ALPHA 0x8004 |
| #define GL_ONE_MINUS_CONSTANT_COLOR 0x8002 |
| #define GL_ONE_MINUS_DST_ALPHA 0x0305 |
| #define GL_ONE_MINUS_DST_COLOR 0x0307 |
| #define GL_ONE_MINUS_SRC1_ALPHA 0x88FB |
| #define GL_ONE_MINUS_SRC1_COLOR 0x88FA |
| #define GL_ONE_MINUS_SRC_ALPHA 0x0303 |
| #define GL_ONE_MINUS_SRC_COLOR 0x0301 |
| #define GL_OPERAND0_ALPHA 0x8598 |
| #define GL_OPERAND0_RGB 0x8590 |
| #define GL_OPERAND1_ALPHA 0x8599 |
| #define GL_OPERAND1_RGB 0x8591 |
| #define GL_OPERAND2_ALPHA 0x859A |
| #define GL_OPERAND2_RGB 0x8592 |
| #define GL_OR 0x1507 |
| #define GL_OR_INVERTED 0x150D |
| #define GL_OR_REVERSE 0x150B |
| #define GL_ORDER 0x0A01 |
| #define GL_OUT_OF_MEMORY 0x0505 |
| #define GL_PACK_ALIGNMENT 0x0D05 |
| #define GL_PACK_IMAGE_HEIGHT 0x806C |
| #define GL_PACK_LSB_FIRST 0x0D01 |
| #define GL_PACK_ROW_LENGTH 0x0D02 |
| #define GL_PACK_SKIP_IMAGES 0x806B |
| #define GL_PACK_SKIP_PIXELS 0x0D04 |
| #define GL_PACK_SKIP_ROWS 0x0D03 |
| #define GL_PACK_SWAP_BYTES 0x0D00 |
| #define GL_PASS_THROUGH_TOKEN 0x0700 |
| #define GL_PERSPECTIVE_CORRECTION_HINT 0x0C50 |
| #define GL_PIXEL_MAP_A_TO_A 0x0C79 |
| #define GL_PIXEL_MAP_A_TO_A_SIZE 0x0CB9 |
| #define GL_PIXEL_MAP_B_TO_B 0x0C78 |
| #define GL_PIXEL_MAP_B_TO_B_SIZE 0x0CB8 |
| #define GL_PIXEL_MAP_G_TO_G 0x0C77 |
| #define GL_PIXEL_MAP_G_TO_G_SIZE 0x0CB7 |
| #define GL_PIXEL_MAP_I_TO_A 0x0C75 |
| #define GL_PIXEL_MAP_I_TO_A_SIZE 0x0CB5 |
| #define GL_PIXEL_MAP_I_TO_B 0x0C74 |
| #define GL_PIXEL_MAP_I_TO_B_SIZE 0x0CB4 |
| #define GL_PIXEL_MAP_I_TO_G 0x0C73 |
| #define GL_PIXEL_MAP_I_TO_G_SIZE 0x0CB3 |
| #define GL_PIXEL_MAP_I_TO_I 0x0C70 |
| #define GL_PIXEL_MAP_I_TO_I_SIZE 0x0CB0 |
| #define GL_PIXEL_MAP_I_TO_R 0x0C72 |
| #define GL_PIXEL_MAP_I_TO_R_SIZE 0x0CB2 |
| #define GL_PIXEL_MAP_R_TO_R 0x0C76 |
| #define GL_PIXEL_MAP_R_TO_R_SIZE 0x0CB6 |
| #define GL_PIXEL_MAP_S_TO_S 0x0C71 |
| #define GL_PIXEL_MAP_S_TO_S_SIZE 0x0CB1 |
| #define GL_PIXEL_MODE_BIT 0x00000020 |
| #define GL_PIXEL_PACK_BUFFER 0x88EB |
| #define GL_PIXEL_PACK_BUFFER_BINDING 0x88ED |
| #define GL_PIXEL_UNPACK_BUFFER 0x88EC |
| #define GL_PIXEL_UNPACK_BUFFER_BINDING 0x88EF |
| #define GL_POINT 0x1B00 |
| #define GL_POINT_BIT 0x00000002 |
| #define GL_POINT_DISTANCE_ATTENUATION 0x8129 |
| #define GL_POINT_FADE_THRESHOLD_SIZE 0x8128 |
| #define GL_POINT_SIZE 0x0B11 |
| #define GL_POINT_SIZE_GRANULARITY 0x0B13 |
| #define GL_POINT_SIZE_MAX 0x8127 |
| #define GL_POINT_SIZE_MIN 0x8126 |
| #define GL_POINT_SIZE_RANGE 0x0B12 |
| #define GL_POINT_SMOOTH 0x0B10 |
| #define GL_POINT_SMOOTH_HINT 0x0C51 |
| #define GL_POINT_SPRITE 0x8861 |
| #define GL_POINT_SPRITE_COORD_ORIGIN 0x8CA0 |
| #define GL_POINT_TOKEN 0x0701 |
| #define GL_POINTS 0x0000 |
| #define GL_POLYGON 0x0009 |
| #define GL_POLYGON_BIT 0x00000008 |
| #define GL_POLYGON_MODE 0x0B40 |
| #define GL_POLYGON_OFFSET_FACTOR 0x8038 |
| #define GL_POLYGON_OFFSET_FILL 0x8037 |
| #define GL_POLYGON_OFFSET_LINE 0x2A02 |
| #define GL_POLYGON_OFFSET_POINT 0x2A01 |
| #define GL_POLYGON_OFFSET_UNITS 0x2A00 |
| #define GL_POLYGON_SMOOTH 0x0B41 |
| #define GL_POLYGON_SMOOTH_HINT 0x0C53 |
| #define GL_POLYGON_STIPPLE 0x0B42 |
| #define GL_POLYGON_STIPPLE_BIT 0x00000010 |
| #define GL_POLYGON_TOKEN 0x0703 |
| #define GL_POSITION 0x1203 |
| #define GL_PREVIOUS 0x8578 |
| #define GL_PRIMARY_COLOR 0x8577 |
| #define GL_PRIMITIVE_RESTART 0x8F9D |
| #define GL_PRIMITIVE_RESTART_INDEX 0x8F9E |
| #define GL_PRIMITIVES_GENERATED 0x8C87 |
| #define GL_PROGRAM 0x82E2 |
| #define GL_PROGRAM_PIPELINE 0x82E4 |
| #define GL_PROGRAM_POINT_SIZE 0x8642 |
| #define GL_PROJECTION 0x1701 |
| #define GL_PROJECTION_MATRIX 0x0BA7 |
| #define GL_PROJECTION_STACK_DEPTH 0x0BA4 |
| #define GL_PROVOKING_VERTEX 0x8E4F |
| #define GL_PROXY_TEXTURE_1D 0x8063 |
| #define GL_PROXY_TEXTURE_1D_ARRAY 0x8C19 |
| #define GL_PROXY_TEXTURE_2D 0x8064 |
| #define GL_PROXY_TEXTURE_2D_ARRAY 0x8C1B |
| #define GL_PROXY_TEXTURE_2D_MULTISAMPLE 0x9101 |
| #define GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY 0x9103 |
| #define GL_PROXY_TEXTURE_3D 0x8070 |
| #define GL_PROXY_TEXTURE_CUBE_MAP 0x851B |
| #define GL_PROXY_TEXTURE_RECTANGLE 0x84F7 |
| #define GL_Q 0x2003 |
| #define GL_QUAD_STRIP 0x0008 |
| #define GL_QUADRATIC_ATTENUATION 0x1209 |
| #define GL_QUADS 0x0007 |
| #define GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION 0x8E4C |
| #define GL_QUERY 0x82E3 |
| #define GL_QUERY_BY_REGION_NO_WAIT 0x8E16 |
| #define GL_QUERY_BY_REGION_WAIT 0x8E15 |
| #define GL_QUERY_COUNTER_BITS 0x8864 |
| #define GL_QUERY_NO_WAIT 0x8E14 |
| #define GL_QUERY_RESULT 0x8866 |
| #define GL_QUERY_RESULT_AVAILABLE 0x8867 |
| #define GL_QUERY_WAIT 0x8E13 |
| #define GL_R 0x2002 |
| #define GL_R11F_G11F_B10F 0x8C3A |
| #define GL_R16 0x822A |
| #define GL_R16_SNORM 0x8F98 |
| #define GL_R16F 0x822D |
| #define GL_R16I 0x8233 |
| #define GL_R16UI 0x8234 |
| #define GL_R32F 0x822E |
| #define GL_R32I 0x8235 |
| #define GL_R32UI 0x8236 |
| #define GL_R3_G3_B2 0x2A10 |
| #define GL_R8 0x8229 |
| #define GL_R8_SNORM 0x8F94 |
| #define GL_R8I 0x8231 |
| #define GL_R8UI 0x8232 |
| #define GL_RASTERIZER_DISCARD 0x8C89 |
| #define GL_READ_BUFFER 0x0C02 |
| #define GL_READ_FRAMEBUFFER 0x8CA8 |
| #define GL_READ_FRAMEBUFFER_BINDING 0x8CAA |
| #define GL_READ_ONLY 0x88B8 |
| #define GL_READ_WRITE 0x88BA |
| #define GL_RED 0x1903 |
| #define GL_RED_BIAS 0x0D15 |
| #define GL_RED_BITS 0x0D52 |
| #define GL_RED_INTEGER 0x8D94 |
| #define GL_RED_SCALE 0x0D14 |
| #define GL_REFLECTION_MAP 0x8512 |
| #define GL_RENDER 0x1C00 |
| #define GL_RENDER_MODE 0x0C40 |
| #define GL_RENDERBUFFER 0x8D41 |
| #define GL_RENDERBUFFER_ALPHA_SIZE 0x8D53 |
| #define GL_RENDERBUFFER_BINDING 0x8CA7 |
| #define GL_RENDERBUFFER_BLUE_SIZE 0x8D52 |
| #define GL_RENDERBUFFER_DEPTH_SIZE 0x8D54 |
| #define GL_RENDERBUFFER_GREEN_SIZE 0x8D51 |
| #define GL_RENDERBUFFER_HEIGHT 0x8D43 |
| #define GL_RENDERBUFFER_INTERNAL_FORMAT 0x8D44 |
| #define GL_RENDERBUFFER_RED_SIZE 0x8D50 |
| #define GL_RENDERBUFFER_SAMPLES 0x8CAB |
| #define GL_RENDERBUFFER_STENCIL_SIZE 0x8D55 |
| #define GL_RENDERBUFFER_WIDTH 0x8D42 |
| #define GL_RENDERER 0x1F01 |
| #define GL_REPEAT 0x2901 |
| #define GL_REPLACE 0x1E01 |
| #define GL_RESCALE_NORMAL 0x803A |
| #define GL_RESET_NOTIFICATION_STRATEGY_ARB 0x8256 |
| #define GL_RETURN 0x0102 |
| #define GL_RG 0x8227 |
| #define GL_RG16 0x822C |
| #define GL_RG16_SNORM 0x8F99 |
| #define GL_RG16F 0x822F |
| #define GL_RG16I 0x8239 |
| #define GL_RG16UI 0x823A |
| #define GL_RG32F 0x8230 |
| #define GL_RG32I 0x823B |
| #define GL_RG32UI 0x823C |
| #define GL_RG8 0x822B |
| #define GL_RG8_SNORM 0x8F95 |
| #define GL_RG8I 0x8237 |
| #define GL_RG8UI 0x8238 |
| #define GL_RG_INTEGER 0x8228 |
| #define GL_RGB 0x1907 |
| #define GL_RGB10 0x8052 |
| #define GL_RGB10_A2 0x8059 |
| #define GL_RGB10_A2UI 0x906F |
| #define GL_RGB12 0x8053 |
| #define GL_RGB16 0x8054 |
| #define GL_RGB16_SNORM 0x8F9A |
| #define GL_RGB16F 0x881B |
| #define GL_RGB16I 0x8D89 |
| #define GL_RGB16UI 0x8D77 |
| #define GL_RGB32F 0x8815 |
| #define GL_RGB32I 0x8D83 |
| #define GL_RGB32UI 0x8D71 |
| #define GL_RGB4 0x804F |
| #define GL_RGB5 0x8050 |
| #define GL_RGB5_A1 0x8057 |
| #define GL_RGB8 0x8051 |
| #define GL_RGB8_SNORM 0x8F96 |
| #define GL_RGB8I 0x8D8F |
| #define GL_RGB8UI 0x8D7D |
| #define GL_RGB9_E5 0x8C3D |
| #define GL_RGB_INTEGER 0x8D98 |
| #define GL_RGB_SCALE 0x8573 |
| #define GL_RGBA 0x1908 |
| #define GL_RGBA12 0x805A |
| #define GL_RGBA16 0x805B |
| #define GL_RGBA16_SNORM 0x8F9B |
| #define GL_RGBA16F 0x881A |
| #define GL_RGBA16I 0x8D88 |
| #define GL_RGBA16UI 0x8D76 |
| #define GL_RGBA2 0x8055 |
| #define GL_RGBA32F 0x8814 |
| #define GL_RGBA32I 0x8D82 |
| #define GL_RGBA32UI 0x8D70 |
| #define GL_RGBA4 0x8056 |
| #define GL_RGBA8 0x8058 |
| #define GL_RGBA8_SNORM 0x8F97 |
| #define GL_RGBA8I 0x8D8E |
| #define GL_RGBA8UI 0x8D7C |
| #define GL_RGBA_INTEGER 0x8D99 |
| #define GL_RGBA_MODE 0x0C31 |
| #define GL_RIGHT 0x0407 |
| #define GL_S 0x2000 |
| #define GL_SAMPLE_ALPHA_TO_COVERAGE 0x809E |
| #define GL_SAMPLE_ALPHA_TO_COVERAGE_ARB 0x809E |
| #define GL_SAMPLE_ALPHA_TO_ONE 0x809F |
| #define GL_SAMPLE_ALPHA_TO_ONE_ARB 0x809F |
| #define GL_SAMPLE_BUFFERS 0x80A8 |
| #define GL_SAMPLE_BUFFERS_ARB 0x80A8 |
| #define GL_SAMPLE_COVERAGE 0x80A0 |
| #define GL_SAMPLE_COVERAGE_ARB 0x80A0 |
| #define GL_SAMPLE_COVERAGE_INVERT 0x80AB |
| #define GL_SAMPLE_COVERAGE_INVERT_ARB 0x80AB |
| #define GL_SAMPLE_COVERAGE_VALUE 0x80AA |
| #define GL_SAMPLE_COVERAGE_VALUE_ARB 0x80AA |
| #define GL_SAMPLE_MASK 0x8E51 |
| #define GL_SAMPLE_MASK_VALUE 0x8E52 |
| #define GL_SAMPLE_POSITION 0x8E50 |
| #define GL_SAMPLER 0x82E6 |
| #define GL_SAMPLER_1D 0x8B5D |
| #define GL_SAMPLER_1D_ARRAY 0x8DC0 |
| #define GL_SAMPLER_1D_ARRAY_SHADOW 0x8DC3 |
| #define GL_SAMPLER_1D_SHADOW 0x8B61 |
| #define GL_SAMPLER_2D 0x8B5E |
| #define GL_SAMPLER_2D_ARRAY 0x8DC1 |
| #define GL_SAMPLER_2D_ARRAY_SHADOW 0x8DC4 |
| #define GL_SAMPLER_2D_MULTISAMPLE 0x9108 |
| #define GL_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910B |
| #define GL_SAMPLER_2D_RECT 0x8B63 |
| #define GL_SAMPLER_2D_RECT_SHADOW 0x8B64 |
| #define GL_SAMPLER_2D_SHADOW 0x8B62 |
| #define GL_SAMPLER_3D 0x8B5F |
| #define GL_SAMPLER_BINDING 0x8919 |
| #define GL_SAMPLER_BUFFER 0x8DC2 |
| #define GL_SAMPLER_CUBE 0x8B60 |
| #define GL_SAMPLER_CUBE_SHADOW 0x8DC5 |
| #define GL_SAMPLES 0x80A9 |
| #define GL_SAMPLES_ARB 0x80A9 |
| #define GL_SAMPLES_PASSED 0x8914 |
| #define GL_SCISSOR_BIT 0x00080000 |
| #define GL_SCISSOR_BOX 0x0C10 |
| #define GL_SCISSOR_TEST 0x0C11 |
| #define GL_SECONDARY_COLOR_ARRAY 0x845E |
| #define GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING 0x889C |
| #define GL_SECONDARY_COLOR_ARRAY_POINTER 0x845D |
| #define GL_SECONDARY_COLOR_ARRAY_SIZE 0x845A |
| #define GL_SECONDARY_COLOR_ARRAY_STRIDE 0x845C |
| #define GL_SECONDARY_COLOR_ARRAY_TYPE 0x845B |
| #define GL_SELECT 0x1C02 |
| #define GL_SELECTION_BUFFER_POINTER 0x0DF3 |
| #define GL_SELECTION_BUFFER_SIZE 0x0DF4 |
| #define GL_SEPARATE_ATTRIBS 0x8C8D |
| #define GL_SEPARATE_SPECULAR_COLOR 0x81FA |
| #define GL_SET 0x150F |
| #define GL_SHADE_MODEL 0x0B54 |
| #define GL_SHADER 0x82E1 |
| #define GL_SHADER_SOURCE_LENGTH 0x8B88 |
| #define GL_SHADER_TYPE 0x8B4F |
| #define GL_SHADING_LANGUAGE_VERSION 0x8B8C |
| #define GL_SHININESS 0x1601 |
| #define GL_SHORT 0x1402 |
| #define GL_SIGNALED 0x9119 |
| #define GL_SIGNED_NORMALIZED 0x8F9C |
| #define GL_SINGLE_COLOR 0x81F9 |
| #define GL_SLUMINANCE 0x8C46 |
| #define GL_SLUMINANCE8 0x8C47 |
| #define GL_SLUMINANCE8_ALPHA8 0x8C45 |
| #define GL_SLUMINANCE_ALPHA 0x8C44 |
| #define GL_SMOOTH 0x1D01 |
| #define GL_SMOOTH_LINE_WIDTH_GRANULARITY 0x0B23 |
| #define GL_SMOOTH_LINE_WIDTH_RANGE 0x0B22 |
| #define GL_SMOOTH_POINT_SIZE_GRANULARITY 0x0B13 |
| #define GL_SMOOTH_POINT_SIZE_RANGE 0x0B12 |
| #define GL_SOURCE0_ALPHA 0x8588 |
| #define GL_SOURCE0_RGB 0x8580 |
| #define GL_SOURCE1_ALPHA 0x8589 |
| #define GL_SOURCE1_RGB 0x8581 |
| #define GL_SOURCE2_ALPHA 0x858A |
| #define GL_SOURCE2_RGB 0x8582 |
| #define GL_SPECULAR 0x1202 |
| #define GL_SPHERE_MAP 0x2402 |
| #define GL_SPOT_CUTOFF 0x1206 |
| #define GL_SPOT_DIRECTION 0x1204 |
| #define GL_SPOT_EXPONENT 0x1205 |
| #define GL_SRC0_ALPHA 0x8588 |
| #define GL_SRC0_RGB 0x8580 |
| #define GL_SRC1_ALPHA 0x8589 |
| #define GL_SRC1_COLOR 0x88F9 |
| #define GL_SRC1_RGB 0x8581 |
| #define GL_SRC2_ALPHA 0x858A |
| #define GL_SRC2_RGB 0x8582 |
| #define GL_SRC_ALPHA 0x0302 |
| #define GL_SRC_ALPHA_SATURATE 0x0308 |
| #define GL_SRC_COLOR 0x0300 |
| #define GL_SRGB 0x8C40 |
| #define GL_SRGB8 0x8C41 |
| #define GL_SRGB8_ALPHA8 0x8C43 |
| #define GL_SRGB_ALPHA 0x8C42 |
| #define GL_STACK_OVERFLOW 0x0503 |
| #define GL_STACK_UNDERFLOW 0x0504 |
| #define GL_STATIC_COPY 0x88E6 |
| #define GL_STATIC_DRAW 0x88E4 |
| #define GL_STATIC_READ 0x88E5 |
| #define GL_STENCIL 0x1802 |
| #define GL_STENCIL_ATTACHMENT 0x8D20 |
| #define GL_STENCIL_BACK_FAIL 0x8801 |
| #define GL_STENCIL_BACK_FUNC 0x8800 |
| #define GL_STENCIL_BACK_PASS_DEPTH_FAIL 0x8802 |
| #define GL_STENCIL_BACK_PASS_DEPTH_PASS 0x8803 |
| #define GL_STENCIL_BACK_REF 0x8CA3 |
| #define GL_STENCIL_BACK_VALUE_MASK 0x8CA4 |
| #define GL_STENCIL_BACK_WRITEMASK 0x8CA5 |
| #define GL_STENCIL_BITS 0x0D57 |
| #define GL_STENCIL_BUFFER_BIT 0x00000400 |
| #define GL_STENCIL_CLEAR_VALUE 0x0B91 |
| #define GL_STENCIL_FAIL 0x0B94 |
| #define GL_STENCIL_FUNC 0x0B92 |
| #define GL_STENCIL_INDEX 0x1901 |
| #define GL_STENCIL_INDEX1 0x8D46 |
| #define GL_STENCIL_INDEX16 0x8D49 |
| #define GL_STENCIL_INDEX4 0x8D47 |
| #define GL_STENCIL_INDEX8 0x8D48 |
| #define GL_STENCIL_PASS_DEPTH_FAIL 0x0B95 |
| #define GL_STENCIL_PASS_DEPTH_PASS 0x0B96 |
| #define GL_STENCIL_REF 0x0B97 |
| #define GL_STENCIL_TEST 0x0B90 |
| #define GL_STENCIL_VALUE_MASK 0x0B93 |
| #define GL_STENCIL_WRITEMASK 0x0B98 |
| #define GL_STEREO 0x0C33 |
| #define GL_STREAM_COPY 0x88E2 |
| #define GL_STREAM_DRAW 0x88E0 |
| #define GL_STREAM_READ 0x88E1 |
| #define GL_SUBPIXEL_BITS 0x0D50 |
| #define GL_SUBTRACT 0x84E7 |
| #define GL_SYNC_CONDITION 0x9113 |
| #define GL_SYNC_FENCE 0x9116 |
| #define GL_SYNC_FLAGS 0x9115 |
| #define GL_SYNC_FLUSH_COMMANDS_BIT 0x00000001 |
| #define GL_SYNC_GPU_COMMANDS_COMPLETE 0x9117 |
| #define GL_SYNC_STATUS 0x9114 |
| #define GL_T 0x2001 |
| #define GL_T2F_C3F_V3F 0x2A2A |
| #define GL_T2F_C4F_N3F_V3F 0x2A2C |
| #define GL_T2F_C4UB_V3F 0x2A29 |
| #define GL_T2F_N3F_V3F 0x2A2B |
| #define GL_T2F_V3F 0x2A27 |
| #define GL_T4F_C4F_N3F_V4F 0x2A2D |
| #define GL_T4F_V4F 0x2A28 |
| #define GL_TEXTURE 0x1702 |
| #define GL_TEXTURE0 0x84C0 |
| #define GL_TEXTURE1 0x84C1 |
| #define GL_TEXTURE10 0x84CA |
| #define GL_TEXTURE11 0x84CB |
| #define GL_TEXTURE12 0x84CC |
| #define GL_TEXTURE13 0x84CD |
| #define GL_TEXTURE14 0x84CE |
| #define GL_TEXTURE15 0x84CF |
| #define GL_TEXTURE16 0x84D0 |
| #define GL_TEXTURE17 0x84D1 |
| #define GL_TEXTURE18 0x84D2 |
| #define GL_TEXTURE19 0x84D3 |
| #define GL_TEXTURE2 0x84C2 |
| #define GL_TEXTURE20 0x84D4 |
| #define GL_TEXTURE21 0x84D5 |
| #define GL_TEXTURE22 0x84D6 |
| #define GL_TEXTURE23 0x84D7 |
| #define GL_TEXTURE24 0x84D8 |
| #define GL_TEXTURE25 0x84D9 |
| #define GL_TEXTURE26 0x84DA |
| #define GL_TEXTURE27 0x84DB |
| #define GL_TEXTURE28 0x84DC |
| #define GL_TEXTURE29 0x84DD |
| #define GL_TEXTURE3 0x84C3 |
| #define GL_TEXTURE30 0x84DE |
| #define GL_TEXTURE31 0x84DF |
| #define GL_TEXTURE4 0x84C4 |
| #define GL_TEXTURE5 0x84C5 |
| #define GL_TEXTURE6 0x84C6 |
| #define GL_TEXTURE7 0x84C7 |
| #define GL_TEXTURE8 0x84C8 |
| #define GL_TEXTURE9 0x84C9 |
| #define GL_TEXTURE_1D 0x0DE0 |
| #define GL_TEXTURE_1D_ARRAY 0x8C18 |
| #define GL_TEXTURE_2D 0x0DE1 |
| #define GL_TEXTURE_2D_ARRAY 0x8C1A |
| #define GL_TEXTURE_2D_MULTISAMPLE 0x9100 |
| #define GL_TEXTURE_2D_MULTISAMPLE_ARRAY 0x9102 |
| #define GL_TEXTURE_3D 0x806F |
| #define GL_TEXTURE_ALPHA_SIZE 0x805F |
| #define GL_TEXTURE_ALPHA_TYPE 0x8C13 |
| #define GL_TEXTURE_BASE_LEVEL 0x813C |
| #define GL_TEXTURE_BINDING_1D 0x8068 |
| #define GL_TEXTURE_BINDING_1D_ARRAY 0x8C1C |
| #define GL_TEXTURE_BINDING_2D 0x8069 |
| #define GL_TEXTURE_BINDING_2D_ARRAY 0x8C1D |
| #define GL_TEXTURE_BINDING_2D_MULTISAMPLE 0x9104 |
| #define GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY 0x9105 |
| #define GL_TEXTURE_BINDING_3D 0x806A |
| #define GL_TEXTURE_BINDING_BUFFER 0x8C2C |
| #define GL_TEXTURE_BINDING_CUBE_MAP 0x8514 |
| #define GL_TEXTURE_BINDING_RECTANGLE 0x84F6 |
| #define GL_TEXTURE_BIT 0x00040000 |
| #define GL_TEXTURE_BLUE_SIZE 0x805E |
| #define GL_TEXTURE_BLUE_TYPE 0x8C12 |
| #define GL_TEXTURE_BORDER 0x1005 |
| #define GL_TEXTURE_BORDER_COLOR 0x1004 |
| #define GL_TEXTURE_BUFFER 0x8C2A |
| #define GL_TEXTURE_BUFFER_DATA_STORE_BINDING 0x8C2D |
| #define GL_TEXTURE_COMPARE_FUNC 0x884D |
| #define GL_TEXTURE_COMPARE_MODE 0x884C |
| #define GL_TEXTURE_COMPONENTS 0x1003 |
| #define GL_TEXTURE_COMPRESSED 0x86A1 |
| #define GL_TEXTURE_COMPRESSED_IMAGE_SIZE 0x86A0 |
| #define GL_TEXTURE_COMPRESSION_HINT 0x84EF |
| #define GL_TEXTURE_COORD_ARRAY 0x8078 |
| #define GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING 0x889A |
| #define GL_TEXTURE_COORD_ARRAY_POINTER 0x8092 |
| #define GL_TEXTURE_COORD_ARRAY_SIZE 0x8088 |
| #define GL_TEXTURE_COORD_ARRAY_STRIDE 0x808A |
| #define GL_TEXTURE_COORD_ARRAY_TYPE 0x8089 |
| #define GL_TEXTURE_CUBE_MAP 0x8513 |
| #define GL_TEXTURE_CUBE_MAP_NEGATIVE_X 0x8516 |
| #define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y 0x8518 |
| #define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z 0x851A |
| #define GL_TEXTURE_CUBE_MAP_POSITIVE_X 0x8515 |
| #define GL_TEXTURE_CUBE_MAP_POSITIVE_Y 0x8517 |
| #define GL_TEXTURE_CUBE_MAP_POSITIVE_Z 0x8519 |
| #define GL_TEXTURE_CUBE_MAP_SEAMLESS 0x884F |
| #define GL_TEXTURE_DEPTH 0x8071 |
| #define GL_TEXTURE_DEPTH_SIZE 0x884A |
| #define GL_TEXTURE_DEPTH_TYPE 0x8C16 |
| #define GL_TEXTURE_ENV 0x2300 |
| #define GL_TEXTURE_ENV_COLOR 0x2201 |
| #define GL_TEXTURE_ENV_MODE 0x2200 |
| #define GL_TEXTURE_FILTER_CONTROL 0x8500 |
| #define GL_TEXTURE_FIXED_SAMPLE_LOCATIONS 0x9107 |
| #define GL_TEXTURE_GEN_MODE 0x2500 |
| #define GL_TEXTURE_GEN_Q 0x0C63 |
| #define GL_TEXTURE_GEN_R 0x0C62 |
| #define GL_TEXTURE_GEN_S 0x0C60 |
| #define GL_TEXTURE_GEN_T 0x0C61 |
| #define GL_TEXTURE_GREEN_SIZE 0x805D |
| #define GL_TEXTURE_GREEN_TYPE 0x8C11 |
| #define GL_TEXTURE_HEIGHT 0x1001 |
| #define GL_TEXTURE_INTENSITY_SIZE 0x8061 |
| #define GL_TEXTURE_INTENSITY_TYPE 0x8C15 |
| #define GL_TEXTURE_INTERNAL_FORMAT 0x1003 |
| #define GL_TEXTURE_LOD_BIAS 0x8501 |
| #define GL_TEXTURE_LUMINANCE_SIZE 0x8060 |
| #define GL_TEXTURE_LUMINANCE_TYPE 0x8C14 |
| #define GL_TEXTURE_MAG_FILTER 0x2800 |
| #define GL_TEXTURE_MATRIX 0x0BA8 |
| #define GL_TEXTURE_MAX_LEVEL 0x813D |
| #define GL_TEXTURE_MAX_LOD 0x813B |
| #define GL_TEXTURE_MIN_FILTER 0x2801 |
| #define GL_TEXTURE_MIN_LOD 0x813A |
| #define GL_TEXTURE_PRIORITY 0x8066 |
| #define GL_TEXTURE_RECTANGLE 0x84F5 |
| #define GL_TEXTURE_RED_SIZE 0x805C |
| #define GL_TEXTURE_RED_TYPE 0x8C10 |
| #define GL_TEXTURE_RESIDENT 0x8067 |
| #define GL_TEXTURE_SAMPLES 0x9106 |
| #define GL_TEXTURE_SHARED_SIZE 0x8C3F |
| #define GL_TEXTURE_STACK_DEPTH 0x0BA5 |
| #define GL_TEXTURE_STENCIL_SIZE 0x88F1 |
| #define GL_TEXTURE_SWIZZLE_A 0x8E45 |
| #define GL_TEXTURE_SWIZZLE_B 0x8E44 |
| #define GL_TEXTURE_SWIZZLE_G 0x8E43 |
| #define GL_TEXTURE_SWIZZLE_R 0x8E42 |
| #define GL_TEXTURE_SWIZZLE_RGBA 0x8E46 |
| #define GL_TEXTURE_WIDTH 0x1000 |
| #define GL_TEXTURE_WRAP_R 0x8072 |
| #define GL_TEXTURE_WRAP_S 0x2802 |
| #define GL_TEXTURE_WRAP_T 0x2803 |
| #define GL_TIME_ELAPSED 0x88BF |
| #define GL_TIMEOUT_EXPIRED 0x911B |
| #define GL_TIMEOUT_IGNORED 0xFFFFFFFFFFFFFFFF |
| #define GL_TIMESTAMP 0x8E28 |
| #define GL_TRANSFORM_BIT 0x00001000 |
| #define GL_TRANSFORM_FEEDBACK_BUFFER 0x8C8E |
| #define GL_TRANSFORM_FEEDBACK_BUFFER_BINDING 0x8C8F |
| #define GL_TRANSFORM_FEEDBACK_BUFFER_MODE 0x8C7F |
| #define GL_TRANSFORM_FEEDBACK_BUFFER_SIZE 0x8C85 |
| #define GL_TRANSFORM_FEEDBACK_BUFFER_START 0x8C84 |
| #define GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN 0x8C88 |
| #define GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH 0x8C76 |
| #define GL_TRANSFORM_FEEDBACK_VARYINGS 0x8C83 |
| #define GL_TRANSPOSE_COLOR_MATRIX 0x84E6 |
| #define GL_TRANSPOSE_MODELVIEW_MATRIX 0x84E3 |
| #define GL_TRANSPOSE_PROJECTION_MATRIX 0x84E4 |
| #define GL_TRANSPOSE_TEXTURE_MATRIX 0x84E5 |
| #define GL_TRIANGLE_FAN 0x0006 |
| #define GL_TRIANGLE_STRIP 0x0005 |
| #define GL_TRIANGLE_STRIP_ADJACENCY 0x000D |
| #define GL_TRIANGLES 0x0004 |
| #define GL_TRIANGLES_ADJACENCY 0x000C |
| #define GL_TRUE 1 |
| #define GL_UNIFORM_ARRAY_STRIDE 0x8A3C |
| #define GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES 0x8A43 |
| #define GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS 0x8A42 |
| #define GL_UNIFORM_BLOCK_BINDING 0x8A3F |
| #define GL_UNIFORM_BLOCK_DATA_SIZE 0x8A40 |
| #define GL_UNIFORM_BLOCK_INDEX 0x8A3A |
| #define GL_UNIFORM_BLOCK_NAME_LENGTH 0x8A41 |
| #define GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER 0x8A46 |
| #define GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER 0x8A45 |
| #define GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER 0x8A44 |
| #define GL_UNIFORM_BUFFER 0x8A11 |
| #define GL_UNIFORM_BUFFER_BINDING 0x8A28 |
| #define GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT 0x8A34 |
| #define GL_UNIFORM_BUFFER_SIZE 0x8A2A |
| #define GL_UNIFORM_BUFFER_START 0x8A29 |
| #define GL_UNIFORM_IS_ROW_MAJOR 0x8A3E |
| #define GL_UNIFORM_MATRIX_STRIDE 0x8A3D |
| #define GL_UNIFORM_NAME_LENGTH 0x8A39 |
| #define GL_UNIFORM_OFFSET 0x8A3B |
| #define GL_UNIFORM_SIZE 0x8A38 |
| #define GL_UNIFORM_TYPE 0x8A37 |
| #define GL_UNKNOWN_CONTEXT_RESET_ARB 0x8255 |
| #define GL_UNPACK_ALIGNMENT 0x0CF5 |
| #define GL_UNPACK_IMAGE_HEIGHT 0x806E |
| #define GL_UNPACK_LSB_FIRST 0x0CF1 |
| #define GL_UNPACK_ROW_LENGTH 0x0CF2 |
| #define GL_UNPACK_SKIP_IMAGES 0x806D |
| #define GL_UNPACK_SKIP_PIXELS 0x0CF4 |
| #define GL_UNPACK_SKIP_ROWS 0x0CF3 |
| #define GL_UNPACK_SWAP_BYTES 0x0CF0 |
| #define GL_UNSIGNALED 0x9118 |
| #define GL_UNSIGNED_BYTE 0x1401 |
| #define GL_UNSIGNED_BYTE_2_3_3_REV 0x8362 |
| #define GL_UNSIGNED_BYTE_3_3_2 0x8032 |
| #define GL_UNSIGNED_INT 0x1405 |
| #define GL_UNSIGNED_INT_10_10_10_2 0x8036 |
| #define GL_UNSIGNED_INT_10F_11F_11F_REV 0x8C3B |
| #define GL_UNSIGNED_INT_24_8 0x84FA |
| #define GL_UNSIGNED_INT_2_10_10_10_REV 0x8368 |
| #define GL_UNSIGNED_INT_5_9_9_9_REV 0x8C3E |
| #define GL_UNSIGNED_INT_8_8_8_8 0x8035 |
| #define GL_UNSIGNED_INT_8_8_8_8_REV 0x8367 |
| #define GL_UNSIGNED_INT_SAMPLER_1D 0x8DD1 |
| #define GL_UNSIGNED_INT_SAMPLER_1D_ARRAY 0x8DD6 |
| #define GL_UNSIGNED_INT_SAMPLER_2D 0x8DD2 |
| #define GL_UNSIGNED_INT_SAMPLER_2D_ARRAY 0x8DD7 |
| #define GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE 0x910A |
| #define GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910D |
| #define GL_UNSIGNED_INT_SAMPLER_2D_RECT 0x8DD5 |
| #define GL_UNSIGNED_INT_SAMPLER_3D 0x8DD3 |
| #define GL_UNSIGNED_INT_SAMPLER_BUFFER 0x8DD8 |
| #define GL_UNSIGNED_INT_SAMPLER_CUBE 0x8DD4 |
| #define GL_UNSIGNED_INT_VEC2 0x8DC6 |
| #define GL_UNSIGNED_INT_VEC3 0x8DC7 |
| #define GL_UNSIGNED_INT_VEC4 0x8DC8 |
| #define GL_UNSIGNED_NORMALIZED 0x8C17 |
| #define GL_UNSIGNED_SHORT 0x1403 |
| #define GL_UNSIGNED_SHORT_1_5_5_5_REV 0x8366 |
| #define GL_UNSIGNED_SHORT_4_4_4_4 0x8033 |
| #define GL_UNSIGNED_SHORT_4_4_4_4_REV 0x8365 |
| #define GL_UNSIGNED_SHORT_5_5_5_1 0x8034 |
| #define GL_UNSIGNED_SHORT_5_6_5 0x8363 |
| #define GL_UNSIGNED_SHORT_5_6_5_REV 0x8364 |
| #define GL_UPPER_LEFT 0x8CA2 |
| #define GL_V2F 0x2A20 |
| #define GL_V3F 0x2A21 |
| #define GL_VALIDATE_STATUS 0x8B83 |
| #define GL_VENDOR 0x1F00 |
| #define GL_VERSION 0x1F02 |
| #define GL_VERSION_1_0 1 |
| #define GL_VERSION_1_1 1 |
| #define GL_VERSION_1_2 1 |
| #define GL_VERSION_1_3 1 |
| #define GL_VERSION_1_4 1 |
| #define GL_VERSION_1_5 1 |
| #define GL_VERSION_2_0 1 |
| #define GL_VERSION_2_1 1 |
| #define GL_VERSION_3_0 1 |
| #define GL_VERSION_3_1 1 |
| #define GL_VERSION_3_2 1 |
| #define GL_VERSION_3_3 1 |
| #define GL_VERTEX_ARRAY 0x8074 |
| #define GL_VERTEX_ARRAY_BINDING 0x85B5 |
| #define GL_VERTEX_ARRAY_BUFFER_BINDING 0x8896 |
| #define GL_VERTEX_ARRAY_POINTER 0x808E |
| #define GL_VERTEX_ARRAY_SIZE 0x807A |
| #define GL_VERTEX_ARRAY_STRIDE 0x807C |
| #define GL_VERTEX_ARRAY_TYPE 0x807B |
| #define GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING 0x889F |
| #define GL_VERTEX_ATTRIB_ARRAY_DIVISOR 0x88FE |
| #define GL_VERTEX_ATTRIB_ARRAY_ENABLED 0x8622 |
| #define GL_VERTEX_ATTRIB_ARRAY_INTEGER 0x88FD |
| #define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED 0x886A |
| #define GL_VERTEX_ATTRIB_ARRAY_POINTER 0x8645 |
| #define GL_VERTEX_ATTRIB_ARRAY_SIZE 0x8623 |
| #define GL_VERTEX_ATTRIB_ARRAY_STRIDE 0x8624 |
| #define GL_VERTEX_ATTRIB_ARRAY_TYPE 0x8625 |
| #define GL_VERTEX_PROGRAM_POINT_SIZE 0x8642 |
| #define GL_VERTEX_PROGRAM_TWO_SIDE 0x8643 |
| #define GL_VERTEX_SHADER 0x8B31 |
| #define GL_VIEWPORT 0x0BA2 |
| #define GL_VIEWPORT_BIT 0x00000800 |
| #define GL_WAIT_FAILED 0x911D |
| #define GL_WEIGHT_ARRAY_BUFFER_BINDING 0x889E |
| #define GL_WRITE_ONLY 0x88B9 |
| #define GL_XOR 0x1506 |
| #define GL_ZERO 0 |
| #define GL_ZOOM_X 0x0D16 |
| #define GL_ZOOM_Y 0x0D17 |
| #define glAccum glad_glAccum |
| #define glActiveTexture glad_glActiveTexture |
| #define GLAD_API_PTR |
| #define GLAD_GENERATOR_VERSION "2.0.0-beta" |
| #define GLAD_GL |
| #define GLAD_GNUC_EXTENSION |
| #define GLAD_MAKE_VERSION | ( | major, | |
| minor | |||
| ) | (major * 10000 + minor) |
| #define GLAD_OPTION_GL_HEADER_ONLY |
| #define GLAD_PLATFORM_APPLE 0 |
| #define GLAD_PLATFORM_EMSCRIPTEN 0 |
| #define GLAD_PLATFORM_H_ |
| #define GLAD_PLATFORM_UWP 0 |
| #define GLAD_PLATFORM_WIN32 0 |
| #define GLAD_VERSION_MAJOR | ( | version | ) | (version / 10000) |
| #define GLAD_VERSION_MINOR | ( | version | ) | (version % 10000) |
| #define glAlphaFunc glad_glAlphaFunc |
| #define GLAPI GLAD_API_CALL |
| #define GLAPIENTRY GLAD_API_PTR |
| #define glAreTexturesResident glad_glAreTexturesResident |
| #define glArrayElement glad_glArrayElement |
| #define glAttachShader glad_glAttachShader |
| #define glBegin glad_glBegin |
| #define glBeginConditionalRender glad_glBeginConditionalRender |
| #define glBeginQuery glad_glBeginQuery |
| #define glBeginTransformFeedback glad_glBeginTransformFeedback |
| #define glBindAttribLocation glad_glBindAttribLocation |
| #define glBindBuffer glad_glBindBuffer |
| #define glBindBufferBase glad_glBindBufferBase |
| #define glBindBufferRange glad_glBindBufferRange |
| #define glBindFragDataLocation glad_glBindFragDataLocation |
| #define glBindFragDataLocationIndexed glad_glBindFragDataLocationIndexed |
| #define glBindFramebuffer glad_glBindFramebuffer |
| #define glBindRenderbuffer glad_glBindRenderbuffer |
| #define glBindSampler glad_glBindSampler |
| #define glBindTexture glad_glBindTexture |
| #define glBindVertexArray glad_glBindVertexArray |
| #define glBitmap glad_glBitmap |
| #define glBlendColor glad_glBlendColor |
| #define glBlendEquation glad_glBlendEquation |
| #define glBlendEquationSeparate glad_glBlendEquationSeparate |
| #define glBlendFunc glad_glBlendFunc |
| #define glBlendFuncSeparate glad_glBlendFuncSeparate |
| #define glBlitFramebuffer glad_glBlitFramebuffer |
| #define glBufferData glad_glBufferData |
| #define glBufferSubData glad_glBufferSubData |
| #define glCallList glad_glCallList |
| #define glCallLists glad_glCallLists |
| #define glCheckFramebufferStatus glad_glCheckFramebufferStatus |
| #define glClampColor glad_glClampColor |
| #define glClear glad_glClear |
| #define glClearAccum glad_glClearAccum |
| #define glClearBufferfi glad_glClearBufferfi |
| #define glClearBufferfv glad_glClearBufferfv |
| #define glClearBufferiv glad_glClearBufferiv |
| #define glClearBufferuiv glad_glClearBufferuiv |
| #define glClearColor glad_glClearColor |
| #define glClearDepth glad_glClearDepth |
| #define glClearIndex glad_glClearIndex |
| #define glClearStencil glad_glClearStencil |
| #define glClientActiveTexture glad_glClientActiveTexture |
| #define glClientWaitSync glad_glClientWaitSync |
| #define glClipPlane glad_glClipPlane |
| #define glColor3b glad_glColor3b |
| #define glColor3bv glad_glColor3bv |
| #define glColor3d glad_glColor3d |
| #define glColor3dv glad_glColor3dv |
| #define glColor3f glad_glColor3f |
| #define glColor3fv glad_glColor3fv |
| #define glColor3i glad_glColor3i |
| #define glColor3iv glad_glColor3iv |
| #define glColor3s glad_glColor3s |
| #define glColor3sv glad_glColor3sv |
| #define glColor3ub glad_glColor3ub |
| #define glColor3ubv glad_glColor3ubv |
| #define glColor3ui glad_glColor3ui |
| #define glColor3uiv glad_glColor3uiv |
| #define glColor3us glad_glColor3us |
| #define glColor3usv glad_glColor3usv |
| #define glColor4b glad_glColor4b |
| #define glColor4bv glad_glColor4bv |
| #define glColor4d glad_glColor4d |
| #define glColor4dv glad_glColor4dv |
| #define glColor4f glad_glColor4f |
| #define glColor4fv glad_glColor4fv |
| #define glColor4i glad_glColor4i |
| #define glColor4iv glad_glColor4iv |
| #define glColor4s glad_glColor4s |
| #define glColor4sv glad_glColor4sv |
| #define glColor4ub glad_glColor4ub |
| #define glColor4ubv glad_glColor4ubv |
| #define glColor4ui glad_glColor4ui |
| #define glColor4uiv glad_glColor4uiv |
| #define glColor4us glad_glColor4us |
| #define glColor4usv glad_glColor4usv |
| #define glColorMask glad_glColorMask |
| #define glColorMaski glad_glColorMaski |
| #define glColorMaterial glad_glColorMaterial |
| #define glColorP3ui glad_glColorP3ui |
| #define glColorP3uiv glad_glColorP3uiv |
| #define glColorP4ui glad_glColorP4ui |
| #define glColorP4uiv glad_glColorP4uiv |
| #define glColorPointer glad_glColorPointer |
| #define glCompileShader glad_glCompileShader |
| #define glCompressedTexImage1D glad_glCompressedTexImage1D |
| #define glCompressedTexImage2D glad_glCompressedTexImage2D |
| #define glCompressedTexImage3D glad_glCompressedTexImage3D |
| #define glCompressedTexSubImage1D glad_glCompressedTexSubImage1D |
| #define glCompressedTexSubImage2D glad_glCompressedTexSubImage2D |
| #define glCompressedTexSubImage3D glad_glCompressedTexSubImage3D |
| #define glCopyBufferSubData glad_glCopyBufferSubData |
| #define glCopyPixels glad_glCopyPixels |
| #define glCopyTexImage1D glad_glCopyTexImage1D |
| #define glCopyTexImage2D glad_glCopyTexImage2D |
| #define glCopyTexSubImage1D glad_glCopyTexSubImage1D |
| #define glCopyTexSubImage2D glad_glCopyTexSubImage2D |
| #define glCopyTexSubImage3D glad_glCopyTexSubImage3D |
| #define glCreateProgram | ( | void | ) | glad_glCreateProgram |
| #define glCreateShader glad_glCreateShader |
| #define glCullFace glad_glCullFace |
| #define glDebugMessageCallback glad_glDebugMessageCallback |
| #define glDebugMessageControl glad_glDebugMessageControl |
| #define glDebugMessageInsert glad_glDebugMessageInsert |
| #define glDeleteBuffers glad_glDeleteBuffers |
| #define glDeleteFramebuffers glad_glDeleteFramebuffers |
| #define glDeleteLists glad_glDeleteLists |
| #define glDeleteProgram glad_glDeleteProgram |
| #define glDeleteQueries glad_glDeleteQueries |
| #define glDeleteRenderbuffers glad_glDeleteRenderbuffers |
| #define glDeleteSamplers glad_glDeleteSamplers |
| #define glDeleteShader glad_glDeleteShader |
| #define glDeleteSync glad_glDeleteSync |
| #define glDeleteTextures glad_glDeleteTextures |
| #define glDeleteVertexArrays glad_glDeleteVertexArrays |
| #define glDepthFunc glad_glDepthFunc |
| #define glDepthMask glad_glDepthMask |
| #define glDepthRange glad_glDepthRange |
| #define glDetachShader glad_glDetachShader |
| #define glDisable glad_glDisable |
| #define glDisableClientState glad_glDisableClientState |
| #define glDisablei glad_glDisablei |
| #define glDisableVertexAttribArray glad_glDisableVertexAttribArray |
| #define glDrawArrays glad_glDrawArrays |
| #define glDrawArraysInstanced glad_glDrawArraysInstanced |
| #define glDrawBuffer glad_glDrawBuffer |
| #define glDrawBuffers glad_glDrawBuffers |
| #define glDrawElements glad_glDrawElements |
| #define glDrawElementsBaseVertex glad_glDrawElementsBaseVertex |
| #define glDrawElementsInstanced glad_glDrawElementsInstanced |
| #define glDrawElementsInstancedBaseVertex glad_glDrawElementsInstancedBaseVertex |
| #define glDrawPixels glad_glDrawPixels |
| #define glDrawRangeElements glad_glDrawRangeElements |
| #define glDrawRangeElementsBaseVertex glad_glDrawRangeElementsBaseVertex |
| #define glEdgeFlag glad_glEdgeFlag |
| #define glEdgeFlagPointer glad_glEdgeFlagPointer |
| #define glEdgeFlagv glad_glEdgeFlagv |
| #define glEnable glad_glEnable |
| #define glEnableClientState glad_glEnableClientState |
| #define glEnablei glad_glEnablei |
| #define glEnableVertexAttribArray glad_glEnableVertexAttribArray |
| #define glEnd glad_glEnd |
| #define glEndConditionalRender glad_glEndConditionalRender |
| #define glEndList glad_glEndList |
| #define glEndQuery glad_glEndQuery |
| #define glEndTransformFeedback | ( | void | ) | glad_glEndTransformFeedback |
| #define glEvalCoord1d glad_glEvalCoord1d |
| #define glEvalCoord1dv glad_glEvalCoord1dv |
| #define glEvalCoord1f glad_glEvalCoord1f |
| #define glEvalCoord1fv glad_glEvalCoord1fv |
| #define glEvalCoord2d glad_glEvalCoord2d |
| #define glEvalCoord2dv glad_glEvalCoord2dv |
| #define glEvalCoord2f glad_glEvalCoord2f |
| #define glEvalCoord2fv glad_glEvalCoord2fv |
| #define glEvalMesh1 glad_glEvalMesh1 |
| #define glEvalMesh2 glad_glEvalMesh2 |
| #define glEvalPoint1 glad_glEvalPoint1 |
| #define glEvalPoint2 glad_glEvalPoint2 |
| #define glFeedbackBuffer glad_glFeedbackBuffer |
| #define glFenceSync glad_glFenceSync |
| #define glFinish | ( | void | ) | glad_glFinish |
| #define glFlush | ( | void | ) | glad_glFlush |
| #define glFlushMappedBufferRange glad_glFlushMappedBufferRange |
| #define glFogCoordd glad_glFogCoordd |
| #define glFogCoorddv glad_glFogCoorddv |
| #define glFogCoordf glad_glFogCoordf |
| #define glFogCoordfv glad_glFogCoordfv |
| #define glFogCoordPointer glad_glFogCoordPointer |
| #define glFogf glad_glFogf |
| #define glFogfv glad_glFogfv |
| #define glFogi glad_glFogi |
| #define glFogiv glad_glFogiv |
| #define glFramebufferRenderbuffer glad_glFramebufferRenderbuffer |
| #define glFramebufferTexture glad_glFramebufferTexture |
| #define glFramebufferTexture1D glad_glFramebufferTexture1D |
| #define glFramebufferTexture2D glad_glFramebufferTexture2D |
| #define glFramebufferTexture3D glad_glFramebufferTexture3D |
| #define glFramebufferTextureLayer glad_glFramebufferTextureLayer |
| #define glFrontFace glad_glFrontFace |
| #define glFrustum glad_glFrustum |
| #define glGenBuffers glad_glGenBuffers |
| #define glGenerateMipmap glad_glGenerateMipmap |
| #define glGenFramebuffers glad_glGenFramebuffers |
| #define glGenLists glad_glGenLists |
| #define glGenQueries glad_glGenQueries |
| #define glGenRenderbuffers glad_glGenRenderbuffers |
| #define glGenSamplers glad_glGenSamplers |
| #define glGenTextures glad_glGenTextures |
| #define glGenVertexArrays glad_glGenVertexArrays |
| #define glGetActiveAttrib glad_glGetActiveAttrib |
| #define glGetActiveUniform glad_glGetActiveUniform |
| #define glGetActiveUniformBlockiv glad_glGetActiveUniformBlockiv |
| #define glGetActiveUniformBlockName glad_glGetActiveUniformBlockName |
| #define glGetActiveUniformName glad_glGetActiveUniformName |
| #define glGetActiveUniformsiv glad_glGetActiveUniformsiv |
| #define glGetAttachedShaders glad_glGetAttachedShaders |
| #define glGetAttribLocation glad_glGetAttribLocation |
| #define glGetBooleani_v glad_glGetBooleani_v |
| #define glGetBooleanv glad_glGetBooleanv |
| #define glGetBufferParameteri64v glad_glGetBufferParameteri64v |
| #define glGetBufferParameteriv glad_glGetBufferParameteriv |
| #define glGetBufferPointerv glad_glGetBufferPointerv |
| #define glGetBufferSubData glad_glGetBufferSubData |
| #define glGetClipPlane glad_glGetClipPlane |
| #define glGetCompressedTexImage glad_glGetCompressedTexImage |
| #define glGetDebugMessageLog glad_glGetDebugMessageLog |
| #define glGetDoublev glad_glGetDoublev |
| #define glGetError | ( | void | ) | glad_glGetError |
| #define glGetFloatv glad_glGetFloatv |
| #define glGetFragDataIndex glad_glGetFragDataIndex |
| #define glGetFragDataLocation glad_glGetFragDataLocation |
| #define glGetFramebufferAttachmentParameteriv glad_glGetFramebufferAttachmentParameteriv |
| #define glGetGraphicsResetStatusARB glad_glGetGraphicsResetStatusARB |
| #define glGetInteger64i_v glad_glGetInteger64i_v |
| #define glGetInteger64v glad_glGetInteger64v |
| #define glGetIntegeri_v glad_glGetIntegeri_v |
| #define glGetIntegerv glad_glGetIntegerv |
| #define glGetLightfv glad_glGetLightfv |
| #define glGetLightiv glad_glGetLightiv |
| #define glGetMapdv glad_glGetMapdv |
| #define glGetMapfv glad_glGetMapfv |
| #define glGetMapiv glad_glGetMapiv |
| #define glGetMaterialfv glad_glGetMaterialfv |
| #define glGetMaterialiv glad_glGetMaterialiv |
| #define glGetMultisamplefv glad_glGetMultisamplefv |
| #define glGetnColorTableARB glad_glGetnColorTableARB |
| #define glGetnCompressedTexImageARB glad_glGetnCompressedTexImageARB |
| #define glGetnConvolutionFilterARB glad_glGetnConvolutionFilterARB |
| #define glGetnHistogramARB glad_glGetnHistogramARB |
| #define glGetnMapdvARB glad_glGetnMapdvARB |
| #define glGetnMapfvARB glad_glGetnMapfvARB |
| #define glGetnMapivARB glad_glGetnMapivARB |
| #define glGetnMinmaxARB glad_glGetnMinmaxARB |
| #define glGetnPixelMapfvARB glad_glGetnPixelMapfvARB |
| #define glGetnPixelMapuivARB glad_glGetnPixelMapuivARB |
| #define glGetnPixelMapusvARB glad_glGetnPixelMapusvARB |
| #define glGetnPolygonStippleARB glad_glGetnPolygonStippleARB |
| #define glGetnSeparableFilterARB glad_glGetnSeparableFilterARB |
| #define glGetnTexImageARB glad_glGetnTexImageARB |
| #define glGetnUniformdvARB glad_glGetnUniformdvARB |
| #define glGetnUniformfvARB glad_glGetnUniformfvARB |
| #define glGetnUniformivARB glad_glGetnUniformivARB |
| #define glGetnUniformuivARB glad_glGetnUniformuivARB |
| #define glGetObjectLabel glad_glGetObjectLabel |
| #define glGetObjectPtrLabel glad_glGetObjectPtrLabel |
| #define glGetPixelMapfv glad_glGetPixelMapfv |
| #define glGetPixelMapuiv glad_glGetPixelMapuiv |
| #define glGetPixelMapusv glad_glGetPixelMapusv |
| #define glGetPointerv glad_glGetPointerv |
| #define glGetPolygonStipple glad_glGetPolygonStipple |
| #define glGetProgramInfoLog glad_glGetProgramInfoLog |
| #define glGetProgramiv glad_glGetProgramiv |
| #define glGetQueryiv glad_glGetQueryiv |
| #define glGetQueryObjecti64v glad_glGetQueryObjecti64v |
| #define glGetQueryObjectiv glad_glGetQueryObjectiv |
| #define glGetQueryObjectui64v glad_glGetQueryObjectui64v |
| #define glGetQueryObjectuiv glad_glGetQueryObjectuiv |
| #define glGetRenderbufferParameteriv glad_glGetRenderbufferParameteriv |
| #define glGetSamplerParameterfv glad_glGetSamplerParameterfv |
| #define glGetSamplerParameterIiv glad_glGetSamplerParameterIiv |
| #define glGetSamplerParameterIuiv glad_glGetSamplerParameterIuiv |
| #define glGetSamplerParameteriv glad_glGetSamplerParameteriv |
| #define glGetShaderInfoLog glad_glGetShaderInfoLog |
| #define glGetShaderiv glad_glGetShaderiv |
| #define glGetShaderSource glad_glGetShaderSource |
| #define glGetString glad_glGetString |
| #define glGetStringi glad_glGetStringi |
| #define glGetSynciv glad_glGetSynciv |
| #define glGetTexEnvfv glad_glGetTexEnvfv |
| #define glGetTexEnviv glad_glGetTexEnviv |
| #define glGetTexGendv glad_glGetTexGendv |
| #define glGetTexGenfv glad_glGetTexGenfv |
| #define glGetTexGeniv glad_glGetTexGeniv |
| #define glGetTexImage glad_glGetTexImage |
| #define glGetTexLevelParameterfv glad_glGetTexLevelParameterfv |
| #define glGetTexLevelParameteriv glad_glGetTexLevelParameteriv |
| #define glGetTexParameterfv glad_glGetTexParameterfv |
| #define glGetTexParameterIiv glad_glGetTexParameterIiv |
| #define glGetTexParameterIuiv glad_glGetTexParameterIuiv |
| #define glGetTexParameteriv glad_glGetTexParameteriv |
| #define glGetTransformFeedbackVarying glad_glGetTransformFeedbackVarying |
| #define glGetUniformBlockIndex glad_glGetUniformBlockIndex |
| #define glGetUniformfv glad_glGetUniformfv |
| #define glGetUniformIndices glad_glGetUniformIndices |
| #define glGetUniformiv glad_glGetUniformiv |
| #define glGetUniformLocation glad_glGetUniformLocation |
| #define glGetUniformuiv glad_glGetUniformuiv |
| #define glGetVertexAttribdv glad_glGetVertexAttribdv |
| #define glGetVertexAttribfv glad_glGetVertexAttribfv |
| #define glGetVertexAttribIiv glad_glGetVertexAttribIiv |
| #define glGetVertexAttribIuiv glad_glGetVertexAttribIuiv |
| #define glGetVertexAttribiv glad_glGetVertexAttribiv |
| #define glGetVertexAttribPointerv glad_glGetVertexAttribPointerv |
| #define glHint glad_glHint |
| #define glIndexd glad_glIndexd |
| #define glIndexdv glad_glIndexdv |
| #define glIndexf glad_glIndexf |
| #define glIndexfv glad_glIndexfv |
| #define glIndexi glad_glIndexi |
| #define glIndexiv glad_glIndexiv |
| #define glIndexMask glad_glIndexMask |
| #define glIndexPointer glad_glIndexPointer |
| #define glIndexs glad_glIndexs |
| #define glIndexsv glad_glIndexsv |
| #define glIndexub glad_glIndexub |
| #define glIndexubv glad_glIndexubv |
| #define glInitNames glad_glInitNames |
| #define glInterleavedArrays glad_glInterleavedArrays |
| #define glIsBuffer glad_glIsBuffer |
| #define glIsEnabled glad_glIsEnabled |
| #define glIsEnabledi glad_glIsEnabledi |
| #define glIsFramebuffer glad_glIsFramebuffer |
| #define glIsList glad_glIsList |
| #define glIsProgram glad_glIsProgram |
| #define glIsQuery glad_glIsQuery |
| #define glIsRenderbuffer glad_glIsRenderbuffer |
| #define glIsSampler glad_glIsSampler |
| #define glIsShader glad_glIsShader |
| #define glIsSync glad_glIsSync |
| #define glIsTexture glad_glIsTexture |
| #define glIsVertexArray glad_glIsVertexArray |
| #define glLightf glad_glLightf |
| #define glLightfv glad_glLightfv |
| #define glLighti glad_glLighti |
| #define glLightiv glad_glLightiv |
| #define glLightModelf glad_glLightModelf |
| #define glLightModelfv glad_glLightModelfv |
| #define glLightModeli glad_glLightModeli |
| #define glLightModeliv glad_glLightModeliv |
| #define glLineStipple glad_glLineStipple |
| #define glLineWidth glad_glLineWidth |
| #define glLinkProgram glad_glLinkProgram |
| #define glListBase glad_glListBase |
| #define glLoadIdentity glad_glLoadIdentity |
| #define glLoadMatrixd glad_glLoadMatrixd |
| #define glLoadMatrixf glad_glLoadMatrixf |
| #define glLoadName glad_glLoadName |
| #define glLoadTransposeMatrixd glad_glLoadTransposeMatrixd |
| #define glLoadTransposeMatrixf glad_glLoadTransposeMatrixf |
| #define glLogicOp glad_glLogicOp |
| #define glMap1d glad_glMap1d |
| #define glMap1f glad_glMap1f |
| #define glMap2d glad_glMap2d |
| #define glMap2f glad_glMap2f |
| #define glMapBuffer glad_glMapBuffer |
| #define glMapBufferRange glad_glMapBufferRange |
| #define glMapGrid1d glad_glMapGrid1d |
| #define glMapGrid1f glad_glMapGrid1f |
| #define glMapGrid2d glad_glMapGrid2d |
| #define glMapGrid2f glad_glMapGrid2f |
| #define glMaterialf glad_glMaterialf |
| #define glMaterialfv glad_glMaterialfv |
| #define glMateriali glad_glMateriali |
| #define glMaterialiv glad_glMaterialiv |
| #define glMatrixMode glad_glMatrixMode |
| #define glMultiDrawArrays glad_glMultiDrawArrays |
| #define glMultiDrawElements glad_glMultiDrawElements |
| #define glMultiDrawElementsBaseVertex glad_glMultiDrawElementsBaseVertex |
| #define glMultiTexCoord1d glad_glMultiTexCoord1d |
| #define glMultiTexCoord1dv glad_glMultiTexCoord1dv |
| #define glMultiTexCoord1f glad_glMultiTexCoord1f |
| #define glMultiTexCoord1fv glad_glMultiTexCoord1fv |
| #define glMultiTexCoord1i glad_glMultiTexCoord1i |
| #define glMultiTexCoord1iv glad_glMultiTexCoord1iv |
| #define glMultiTexCoord1s glad_glMultiTexCoord1s |
| #define glMultiTexCoord1sv glad_glMultiTexCoord1sv |
| #define glMultiTexCoord2d glad_glMultiTexCoord2d |
| #define glMultiTexCoord2dv glad_glMultiTexCoord2dv |
| #define glMultiTexCoord2f glad_glMultiTexCoord2f |
| #define glMultiTexCoord2fv glad_glMultiTexCoord2fv |
| #define glMultiTexCoord2i glad_glMultiTexCoord2i |
| #define glMultiTexCoord2iv glad_glMultiTexCoord2iv |
| #define glMultiTexCoord2s glad_glMultiTexCoord2s |
| #define glMultiTexCoord2sv glad_glMultiTexCoord2sv |
| #define glMultiTexCoord3d glad_glMultiTexCoord3d |
| #define glMultiTexCoord3dv glad_glMultiTexCoord3dv |
| #define glMultiTexCoord3f glad_glMultiTexCoord3f |
| #define glMultiTexCoord3fv glad_glMultiTexCoord3fv |
| #define glMultiTexCoord3i glad_glMultiTexCoord3i |
| #define glMultiTexCoord3iv glad_glMultiTexCoord3iv |
| #define glMultiTexCoord3s glad_glMultiTexCoord3s |
| #define glMultiTexCoord3sv glad_glMultiTexCoord3sv |
| #define glMultiTexCoord4d glad_glMultiTexCoord4d |
| #define glMultiTexCoord4dv glad_glMultiTexCoord4dv |
| #define glMultiTexCoord4f glad_glMultiTexCoord4f |
| #define glMultiTexCoord4fv glad_glMultiTexCoord4fv |
| #define glMultiTexCoord4i glad_glMultiTexCoord4i |
| #define glMultiTexCoord4iv glad_glMultiTexCoord4iv |
| #define glMultiTexCoord4s glad_glMultiTexCoord4s |
| #define glMultiTexCoord4sv glad_glMultiTexCoord4sv |
| #define glMultiTexCoordP1ui glad_glMultiTexCoordP1ui |
| #define glMultiTexCoordP1uiv glad_glMultiTexCoordP1uiv |
| #define glMultiTexCoordP2ui glad_glMultiTexCoordP2ui |
| #define glMultiTexCoordP2uiv glad_glMultiTexCoordP2uiv |
| #define glMultiTexCoordP3ui glad_glMultiTexCoordP3ui |
| #define glMultiTexCoordP3uiv glad_glMultiTexCoordP3uiv |
| #define glMultiTexCoordP4ui glad_glMultiTexCoordP4ui |
| #define glMultiTexCoordP4uiv glad_glMultiTexCoordP4uiv |
| #define glMultMatrixd glad_glMultMatrixd |
| #define glMultMatrixf glad_glMultMatrixf |
| #define glMultTransposeMatrixd glad_glMultTransposeMatrixd |
| #define glMultTransposeMatrixf glad_glMultTransposeMatrixf |
| #define glNewList glad_glNewList |
| #define glNormal3b glad_glNormal3b |
| #define glNormal3bv glad_glNormal3bv |
| #define glNormal3d glad_glNormal3d |
| #define glNormal3dv glad_glNormal3dv |
| #define glNormal3f glad_glNormal3f |
| #define glNormal3fv glad_glNormal3fv |
| #define glNormal3i glad_glNormal3i |
| #define glNormal3iv glad_glNormal3iv |
| #define glNormal3s glad_glNormal3s |
| #define glNormal3sv glad_glNormal3sv |
| #define glNormalP3ui glad_glNormalP3ui |
| #define glNormalP3uiv glad_glNormalP3uiv |
| #define glNormalPointer glad_glNormalPointer |
| #define glObjectLabel glad_glObjectLabel |
| #define glObjectPtrLabel glad_glObjectPtrLabel |
| #define glOrtho glad_glOrtho |
| #define glPassThrough glad_glPassThrough |
| #define glPixelMapfv glad_glPixelMapfv |
| #define glPixelMapuiv glad_glPixelMapuiv |
| #define glPixelMapusv glad_glPixelMapusv |
| #define glPixelStoref glad_glPixelStoref |
| #define glPixelStorei glad_glPixelStorei |
| #define glPixelTransferf glad_glPixelTransferf |
| #define glPixelTransferi glad_glPixelTransferi |
| #define glPixelZoom glad_glPixelZoom |
| #define glPointParameterf glad_glPointParameterf |
| #define glPointParameterfv glad_glPointParameterfv |
| #define glPointParameteri glad_glPointParameteri |
| #define glPointParameteriv glad_glPointParameteriv |
| #define glPointSize glad_glPointSize |
| #define glPolygonMode glad_glPolygonMode |
| #define glPolygonOffset glad_glPolygonOffset |
| #define glPolygonStipple glad_glPolygonStipple |
| #define glPopAttrib glad_glPopAttrib |
| #define glPopClientAttrib glad_glPopClientAttrib |
| #define glPopDebugGroup glad_glPopDebugGroup |
| #define glPopMatrix glad_glPopMatrix |
| #define glPopName glad_glPopName |
| #define glPrimitiveRestartIndex glad_glPrimitiveRestartIndex |
| #define glPrioritizeTextures glad_glPrioritizeTextures |
| #define glProvokingVertex glad_glProvokingVertex |
| #define glPushAttrib glad_glPushAttrib |
| #define glPushClientAttrib glad_glPushClientAttrib |
| #define glPushDebugGroup glad_glPushDebugGroup |
| #define glPushMatrix glad_glPushMatrix |
| #define glPushName glad_glPushName |
| #define glQueryCounter glad_glQueryCounter |
| #define glRasterPos2d glad_glRasterPos2d |
| #define glRasterPos2dv glad_glRasterPos2dv |
| #define glRasterPos2f glad_glRasterPos2f |
| #define glRasterPos2fv glad_glRasterPos2fv |
| #define glRasterPos2i glad_glRasterPos2i |
| #define glRasterPos2iv glad_glRasterPos2iv |
| #define glRasterPos2s glad_glRasterPos2s |
| #define glRasterPos2sv glad_glRasterPos2sv |
| #define glRasterPos3d glad_glRasterPos3d |
| #define glRasterPos3dv glad_glRasterPos3dv |
| #define glRasterPos3f glad_glRasterPos3f |
| #define glRasterPos3fv glad_glRasterPos3fv |
| #define glRasterPos3i glad_glRasterPos3i |
| #define glRasterPos3iv glad_glRasterPos3iv |
| #define glRasterPos3s glad_glRasterPos3s |
| #define glRasterPos3sv glad_glRasterPos3sv |
| #define glRasterPos4d glad_glRasterPos4d |
| #define glRasterPos4dv glad_glRasterPos4dv |
| #define glRasterPos4f glad_glRasterPos4f |
| #define glRasterPos4fv glad_glRasterPos4fv |
| #define glRasterPos4i glad_glRasterPos4i |
| #define glRasterPos4iv glad_glRasterPos4iv |
| #define glRasterPos4s glad_glRasterPos4s |
| #define glRasterPos4sv glad_glRasterPos4sv |
| #define glReadBuffer glad_glReadBuffer |
| #define glReadnPixelsARB glad_glReadnPixelsARB |
| #define glReadPixels glad_glReadPixels |
| #define glRectd glad_glRectd |
| #define glRectdv glad_glRectdv |
| #define glRectf glad_glRectf |
| #define glRectfv glad_glRectfv |
| #define glRecti glad_glRecti |
| #define glRectiv glad_glRectiv |
| #define glRects glad_glRects |
| #define glRectsv glad_glRectsv |
| #define glRenderbufferStorage glad_glRenderbufferStorage |
| #define glRenderbufferStorageMultisample glad_glRenderbufferStorageMultisample |
| #define glRenderMode glad_glRenderMode |
| #define glRotated glad_glRotated |
| #define glRotatef glad_glRotatef |
| #define glSampleCoverage glad_glSampleCoverage |
| #define glSampleCoverageARB glad_glSampleCoverageARB |
| #define glSampleMaski glad_glSampleMaski |
| #define glSamplerParameterf glad_glSamplerParameterf |
| #define glSamplerParameterfv glad_glSamplerParameterfv |
| #define glSamplerParameteri glad_glSamplerParameteri |
| #define glSamplerParameterIiv glad_glSamplerParameterIiv |
| #define glSamplerParameterIuiv glad_glSamplerParameterIuiv |
| #define glSamplerParameteriv glad_glSamplerParameteriv |
| #define glScaled glad_glScaled |
| #define glScalef glad_glScalef |
| #define glScissor glad_glScissor |
| #define glSecondaryColor3b glad_glSecondaryColor3b |
| #define glSecondaryColor3bv glad_glSecondaryColor3bv |
| #define glSecondaryColor3d glad_glSecondaryColor3d |
| #define glSecondaryColor3dv glad_glSecondaryColor3dv |
| #define glSecondaryColor3f glad_glSecondaryColor3f |
| #define glSecondaryColor3fv glad_glSecondaryColor3fv |
| #define glSecondaryColor3i glad_glSecondaryColor3i |
| #define glSecondaryColor3iv glad_glSecondaryColor3iv |
| #define glSecondaryColor3s glad_glSecondaryColor3s |
| #define glSecondaryColor3sv glad_glSecondaryColor3sv |
| #define glSecondaryColor3ub glad_glSecondaryColor3ub |
| #define glSecondaryColor3ubv glad_glSecondaryColor3ubv |
| #define glSecondaryColor3ui glad_glSecondaryColor3ui |
| #define glSecondaryColor3uiv glad_glSecondaryColor3uiv |
| #define glSecondaryColor3us glad_glSecondaryColor3us |
| #define glSecondaryColor3usv glad_glSecondaryColor3usv |
| #define glSecondaryColorP3ui glad_glSecondaryColorP3ui |
| #define glSecondaryColorP3uiv glad_glSecondaryColorP3uiv |
| #define glSecondaryColorPointer glad_glSecondaryColorPointer |
| #define glSelectBuffer glad_glSelectBuffer |
| #define glShadeModel glad_glShadeModel |
| #define glShaderSource glad_glShaderSource |
| #define glStencilFunc glad_glStencilFunc |
| #define glStencilFuncSeparate glad_glStencilFuncSeparate |
| #define glStencilMask glad_glStencilMask |
| #define glStencilMaskSeparate glad_glStencilMaskSeparate |
| #define glStencilOp glad_glStencilOp |
| #define glStencilOpSeparate glad_glStencilOpSeparate |
| #define glTexBuffer glad_glTexBuffer |
| #define glTexCoord1d glad_glTexCoord1d |
| #define glTexCoord1dv glad_glTexCoord1dv |
| #define glTexCoord1f glad_glTexCoord1f |
| #define glTexCoord1fv glad_glTexCoord1fv |
| #define glTexCoord1i glad_glTexCoord1i |
| #define glTexCoord1iv glad_glTexCoord1iv |
| #define glTexCoord1s glad_glTexCoord1s |
| #define glTexCoord1sv glad_glTexCoord1sv |
| #define glTexCoord2d glad_glTexCoord2d |
| #define glTexCoord2dv glad_glTexCoord2dv |
| #define glTexCoord2f glad_glTexCoord2f |
| #define glTexCoord2fv glad_glTexCoord2fv |
| #define glTexCoord2i glad_glTexCoord2i |
| #define glTexCoord2iv glad_glTexCoord2iv |
| #define glTexCoord2s glad_glTexCoord2s |
| #define glTexCoord2sv glad_glTexCoord2sv |
| #define glTexCoord3d glad_glTexCoord3d |
| #define glTexCoord3dv glad_glTexCoord3dv |
| #define glTexCoord3f glad_glTexCoord3f |
| #define glTexCoord3fv glad_glTexCoord3fv |
| #define glTexCoord3i glad_glTexCoord3i |
| #define glTexCoord3iv glad_glTexCoord3iv |
| #define glTexCoord3s glad_glTexCoord3s |
| #define glTexCoord3sv glad_glTexCoord3sv |
| #define glTexCoord4d glad_glTexCoord4d |
| #define glTexCoord4dv glad_glTexCoord4dv |
| #define glTexCoord4f glad_glTexCoord4f |
| #define glTexCoord4fv glad_glTexCoord4fv |
| #define glTexCoord4i glad_glTexCoord4i |
| #define glTexCoord4iv glad_glTexCoord4iv |
| #define glTexCoord4s glad_glTexCoord4s |
| #define glTexCoord4sv glad_glTexCoord4sv |
| #define glTexCoordP1ui glad_glTexCoordP1ui |
| #define glTexCoordP1uiv glad_glTexCoordP1uiv |
| #define glTexCoordP2ui glad_glTexCoordP2ui |
| #define glTexCoordP2uiv glad_glTexCoordP2uiv |
| #define glTexCoordP3ui glad_glTexCoordP3ui |
| #define glTexCoordP3uiv glad_glTexCoordP3uiv |
| #define glTexCoordP4ui glad_glTexCoordP4ui |
| #define glTexCoordP4uiv glad_glTexCoordP4uiv |
| #define glTexCoordPointer glad_glTexCoordPointer |
| #define glTexEnvf glad_glTexEnvf |
| #define glTexEnvfv glad_glTexEnvfv |
| #define glTexEnvi glad_glTexEnvi |
| #define glTexEnviv glad_glTexEnviv |
| #define glTexGend glad_glTexGend |
| #define glTexGendv glad_glTexGendv |
| #define glTexGenf glad_glTexGenf |
| #define glTexGenfv glad_glTexGenfv |
| #define glTexGeni glad_glTexGeni |
| #define glTexGeniv glad_glTexGeniv |
| #define glTexImage1D glad_glTexImage1D |
| #define glTexImage2D glad_glTexImage2D |
| #define glTexImage2DMultisample glad_glTexImage2DMultisample |
| #define glTexImage3D glad_glTexImage3D |
| #define glTexImage3DMultisample glad_glTexImage3DMultisample |
| #define glTexParameterf glad_glTexParameterf |
| #define glTexParameterfv glad_glTexParameterfv |
| #define glTexParameteri glad_glTexParameteri |
| #define glTexParameterIiv glad_glTexParameterIiv |
| #define glTexParameterIuiv glad_glTexParameterIuiv |
| #define glTexParameteriv glad_glTexParameteriv |
| #define glTexSubImage1D glad_glTexSubImage1D |
| #define glTexSubImage2D glad_glTexSubImage2D |
| #define glTexSubImage3D glad_glTexSubImage3D |
| #define glTransformFeedbackVaryings glad_glTransformFeedbackVaryings |
| #define glTranslated glad_glTranslated |
| #define glTranslatef glad_glTranslatef |
| #define glUniform1f glad_glUniform1f |
| #define glUniform1fv glad_glUniform1fv |
| #define glUniform1i glad_glUniform1i |
| #define glUniform1iv glad_glUniform1iv |
| #define glUniform1ui glad_glUniform1ui |
| #define glUniform1uiv glad_glUniform1uiv |
| #define glUniform2f glad_glUniform2f |
| #define glUniform2fv glad_glUniform2fv |
| #define glUniform2i glad_glUniform2i |
| #define glUniform2iv glad_glUniform2iv |
| #define glUniform2ui glad_glUniform2ui |
| #define glUniform2uiv glad_glUniform2uiv |
| #define glUniform3f glad_glUniform3f |
| #define glUniform3fv glad_glUniform3fv |
| #define glUniform3i glad_glUniform3i |
| #define glUniform3iv glad_glUniform3iv |
| #define glUniform3ui glad_glUniform3ui |
| #define glUniform3uiv glad_glUniform3uiv |
| #define glUniform4f glad_glUniform4f |
| #define glUniform4fv glad_glUniform4fv |
| #define glUniform4i glad_glUniform4i |
| #define glUniform4iv glad_glUniform4iv |
| #define glUniform4ui glad_glUniform4ui |
| #define glUniform4uiv glad_glUniform4uiv |
| #define glUniformBlockBinding glad_glUniformBlockBinding |
| #define glUniformMatrix2fv glad_glUniformMatrix2fv |
| #define glUniformMatrix2x3fv glad_glUniformMatrix2x3fv |
| #define glUniformMatrix2x4fv glad_glUniformMatrix2x4fv |
| #define glUniformMatrix3fv glad_glUniformMatrix3fv |
| #define glUniformMatrix3x2fv glad_glUniformMatrix3x2fv |
| #define glUniformMatrix3x4fv glad_glUniformMatrix3x4fv |
| #define glUniformMatrix4fv glad_glUniformMatrix4fv |
| #define glUniformMatrix4x2fv glad_glUniformMatrix4x2fv |
| #define glUniformMatrix4x3fv glad_glUniformMatrix4x3fv |
| #define glUnmapBuffer glad_glUnmapBuffer |
| #define glUseProgram glad_glUseProgram |
| #define glValidateProgram glad_glValidateProgram |
| #define glVertex2d glad_glVertex2d |
| #define glVertex2dv glad_glVertex2dv |
| #define glVertex2f glad_glVertex2f |
| #define glVertex2fv glad_glVertex2fv |
| #define glVertex2i glad_glVertex2i |
| #define glVertex2iv glad_glVertex2iv |
| #define glVertex2s glad_glVertex2s |
| #define glVertex2sv glad_glVertex2sv |
| #define glVertex3d glad_glVertex3d |
| #define glVertex3dv glad_glVertex3dv |
| #define glVertex3f glad_glVertex3f |
| #define glVertex3fv glad_glVertex3fv |
| #define glVertex3i glad_glVertex3i |
| #define glVertex3iv glad_glVertex3iv |
| #define glVertex3s glad_glVertex3s |
| #define glVertex3sv glad_glVertex3sv |
| #define glVertex4d glad_glVertex4d |
| #define glVertex4dv glad_glVertex4dv |
| #define glVertex4f glad_glVertex4f |
| #define glVertex4fv glad_glVertex4fv |
| #define glVertex4i glad_glVertex4i |
| #define glVertex4iv glad_glVertex4iv |
| #define glVertex4s glad_glVertex4s |
| #define glVertex4sv glad_glVertex4sv |
| #define glVertexAttrib1d glad_glVertexAttrib1d |
| #define glVertexAttrib1dv glad_glVertexAttrib1dv |
| #define glVertexAttrib1f glad_glVertexAttrib1f |
| #define glVertexAttrib1fv glad_glVertexAttrib1fv |
| #define glVertexAttrib1s glad_glVertexAttrib1s |
| #define glVertexAttrib1sv glad_glVertexAttrib1sv |
| #define glVertexAttrib2d glad_glVertexAttrib2d |
| #define glVertexAttrib2dv glad_glVertexAttrib2dv |
| #define glVertexAttrib2f glad_glVertexAttrib2f |
| #define glVertexAttrib2fv glad_glVertexAttrib2fv |
| #define glVertexAttrib2s glad_glVertexAttrib2s |
| #define glVertexAttrib2sv glad_glVertexAttrib2sv |
| #define glVertexAttrib3d glad_glVertexAttrib3d |
| #define glVertexAttrib3dv glad_glVertexAttrib3dv |
| #define glVertexAttrib3f glad_glVertexAttrib3f |
| #define glVertexAttrib3fv glad_glVertexAttrib3fv |
| #define glVertexAttrib3s glad_glVertexAttrib3s |
| #define glVertexAttrib3sv glad_glVertexAttrib3sv |
| #define glVertexAttrib4bv glad_glVertexAttrib4bv |
| #define glVertexAttrib4d glad_glVertexAttrib4d |
| #define glVertexAttrib4dv glad_glVertexAttrib4dv |
| #define glVertexAttrib4f glad_glVertexAttrib4f |
| #define glVertexAttrib4fv glad_glVertexAttrib4fv |
| #define glVertexAttrib4iv glad_glVertexAttrib4iv |
| #define glVertexAttrib4Nbv glad_glVertexAttrib4Nbv |
| #define glVertexAttrib4Niv glad_glVertexAttrib4Niv |
| #define glVertexAttrib4Nsv glad_glVertexAttrib4Nsv |
| #define glVertexAttrib4Nub glad_glVertexAttrib4Nub |
| #define glVertexAttrib4Nubv glad_glVertexAttrib4Nubv |
| #define glVertexAttrib4Nuiv glad_glVertexAttrib4Nuiv |
| #define glVertexAttrib4Nusv glad_glVertexAttrib4Nusv |
| #define glVertexAttrib4s glad_glVertexAttrib4s |
| #define glVertexAttrib4sv glad_glVertexAttrib4sv |
| #define glVertexAttrib4ubv glad_glVertexAttrib4ubv |
| #define glVertexAttrib4uiv glad_glVertexAttrib4uiv |
| #define glVertexAttrib4usv glad_glVertexAttrib4usv |
| #define glVertexAttribDivisor glad_glVertexAttribDivisor |
| #define glVertexAttribI1i glad_glVertexAttribI1i |
| #define glVertexAttribI1iv glad_glVertexAttribI1iv |
| #define glVertexAttribI1ui glad_glVertexAttribI1ui |
| #define glVertexAttribI1uiv glad_glVertexAttribI1uiv |
| #define glVertexAttribI2i glad_glVertexAttribI2i |
| #define glVertexAttribI2iv glad_glVertexAttribI2iv |
| #define glVertexAttribI2ui glad_glVertexAttribI2ui |
| #define glVertexAttribI2uiv glad_glVertexAttribI2uiv |
| #define glVertexAttribI3i glad_glVertexAttribI3i |
| #define glVertexAttribI3iv glad_glVertexAttribI3iv |
| #define glVertexAttribI3ui glad_glVertexAttribI3ui |
| #define glVertexAttribI3uiv glad_glVertexAttribI3uiv |
| #define glVertexAttribI4bv glad_glVertexAttribI4bv |
| #define glVertexAttribI4i glad_glVertexAttribI4i |
| #define glVertexAttribI4iv glad_glVertexAttribI4iv |
| #define glVertexAttribI4sv glad_glVertexAttribI4sv |
| #define glVertexAttribI4ubv glad_glVertexAttribI4ubv |
| #define glVertexAttribI4ui glad_glVertexAttribI4ui |
| #define glVertexAttribI4uiv glad_glVertexAttribI4uiv |
| #define glVertexAttribI4usv glad_glVertexAttribI4usv |
| #define glVertexAttribIPointer glad_glVertexAttribIPointer |
| #define glVertexAttribP1ui glad_glVertexAttribP1ui |
| #define glVertexAttribP1uiv glad_glVertexAttribP1uiv |
| #define glVertexAttribP2ui glad_glVertexAttribP2ui |
| #define glVertexAttribP2uiv glad_glVertexAttribP2uiv |
| #define glVertexAttribP3ui glad_glVertexAttribP3ui |
| #define glVertexAttribP3uiv glad_glVertexAttribP3uiv |
| #define glVertexAttribP4ui glad_glVertexAttribP4ui |
| #define glVertexAttribP4uiv glad_glVertexAttribP4uiv |
| #define glVertexAttribPointer glad_glVertexAttribPointer |
| #define glVertexP2ui glad_glVertexP2ui |
| #define glVertexP2uiv glad_glVertexP2uiv |
| #define glVertexP3ui glad_glVertexP3ui |
| #define glVertexP3uiv glad_glVertexP3uiv |
| #define glVertexP4ui glad_glVertexP4ui |
| #define glVertexP4uiv glad_glVertexP4uiv |
| #define glVertexPointer glad_glVertexPointer |
| #define glViewport glad_glViewport |
| #define glWaitSync glad_glWaitSync |
| #define glWindowPos2d glad_glWindowPos2d |
| #define glWindowPos2dv glad_glWindowPos2dv |
| #define glWindowPos2f glad_glWindowPos2f |
| #define glWindowPos2fv glad_glWindowPos2fv |
| #define glWindowPos2i glad_glWindowPos2i |
| #define glWindowPos2iv glad_glWindowPos2iv |
| #define glWindowPos2s glad_glWindowPos2s |
| #define glWindowPos2sv glad_glWindowPos2sv |
| #define glWindowPos3d glad_glWindowPos3d |
| #define glWindowPos3dv glad_glWindowPos3dv |
| #define glWindowPos3f glad_glWindowPos3f |
| #define glWindowPos3fv glad_glWindowPos3fv |
| #define glWindowPos3i glad_glWindowPos3i |
| #define glWindowPos3iv glad_glWindowPos3iv |
| #define glWindowPos3s glad_glWindowPos3s |
| #define glWindowPos3sv glad_glWindowPos3sv |
| #define KHRONOS_APIATTRIBUTES |
| #define KHRONOS_APICALL |
| #define KHRONOS_GLAD_API_PTR |
| #define KHRONOS_MAX_ENUM 0x7FFFFFFF |
| #define KHRONOS_SUPPORT_FLOAT 1 |
| #define KHRONOS_SUPPORT_INT64 1 |
| typedef GLADapiproc(* GLADloadfunc) (const char *name) |
| typedef void(* GLADpostcallback) (void *ret, const char *name, GLADapiproc apiproc, int len_args,...) |
| typedef void(* GLADprecallback) (const char *name, GLADapiproc apiproc, int len_args,...) |
| typedef GLADapiproc(* GLADuserptrloadfunc) (void *userptr, const char *name) |
| typedef unsigned int GLbitfield |
| typedef unsigned char GLboolean |
| typedef khronos_int8_t GLbyte |
| typedef char GLchar |
| typedef char GLcharARB |
| typedef double GLclampd |
| typedef khronos_float_t GLclampf |
| typedef khronos_int32_t GLclampx |
| typedef void(GLAD_API_PTR * GLDEBUGPROC) (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *message, const void *userParam) |
| typedef void(GLAD_API_PTR * GLDEBUGPROCAMD) (GLuint id, GLenum category, GLenum severity, GLsizei length, const GLchar *message, void *userParam) |
| typedef void(GLAD_API_PTR * GLDEBUGPROCARB) (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *message, const void *userParam) |
| typedef void(GLAD_API_PTR * GLDEBUGPROCKHR) (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *message, const void *userParam) |
| typedef double GLdouble |
| typedef void* GLeglClientBufferEXT |
| typedef void* GLeglImageOES |
| typedef unsigned int GLenum |
| typedef khronos_int32_t GLfixed |
| typedef khronos_float_t GLfloat |
| typedef khronos_uint16_t GLhalf |
| typedef khronos_uint16_t GLhalfARB |
| typedef unsigned short GLhalfNV |
| typedef unsigned int GLhandleARB |
| typedef int GLint |
| typedef khronos_int64_t GLint64 |
| typedef khronos_int64_t GLint64EXT |
| typedef khronos_intptr_t GLintptr |
| typedef khronos_intptr_t GLintptrARB |
| typedef khronos_int16_t GLshort |
| typedef int GLsizei |
| typedef khronos_ssize_t GLsizeiptr |
| typedef khronos_ssize_t GLsizeiptrARB |
| typedef struct __GLsync* GLsync |
| typedef khronos_uint8_t GLubyte |
| typedef unsigned int GLuint |
| typedef khronos_uint64_t GLuint64 |
| typedef khronos_uint64_t GLuint64EXT |
| typedef khronos_uint16_t GLushort |
| typedef GLintptr GLvdpauSurfaceNV |
| typedef void(GLAD_API_PTR * GLVULKANPROCNV) (void) |
| typedef float khronos_float_t |
| typedef signed short int khronos_int16_t |
| typedef int32_t khronos_int32_t |
| typedef int64_t khronos_int64_t |
| typedef signed char khronos_int8_t |
| typedef signed long int khronos_intptr_t |
| typedef signed long int khronos_ssize_t |
| typedef unsigned short int khronos_uint16_t |
| typedef uint32_t khronos_uint32_t |
| typedef uint64_t khronos_uint64_t |
| typedef unsigned char khronos_uint8_t |
| typedef unsigned long int khronos_uintptr_t |
| typedef unsigned long int khronos_usize_t |
| typedef void(GLAD_API_PTR * PFNGLACCUMPROC) (GLenum op, GLfloat value) |
| typedef void(GLAD_API_PTR * PFNGLACTIVETEXTUREPROC) (GLenum texture) |
| typedef GLboolean(GLAD_API_PTR * PFNGLARETEXTURESRESIDENTPROC) (GLsizei n, const GLuint *textures, GLboolean *residences) |
| typedef void(GLAD_API_PTR * PFNGLARRAYELEMENTPROC) (GLint i) |
| typedef void(GLAD_API_PTR * PFNGLBEGINPROC) (GLenum mode) |
| typedef void(GLAD_API_PTR * PFNGLBEGINTRANSFORMFEEDBACKPROC) (GLenum primitiveMode) |
| typedef void(GLAD_API_PTR * PFNGLBINDATTRIBLOCATIONPROC) (GLuint program, GLuint index, const GLchar *name) |
| typedef void(GLAD_API_PTR * PFNGLBINDBUFFERRANGEPROC) (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size) |
| typedef void(GLAD_API_PTR * PFNGLBINDFRAGDATALOCATIONINDEXEDPROC) (GLuint program, GLuint colorNumber, GLuint index, const GLchar *name) |
| typedef void(GLAD_API_PTR * PFNGLBINDFRAGDATALOCATIONPROC) (GLuint program, GLuint color, const GLchar *name) |
| typedef void(GLAD_API_PTR * PFNGLBINDFRAMEBUFFERPROC) (GLenum target, GLuint framebuffer) |
| typedef void(GLAD_API_PTR * PFNGLBINDRENDERBUFFERPROC) (GLenum target, GLuint renderbuffer) |
| typedef void(GLAD_API_PTR * PFNGLBINDSAMPLERPROC) (GLuint unit, GLuint sampler) |
| typedef void(GLAD_API_PTR * PFNGLBINDVERTEXARRAYPROC) (GLuint array) |
| typedef void(GLAD_API_PTR * PFNGLBITMAPPROC) (GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte *bitmap) |
| typedef void(GLAD_API_PTR * PFNGLBLENDCOLORPROC) (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha) |
| typedef void(GLAD_API_PTR * PFNGLBLENDEQUATIONPROC) (GLenum mode) |
| typedef void(GLAD_API_PTR * PFNGLBLENDFUNCPROC) (GLenum sfactor, GLenum dfactor) |
| typedef void(GLAD_API_PTR * PFNGLBLENDFUNCSEPARATEPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha) |
| typedef void(GLAD_API_PTR * PFNGLBLITFRAMEBUFFERPROC) (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter) |
| typedef void(GLAD_API_PTR * PFNGLBUFFERDATAPROC) (GLenum target, GLsizeiptr size, const void *data, GLenum usage) |
| typedef void(GLAD_API_PTR * PFNGLBUFFERSUBDATAPROC) (GLenum target, GLintptr offset, GLsizeiptr size, const void *data) |
| typedef void(GLAD_API_PTR * PFNGLCALLLISTPROC) (GLuint list) |
| typedef GLenum(GLAD_API_PTR * PFNGLCHECKFRAMEBUFFERSTATUSPROC) (GLenum target) |
| typedef void(GLAD_API_PTR * PFNGLCLEARACCUMPROC) (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha) |
| typedef void(GLAD_API_PTR * PFNGLCLEARBUFFERFIPROC) (GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil) |
| typedef void(GLAD_API_PTR * PFNGLCLEARBUFFERFVPROC) (GLenum buffer, GLint drawbuffer, const GLfloat *value) |
| typedef void(GLAD_API_PTR * PFNGLCLEARBUFFERIVPROC) (GLenum buffer, GLint drawbuffer, const GLint *value) |
| typedef void(GLAD_API_PTR * PFNGLCLEARBUFFERUIVPROC) (GLenum buffer, GLint drawbuffer, const GLuint *value) |
| typedef void(GLAD_API_PTR * PFNGLCLEARCOLORPROC) (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha) |
| typedef void(GLAD_API_PTR * PFNGLCLEARDEPTHPROC) (GLdouble depth) |
| typedef void(GLAD_API_PTR * PFNGLCLEARINDEXPROC) (GLfloat c) |
| typedef void(GLAD_API_PTR * PFNGLCLEARPROC) (GLbitfield mask) |
| typedef void(GLAD_API_PTR * PFNGLCLEARSTENCILPROC) (GLint s) |
| typedef void(GLAD_API_PTR * PFNGLCLIENTACTIVETEXTUREPROC) (GLenum texture) |
| typedef GLenum(GLAD_API_PTR * PFNGLCLIENTWAITSYNCPROC) (GLsync sync, GLbitfield flags, GLuint64 timeout) |
| typedef void(GLAD_API_PTR * PFNGLCLIPPLANEPROC) (GLenum plane, const GLdouble *equation) |
| typedef void(GLAD_API_PTR * PFNGLCOLOR3BVPROC) (const GLbyte *v) |
| typedef void(GLAD_API_PTR * PFNGLCOLOR3DVPROC) (const GLdouble *v) |
| typedef void(GLAD_API_PTR * PFNGLCOLOR3FVPROC) (const GLfloat *v) |
| typedef void(GLAD_API_PTR * PFNGLCOLOR3IVPROC) (const GLint *v) |
| typedef void(GLAD_API_PTR * PFNGLCOLOR3SVPROC) (const GLshort *v) |
| typedef void(GLAD_API_PTR * PFNGLCOLOR3UBVPROC) (const GLubyte *v) |
| typedef void(GLAD_API_PTR * PFNGLCOLOR3UIVPROC) (const GLuint *v) |
| typedef void(GLAD_API_PTR * PFNGLCOLOR3USVPROC) (const GLushort *v) |
| typedef void(GLAD_API_PTR * PFNGLCOLOR4BVPROC) (const GLbyte *v) |
| typedef void(GLAD_API_PTR * PFNGLCOLOR4DPROC) (GLdouble red, GLdouble green, GLdouble blue, GLdouble alpha) |
| typedef void(GLAD_API_PTR * PFNGLCOLOR4DVPROC) (const GLdouble *v) |
| typedef void(GLAD_API_PTR * PFNGLCOLOR4FPROC) (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha) |
| typedef void(GLAD_API_PTR * PFNGLCOLOR4FVPROC) (const GLfloat *v) |
| typedef void(GLAD_API_PTR * PFNGLCOLOR4IVPROC) (const GLint *v) |
| typedef void(GLAD_API_PTR * PFNGLCOLOR4SPROC) (GLshort red, GLshort green, GLshort blue, GLshort alpha) |
| typedef void(GLAD_API_PTR * PFNGLCOLOR4SVPROC) (const GLshort *v) |
| typedef void(GLAD_API_PTR * PFNGLCOLOR4UBPROC) (GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha) |
| typedef void(GLAD_API_PTR * PFNGLCOLOR4UBVPROC) (const GLubyte *v) |
| typedef void(GLAD_API_PTR * PFNGLCOLOR4UIPROC) (GLuint red, GLuint green, GLuint blue, GLuint alpha) |
| typedef void(GLAD_API_PTR * PFNGLCOLOR4UIVPROC) (const GLuint *v) |
| typedef void(GLAD_API_PTR * PFNGLCOLOR4USPROC) (GLushort red, GLushort green, GLushort blue, GLushort alpha) |
| typedef void(GLAD_API_PTR * PFNGLCOLOR4USVPROC) (const GLushort *v) |
| typedef void(GLAD_API_PTR * PFNGLCOLORMASKIPROC) (GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a) |
| typedef void(GLAD_API_PTR * PFNGLCOLORMASKPROC) (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) |
| typedef void(GLAD_API_PTR * PFNGLCOLORPOINTERPROC) (GLint size, GLenum type, GLsizei stride, const void *pointer) |
| typedef void(GLAD_API_PTR * PFNGLCOMPILESHADERPROC) (GLuint shader) |
| typedef void(GLAD_API_PTR * PFNGLCOMPRESSEDTEXIMAGE1DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const void *data) |
| typedef void(GLAD_API_PTR * PFNGLCOMPRESSEDTEXIMAGE2DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void *data) |
| typedef void(GLAD_API_PTR * PFNGLCOMPRESSEDTEXIMAGE3DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data) |
| typedef void(GLAD_API_PTR * PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC) (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void *data) |
| typedef void(GLAD_API_PTR * PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *data) |
| typedef void(GLAD_API_PTR * PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data) |
| typedef void(GLAD_API_PTR * PFNGLCOPYBUFFERSUBDATAPROC) (GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size) |
| typedef void(GLAD_API_PTR * PFNGLCOPYPIXELSPROC) (GLint x, GLint y, GLsizei width, GLsizei height, GLenum type) |
| typedef void(GLAD_API_PTR * PFNGLCOPYTEXIMAGE1DPROC) (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border) |
| typedef void(GLAD_API_PTR * PFNGLCOPYTEXIMAGE2DPROC) (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border) |
| typedef void(GLAD_API_PTR * PFNGLCOPYTEXSUBIMAGE1DPROC) (GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width) |
| typedef void(GLAD_API_PTR * PFNGLCOPYTEXSUBIMAGE2DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height) |
| typedef void(GLAD_API_PTR * PFNGLCOPYTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height) |
| typedef GLuint(GLAD_API_PTR * PFNGLCREATEPROGRAMPROC) (void) |
| typedef GLuint(GLAD_API_PTR * PFNGLCREATESHADERPROC) (GLenum type) |
| typedef void(GLAD_API_PTR * PFNGLCULLFACEPROC) (GLenum mode) |
| typedef void(GLAD_API_PTR * PFNGLDEBUGMESSAGECALLBACKPROC) (GLDEBUGPROC callback, const void *userParam) |
| typedef void(GLAD_API_PTR * PFNGLDEBUGMESSAGECONTROLPROC) (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled) |
| typedef void(GLAD_API_PTR * PFNGLDEBUGMESSAGEINSERTPROC) (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf) |
| typedef void(GLAD_API_PTR * PFNGLDELETEBUFFERSPROC) (GLsizei n, const GLuint *buffers) |
| typedef void(GLAD_API_PTR * PFNGLDELETEFRAMEBUFFERSPROC) (GLsizei n, const GLuint *framebuffers) |
| typedef void(GLAD_API_PTR * PFNGLDELETELISTSPROC) (GLuint list, GLsizei range) |
| typedef void(GLAD_API_PTR * PFNGLDELETEPROGRAMPROC) (GLuint program) |
| typedef void(GLAD_API_PTR * PFNGLDELETEQUERIESPROC) (GLsizei n, const GLuint *ids) |
| typedef void(GLAD_API_PTR * PFNGLDELETERENDERBUFFERSPROC) (GLsizei n, const GLuint *renderbuffers) |
| typedef void(GLAD_API_PTR * PFNGLDELETESHADERPROC) (GLuint shader) |
| typedef void(GLAD_API_PTR * PFNGLDELETESYNCPROC) (GLsync sync) |
| typedef void(GLAD_API_PTR * PFNGLDELETETEXTURESPROC) (GLsizei n, const GLuint *textures) |
| typedef void(GLAD_API_PTR * PFNGLDELETEVERTEXARRAYSPROC) (GLsizei n, const GLuint *arrays) |
| typedef void(GLAD_API_PTR * PFNGLDEPTHFUNCPROC) (GLenum func) |
| typedef void(GLAD_API_PTR * PFNGLDEPTHMASKPROC) (GLboolean flag) |
| typedef void(GLAD_API_PTR * PFNGLDEPTHRANGEPROC) (GLdouble n, GLdouble f) |
| typedef void(GLAD_API_PTR * PFNGLDISABLECLIENTSTATEPROC) (GLenum array) |
| typedef void(GLAD_API_PTR * PFNGLDISABLEPROC) (GLenum cap) |
| typedef void(GLAD_API_PTR * PFNGLDISABLEVERTEXATTRIBARRAYPROC) (GLuint index) |
| typedef void(GLAD_API_PTR * PFNGLDRAWARRAYSINSTANCEDPROC) (GLenum mode, GLint first, GLsizei count, GLsizei instancecount) |
| typedef void(GLAD_API_PTR * PFNGLDRAWBUFFERPROC) (GLenum buf) |
| typedef void(GLAD_API_PTR * PFNGLDRAWBUFFERSPROC) (GLsizei n, const GLenum *bufs) |
| typedef void(GLAD_API_PTR * PFNGLDRAWELEMENTSBASEVERTEXPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLint basevertex) |
| typedef void(GLAD_API_PTR * PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLint basevertex) |
| typedef void(GLAD_API_PTR * PFNGLDRAWELEMENTSINSTANCEDPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount) |
| typedef void(GLAD_API_PTR * PFNGLDRAWELEMENTSPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices) |
| typedef void(GLAD_API_PTR * PFNGLDRAWPIXELSPROC) (GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels) |
| typedef void(GLAD_API_PTR * PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void *indices, GLint basevertex) |
| typedef void(GLAD_API_PTR * PFNGLDRAWRANGEELEMENTSPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void *indices) |
| typedef void(GLAD_API_PTR * PFNGLEDGEFLAGPROC) (GLboolean flag) |
| typedef void(GLAD_API_PTR * PFNGLEDGEFLAGVPROC) (const GLboolean *flag) |
| typedef void(GLAD_API_PTR * PFNGLENABLECLIENTSTATEPROC) (GLenum array) |
| typedef void(GLAD_API_PTR * PFNGLENABLEPROC) (GLenum cap) |
| typedef void(GLAD_API_PTR * PFNGLENABLEVERTEXATTRIBARRAYPROC) (GLuint index) |
| typedef void(GLAD_API_PTR * PFNGLENDCONDITIONALRENDERPROC) (void) |
| typedef void(GLAD_API_PTR * PFNGLENDLISTPROC) (void) |
| typedef void(GLAD_API_PTR * PFNGLENDPROC) (void) |
| typedef void(GLAD_API_PTR * PFNGLENDQUERYPROC) (GLenum target) |
| typedef void(GLAD_API_PTR * PFNGLENDTRANSFORMFEEDBACKPROC) (void) |
| typedef void(GLAD_API_PTR * PFNGLEVALCOORD1DPROC) (GLdouble u) |
| typedef void(GLAD_API_PTR * PFNGLEVALCOORD1DVPROC) (const GLdouble *u) |
| typedef void(GLAD_API_PTR * PFNGLEVALCOORD1FPROC) (GLfloat u) |
| typedef void(GLAD_API_PTR * PFNGLEVALCOORD1FVPROC) (const GLfloat *u) |
| typedef void(GLAD_API_PTR * PFNGLEVALCOORD2DVPROC) (const GLdouble *u) |
| typedef void(GLAD_API_PTR * PFNGLEVALCOORD2FVPROC) (const GLfloat *u) |
| typedef void(GLAD_API_PTR * PFNGLEVALMESH2PROC) (GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2) |
| typedef void(GLAD_API_PTR * PFNGLEVALPOINT1PROC) (GLint i) |
| typedef void(GLAD_API_PTR * PFNGLEVALPOINT2PROC) (GLint i, GLint j) |
| typedef GLsync(GLAD_API_PTR * PFNGLFENCESYNCPROC) (GLenum condition, GLbitfield flags) |
| typedef void(GLAD_API_PTR * PFNGLFINISHPROC) (void) |
| typedef void(GLAD_API_PTR * PFNGLFLUSHMAPPEDBUFFERRANGEPROC) (GLenum target, GLintptr offset, GLsizeiptr length) |
| typedef void(GLAD_API_PTR * PFNGLFLUSHPROC) (void) |
| typedef void(GLAD_API_PTR * PFNGLFOGCOORDDPROC) (GLdouble coord) |
| typedef void(GLAD_API_PTR * PFNGLFOGCOORDDVPROC) (const GLdouble *coord) |
| typedef void(GLAD_API_PTR * PFNGLFOGCOORDFPROC) (GLfloat coord) |
| typedef void(GLAD_API_PTR * PFNGLFOGCOORDFVPROC) (const GLfloat *coord) |
| typedef void(GLAD_API_PTR * PFNGLFOGCOORDPOINTERPROC) (GLenum type, GLsizei stride, const void *pointer) |
| typedef void(GLAD_API_PTR * PFNGLFRAMEBUFFERRENDERBUFFERPROC) (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer) |
| typedef void(GLAD_API_PTR * PFNGLFRAMEBUFFERTEXTURE1DPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level) |
| typedef void(GLAD_API_PTR * PFNGLFRAMEBUFFERTEXTURE2DPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level) |
| typedef void(GLAD_API_PTR * PFNGLFRAMEBUFFERTEXTURE3DPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset) |
| typedef void(GLAD_API_PTR * PFNGLFRAMEBUFFERTEXTURELAYERPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer) |
| typedef void(GLAD_API_PTR * PFNGLFRAMEBUFFERTEXTUREPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level) |
| typedef void(GLAD_API_PTR * PFNGLFRONTFACEPROC) (GLenum mode) |
| typedef void(GLAD_API_PTR * PFNGLFRUSTUMPROC) (GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar) |
| typedef void(GLAD_API_PTR * PFNGLGENBUFFERSPROC) (GLsizei n, GLuint *buffers) |
| typedef void(GLAD_API_PTR * PFNGLGENERATEMIPMAPPROC) (GLenum target) |
| typedef void(GLAD_API_PTR * PFNGLGENFRAMEBUFFERSPROC) (GLsizei n, GLuint *framebuffers) |
| typedef GLuint(GLAD_API_PTR * PFNGLGENLISTSPROC) (GLsizei range) |
| typedef void(GLAD_API_PTR * PFNGLGENQUERIESPROC) (GLsizei n, GLuint *ids) |
| typedef void(GLAD_API_PTR * PFNGLGENRENDERBUFFERSPROC) (GLsizei n, GLuint *renderbuffers) |
| typedef void(GLAD_API_PTR * PFNGLGENTEXTURESPROC) (GLsizei n, GLuint *textures) |
| typedef void(GLAD_API_PTR * PFNGLGENVERTEXARRAYSPROC) (GLsizei n, GLuint *arrays) |
| typedef void(GLAD_API_PTR * PFNGLGETACTIVEATTRIBPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name) |
| typedef void(GLAD_API_PTR * PFNGLGETACTIVEUNIFORMBLOCKIVPROC) (GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint *params) |
| typedef void(GLAD_API_PTR * PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC) (GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformBlockName) |
| typedef void(GLAD_API_PTR * PFNGLGETACTIVEUNIFORMNAMEPROC) (GLuint program, GLuint uniformIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformName) |
| typedef void(GLAD_API_PTR * PFNGLGETACTIVEUNIFORMPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name) |
| typedef void(GLAD_API_PTR * PFNGLGETACTIVEUNIFORMSIVPROC) (GLuint program, GLsizei uniformCount, const GLuint *uniformIndices, GLenum pname, GLint *params) |
| typedef void(GLAD_API_PTR * PFNGLGETATTACHEDSHADERSPROC) (GLuint program, GLsizei maxCount, GLsizei *count, GLuint *shaders) |
| typedef void(GLAD_API_PTR * PFNGLGETBUFFERPARAMETERI64VPROC) (GLenum target, GLenum pname, GLint64 *params) |
| typedef void(GLAD_API_PTR * PFNGLGETBUFFERPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params) |
| typedef void(GLAD_API_PTR * PFNGLGETBUFFERPOINTERVPROC) (GLenum target, GLenum pname, void **params) |
| typedef void(GLAD_API_PTR * PFNGLGETBUFFERSUBDATAPROC) (GLenum target, GLintptr offset, GLsizeiptr size, void *data) |
| typedef void(GLAD_API_PTR * PFNGLGETCLIPPLANEPROC) (GLenum plane, GLdouble *equation) |
| typedef GLuint(GLAD_API_PTR * PFNGLGETDEBUGMESSAGELOGPROC) (GLuint count, GLsizei bufSize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog) |
| typedef GLenum(GLAD_API_PTR * PFNGLGETERRORPROC) (void) |
| typedef void(GLAD_API_PTR * PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC) (GLenum target, GLenum attachment, GLenum pname, GLint *params) |
| typedef GLenum(GLAD_API_PTR * PFNGLGETGRAPHICSRESETSTATUSARBPROC) (void) |
| typedef void(GLAD_API_PTR * PFNGLGETNCOLORTABLEARBPROC) (GLenum target, GLenum format, GLenum type, GLsizei bufSize, void *table) |
| typedef void(GLAD_API_PTR * PFNGLGETNCOMPRESSEDTEXIMAGEARBPROC) (GLenum target, GLint lod, GLsizei bufSize, void *img) |
| typedef void(GLAD_API_PTR * PFNGLGETNCONVOLUTIONFILTERARBPROC) (GLenum target, GLenum format, GLenum type, GLsizei bufSize, void *image) |
| typedef void(GLAD_API_PTR * PFNGLGETNHISTOGRAMARBPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, void *values) |
| typedef void(GLAD_API_PTR * PFNGLGETNMAPDVARBPROC) (GLenum target, GLenum query, GLsizei bufSize, GLdouble *v) |
| typedef void(GLAD_API_PTR * PFNGLGETNMAPFVARBPROC) (GLenum target, GLenum query, GLsizei bufSize, GLfloat *v) |
| typedef void(GLAD_API_PTR * PFNGLGETNMAPIVARBPROC) (GLenum target, GLenum query, GLsizei bufSize, GLint *v) |
| typedef void(GLAD_API_PTR * PFNGLGETNMINMAXARBPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, void *values) |
| typedef void(GLAD_API_PTR * PFNGLGETNPIXELMAPFVARBPROC) (GLenum map, GLsizei bufSize, GLfloat *values) |
| typedef void(GLAD_API_PTR * PFNGLGETNPIXELMAPUIVARBPROC) (GLenum map, GLsizei bufSize, GLuint *values) |
| typedef void(GLAD_API_PTR * PFNGLGETNPIXELMAPUSVARBPROC) (GLenum map, GLsizei bufSize, GLushort *values) |
| typedef void(GLAD_API_PTR * PFNGLGETNPOLYGONSTIPPLEARBPROC) (GLsizei bufSize, GLubyte *pattern) |
| typedef void(GLAD_API_PTR * PFNGLGETNSEPARABLEFILTERARBPROC) (GLenum target, GLenum format, GLenum type, GLsizei rowBufSize, void *row, GLsizei columnBufSize, void *column, void *span) |
| typedef void(GLAD_API_PTR * PFNGLGETNTEXIMAGEARBPROC) (GLenum target, GLint level, GLenum format, GLenum type, GLsizei bufSize, void *img) |
| typedef void(GLAD_API_PTR * PFNGLGETNUNIFORMDVARBPROC) (GLuint program, GLint location, GLsizei bufSize, GLdouble *params) |
| typedef void(GLAD_API_PTR * PFNGLGETNUNIFORMFVARBPROC) (GLuint program, GLint location, GLsizei bufSize, GLfloat *params) |
| typedef void(GLAD_API_PTR * PFNGLGETNUNIFORMIVARBPROC) (GLuint program, GLint location, GLsizei bufSize, GLint *params) |
| typedef void(GLAD_API_PTR * PFNGLGETNUNIFORMUIVARBPROC) (GLuint program, GLint location, GLsizei bufSize, GLuint *params) |
| typedef void(GLAD_API_PTR * PFNGLGETOBJECTLABELPROC) (GLenum identifier, GLuint name, GLsizei bufSize, GLsizei *length, GLchar *label) |
| typedef void(GLAD_API_PTR * PFNGLGETOBJECTPTRLABELPROC) (const void *ptr, GLsizei bufSize, GLsizei *length, GLchar *label) |
| typedef void(GLAD_API_PTR * PFNGLGETPIXELMAPFVPROC) (GLenum map, GLfloat *values) |
| typedef void(GLAD_API_PTR * PFNGLGETPIXELMAPUIVPROC) (GLenum map, GLuint *values) |
| typedef void(GLAD_API_PTR * PFNGLGETPIXELMAPUSVPROC) (GLenum map, GLushort *values) |
| typedef void(GLAD_API_PTR * PFNGLGETPOLYGONSTIPPLEPROC) (GLubyte *mask) |
| typedef void(GLAD_API_PTR * PFNGLGETPROGRAMINFOLOGPROC) (GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog) |
| typedef void(GLAD_API_PTR * PFNGLGETQUERYOBJECTUI64VPROC) (GLuint id, GLenum pname, GLuint64 *params) |
| typedef void(GLAD_API_PTR * PFNGLGETRENDERBUFFERPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params) |
| typedef void(GLAD_API_PTR * PFNGLGETSAMPLERPARAMETERFVPROC) (GLuint sampler, GLenum pname, GLfloat *params) |
| typedef void(GLAD_API_PTR * PFNGLGETSAMPLERPARAMETERIIVPROC) (GLuint sampler, GLenum pname, GLint *params) |
| typedef void(GLAD_API_PTR * PFNGLGETSAMPLERPARAMETERIUIVPROC) (GLuint sampler, GLenum pname, GLuint *params) |
| typedef void(GLAD_API_PTR * PFNGLGETSAMPLERPARAMETERIVPROC) (GLuint sampler, GLenum pname, GLint *params) |
| typedef void(GLAD_API_PTR * PFNGLGETSHADERINFOLOGPROC) (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog) |
| typedef void(GLAD_API_PTR * PFNGLGETSHADERSOURCEPROC) (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source) |
| typedef const GLubyte *(GLAD_API_PTR * PFNGLGETSTRINGPROC) (GLenum name) |
| typedef void(GLAD_API_PTR * PFNGLGETSYNCIVPROC) (GLsync sync, GLenum pname, GLsizei count, GLsizei *length, GLint *values) |
| typedef void(GLAD_API_PTR * PFNGLGETTEXIMAGEPROC) (GLenum target, GLint level, GLenum format, GLenum type, void *pixels) |
| typedef void(GLAD_API_PTR * PFNGLGETTEXLEVELPARAMETERFVPROC) (GLenum target, GLint level, GLenum pname, GLfloat *params) |
| typedef void(GLAD_API_PTR * PFNGLGETTEXLEVELPARAMETERIVPROC) (GLenum target, GLint level, GLenum pname, GLint *params) |
| typedef void(GLAD_API_PTR * PFNGLGETTEXPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params) |
| typedef void(GLAD_API_PTR * PFNGLGETTEXPARAMETERIIVPROC) (GLenum target, GLenum pname, GLint *params) |
| typedef void(GLAD_API_PTR * PFNGLGETTEXPARAMETERIUIVPROC) (GLenum target, GLenum pname, GLuint *params) |
| typedef void(GLAD_API_PTR * PFNGLGETTEXPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params) |
| typedef void(GLAD_API_PTR * PFNGLGETTRANSFORMFEEDBACKVARYINGPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name) |
| typedef GLuint(GLAD_API_PTR * PFNGLGETUNIFORMBLOCKINDEXPROC) (GLuint program, const GLchar *uniformBlockName) |
| typedef void(GLAD_API_PTR * PFNGLGETUNIFORMFVPROC) (GLuint program, GLint location, GLfloat *params) |
| typedef void(GLAD_API_PTR * PFNGLGETUNIFORMINDICESPROC) (GLuint program, GLsizei uniformCount, const GLchar *const *uniformNames, GLuint *uniformIndices) |
| typedef void(GLAD_API_PTR * PFNGLGETUNIFORMUIVPROC) (GLuint program, GLint location, GLuint *params) |
| typedef void(GLAD_API_PTR * PFNGLGETVERTEXATTRIBDVPROC) (GLuint index, GLenum pname, GLdouble *params) |
| typedef void(GLAD_API_PTR * PFNGLGETVERTEXATTRIBFVPROC) (GLuint index, GLenum pname, GLfloat *params) |
| typedef void(GLAD_API_PTR * PFNGLGETVERTEXATTRIBIIVPROC) (GLuint index, GLenum pname, GLint *params) |
| typedef void(GLAD_API_PTR * PFNGLGETVERTEXATTRIBIUIVPROC) (GLuint index, GLenum pname, GLuint *params) |
| typedef void(GLAD_API_PTR * PFNGLGETVERTEXATTRIBPOINTERVPROC) (GLuint index, GLenum pname, void **pointer) |
| typedef void(GLAD_API_PTR * PFNGLINDEXDPROC) (GLdouble c) |
| typedef void(GLAD_API_PTR * PFNGLINDEXDVPROC) (const GLdouble *c) |
| typedef void(GLAD_API_PTR * PFNGLINDEXFPROC) (GLfloat c) |
| typedef void(GLAD_API_PTR * PFNGLINDEXFVPROC) (const GLfloat *c) |
| typedef void(GLAD_API_PTR * PFNGLINDEXIPROC) (GLint c) |
| typedef void(GLAD_API_PTR * PFNGLINDEXIVPROC) (const GLint *c) |
| typedef void(GLAD_API_PTR * PFNGLINDEXMASKPROC) (GLuint mask) |
| typedef void(GLAD_API_PTR * PFNGLINDEXPOINTERPROC) (GLenum type, GLsizei stride, const void *pointer) |
| typedef void(GLAD_API_PTR * PFNGLINDEXSPROC) (GLshort c) |
| typedef void(GLAD_API_PTR * PFNGLINDEXSVPROC) (const GLshort *c) |
| typedef void(GLAD_API_PTR * PFNGLINDEXUBPROC) (GLubyte c) |
| typedef void(GLAD_API_PTR * PFNGLINDEXUBVPROC) (const GLubyte *c) |
| typedef void(GLAD_API_PTR * PFNGLINITNAMESPROC) (void) |
| typedef void(GLAD_API_PTR * PFNGLINTERLEAVEDARRAYSPROC) (GLenum format, GLsizei stride, const void *pointer) |
| typedef GLboolean(GLAD_API_PTR * PFNGLISBUFFERPROC) (GLuint buffer) |
| typedef GLboolean(GLAD_API_PTR * PFNGLISENABLEDPROC) (GLenum cap) |
| typedef GLboolean(GLAD_API_PTR * PFNGLISFRAMEBUFFERPROC) (GLuint framebuffer) |
| typedef GLboolean(GLAD_API_PTR * PFNGLISLISTPROC) (GLuint list) |
| typedef GLboolean(GLAD_API_PTR * PFNGLISPROGRAMPROC) (GLuint program) |
| typedef GLboolean(GLAD_API_PTR * PFNGLISQUERYPROC) (GLuint id) |
| typedef GLboolean(GLAD_API_PTR * PFNGLISRENDERBUFFERPROC) (GLuint renderbuffer) |
| typedef GLboolean(GLAD_API_PTR * PFNGLISSAMPLERPROC) (GLuint sampler) |
| typedef GLboolean(GLAD_API_PTR * PFNGLISSHADERPROC) (GLuint shader) |
| typedef GLboolean(GLAD_API_PTR * PFNGLISSYNCPROC) (GLsync sync) |
| typedef GLboolean(GLAD_API_PTR * PFNGLISTEXTUREPROC) (GLuint texture) |
| typedef GLboolean(GLAD_API_PTR * PFNGLISVERTEXARRAYPROC) (GLuint array) |
| typedef void(GLAD_API_PTR * PFNGLLINESTIPPLEPROC) (GLint factor, GLushort pattern) |
| typedef void(GLAD_API_PTR * PFNGLLINEWIDTHPROC) (GLfloat width) |
| typedef void(GLAD_API_PTR * PFNGLLINKPROGRAMPROC) (GLuint program) |
| typedef void(GLAD_API_PTR * PFNGLLISTBASEPROC) (GLuint base) |
| typedef void(GLAD_API_PTR * PFNGLLOADIDENTITYPROC) (void) |
| typedef void(GLAD_API_PTR * PFNGLLOADMATRIXDPROC) (const GLdouble *m) |
| typedef void(GLAD_API_PTR * PFNGLLOADMATRIXFPROC) (const GLfloat *m) |
| typedef void(GLAD_API_PTR * PFNGLLOADNAMEPROC) (GLuint name) |
| typedef void(GLAD_API_PTR * PFNGLLOADTRANSPOSEMATRIXDPROC) (const GLdouble *m) |
| typedef void(GLAD_API_PTR * PFNGLLOADTRANSPOSEMATRIXFPROC) (const GLfloat *m) |
| typedef void(GLAD_API_PTR * PFNGLLOGICOPPROC) (GLenum opcode) |
| typedef void(GLAD_API_PTR * PFNGLMAP1DPROC) (GLenum target, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble *points) |
| typedef void(GLAD_API_PTR * PFNGLMAP1FPROC) (GLenum target, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat *points) |
| typedef void(GLAD_API_PTR * PFNGLMAP2DPROC) (GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble *points) |
| typedef void(GLAD_API_PTR * PFNGLMAP2FPROC) (GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat *points) |
| typedef void *(GLAD_API_PTR * PFNGLMAPBUFFERPROC) (GLenum target, GLenum access) |
| typedef void *(GLAD_API_PTR * PFNGLMAPBUFFERRANGEPROC) (GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access) |
| typedef void(GLAD_API_PTR * PFNGLMAPGRID1DPROC) (GLint un, GLdouble u1, GLdouble u2) |
| typedef void(GLAD_API_PTR * PFNGLMAPGRID1FPROC) (GLint un, GLfloat u1, GLfloat u2) |
| typedef void(GLAD_API_PTR * PFNGLMAPGRID2DPROC) (GLint un, GLdouble u1, GLdouble u2, GLint vn, GLdouble v1, GLdouble v2) |
| typedef void(GLAD_API_PTR * PFNGLMAPGRID2FPROC) (GLint un, GLfloat u1, GLfloat u2, GLint vn, GLfloat v1, GLfloat v2) |
| typedef void(GLAD_API_PTR * PFNGLMATRIXMODEPROC) (GLenum mode) |
| typedef void(GLAD_API_PTR * PFNGLMULTIDRAWARRAYSPROC) (GLenum mode, const GLint *first, const GLsizei *count, GLsizei drawcount) |
| typedef void(GLAD_API_PTR * PFNGLMULTIDRAWELEMENTSBASEVERTEXPROC) (GLenum mode, const GLsizei *count, GLenum type, const void *const *indices, GLsizei drawcount, const GLint *basevertex) |
| typedef void(GLAD_API_PTR * PFNGLMULTIDRAWELEMENTSPROC) (GLenum mode, const GLsizei *count, GLenum type, const void *const *indices, GLsizei drawcount) |
| typedef void(GLAD_API_PTR * PFNGLMULTITEXCOORD1DPROC) (GLenum target, GLdouble s) |
| typedef void(GLAD_API_PTR * PFNGLMULTITEXCOORD1FPROC) (GLenum target, GLfloat s) |
| typedef void(GLAD_API_PTR * PFNGLMULTITEXCOORD1IPROC) (GLenum target, GLint s) |
| typedef void(GLAD_API_PTR * PFNGLMULTITEXCOORD1SPROC) (GLenum target, GLshort s) |
| typedef void(GLAD_API_PTR * PFNGLMULTITEXCOORD3DPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r) |
| typedef void(GLAD_API_PTR * PFNGLMULTITEXCOORD3FPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r) |
| typedef void(GLAD_API_PTR * PFNGLMULTITEXCOORD3SPROC) (GLenum target, GLshort s, GLshort t, GLshort r) |
| typedef void(GLAD_API_PTR * PFNGLMULTITEXCOORD4DPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q) |
| typedef void(GLAD_API_PTR * PFNGLMULTITEXCOORD4FPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q) |
| typedef void(GLAD_API_PTR * PFNGLMULTITEXCOORD4IPROC) (GLenum target, GLint s, GLint t, GLint r, GLint q) |
| typedef void(GLAD_API_PTR * PFNGLMULTITEXCOORD4SPROC) (GLenum target, GLshort s, GLshort t, GLshort r, GLshort q) |
| typedef void(GLAD_API_PTR * PFNGLMULTITEXCOORDP1UIPROC) (GLenum texture, GLenum type, GLuint coords) |
| typedef void(GLAD_API_PTR * PFNGLMULTITEXCOORDP1UIVPROC) (GLenum texture, GLenum type, const GLuint *coords) |
| typedef void(GLAD_API_PTR * PFNGLMULTITEXCOORDP2UIPROC) (GLenum texture, GLenum type, GLuint coords) |
| typedef void(GLAD_API_PTR * PFNGLMULTITEXCOORDP2UIVPROC) (GLenum texture, GLenum type, const GLuint *coords) |
| typedef void(GLAD_API_PTR * PFNGLMULTITEXCOORDP3UIPROC) (GLenum texture, GLenum type, GLuint coords) |
| typedef void(GLAD_API_PTR * PFNGLMULTITEXCOORDP3UIVPROC) (GLenum texture, GLenum type, const GLuint *coords) |
| typedef void(GLAD_API_PTR * PFNGLMULTITEXCOORDP4UIPROC) (GLenum texture, GLenum type, GLuint coords) |
| typedef void(GLAD_API_PTR * PFNGLMULTITEXCOORDP4UIVPROC) (GLenum texture, GLenum type, const GLuint *coords) |
| typedef void(GLAD_API_PTR * PFNGLMULTMATRIXDPROC) (const GLdouble *m) |
| typedef void(GLAD_API_PTR * PFNGLMULTMATRIXFPROC) (const GLfloat *m) |
| typedef void(GLAD_API_PTR * PFNGLMULTTRANSPOSEMATRIXDPROC) (const GLdouble *m) |
| typedef void(GLAD_API_PTR * PFNGLMULTTRANSPOSEMATRIXFPROC) (const GLfloat *m) |
| typedef void(GLAD_API_PTR * PFNGLNEWLISTPROC) (GLuint list, GLenum mode) |
| typedef void(GLAD_API_PTR * PFNGLNORMAL3BPROC) (GLbyte nx, GLbyte ny, GLbyte nz) |
| typedef void(GLAD_API_PTR * PFNGLNORMAL3BVPROC) (const GLbyte *v) |
| typedef void(GLAD_API_PTR * PFNGLNORMAL3DPROC) (GLdouble nx, GLdouble ny, GLdouble nz) |
| typedef void(GLAD_API_PTR * PFNGLNORMAL3DVPROC) (const GLdouble *v) |
| typedef void(GLAD_API_PTR * PFNGLNORMAL3FPROC) (GLfloat nx, GLfloat ny, GLfloat nz) |
| typedef void(GLAD_API_PTR * PFNGLNORMAL3FVPROC) (const GLfloat *v) |
| typedef void(GLAD_API_PTR * PFNGLNORMAL3IPROC) (GLint nx, GLint ny, GLint nz) |
| typedef void(GLAD_API_PTR * PFNGLNORMAL3IVPROC) (const GLint *v) |
| typedef void(GLAD_API_PTR * PFNGLNORMAL3SPROC) (GLshort nx, GLshort ny, GLshort nz) |
| typedef void(GLAD_API_PTR * PFNGLNORMAL3SVPROC) (const GLshort *v) |
| typedef void(GLAD_API_PTR * PFNGLNORMALPOINTERPROC) (GLenum type, GLsizei stride, const void *pointer) |
| typedef void(GLAD_API_PTR * PFNGLOBJECTLABELPROC) (GLenum identifier, GLuint name, GLsizei length, const GLchar *label) |
| typedef void(GLAD_API_PTR * PFNGLOBJECTPTRLABELPROC) (const void *ptr, GLsizei length, const GLchar *label) |
| typedef void(GLAD_API_PTR * PFNGLORTHOPROC) (GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar) |
| typedef void(GLAD_API_PTR * PFNGLPASSTHROUGHPROC) (GLfloat token) |
| typedef void(GLAD_API_PTR * PFNGLPIXELMAPFVPROC) (GLenum map, GLsizei mapsize, const GLfloat *values) |
| typedef void(GLAD_API_PTR * PFNGLPIXELMAPUIVPROC) (GLenum map, GLsizei mapsize, const GLuint *values) |
| typedef void(GLAD_API_PTR * PFNGLPIXELMAPUSVPROC) (GLenum map, GLsizei mapsize, const GLushort *values) |
| typedef void(GLAD_API_PTR * PFNGLPIXELZOOMPROC) (GLfloat xfactor, GLfloat yfactor) |
| typedef void(GLAD_API_PTR * PFNGLPOINTSIZEPROC) (GLfloat size) |
| typedef void(GLAD_API_PTR * PFNGLPOLYGONOFFSETPROC) (GLfloat factor, GLfloat units) |
| typedef void(GLAD_API_PTR * PFNGLPOLYGONSTIPPLEPROC) (const GLubyte *mask) |
| typedef void(GLAD_API_PTR * PFNGLPOPATTRIBPROC) (void) |
| typedef void(GLAD_API_PTR * PFNGLPOPCLIENTATTRIBPROC) (void) |
| typedef void(GLAD_API_PTR * PFNGLPOPDEBUGGROUPPROC) (void) |
| typedef void(GLAD_API_PTR * PFNGLPOPMATRIXPROC) (void) |
| typedef void(GLAD_API_PTR * PFNGLPOPNAMEPROC) (void) |
| typedef void(GLAD_API_PTR * PFNGLPRIMITIVERESTARTINDEXPROC) (GLuint index) |
| typedef void(GLAD_API_PTR * PFNGLPRIORITIZETEXTURESPROC) (GLsizei n, const GLuint *textures, const GLfloat *priorities) |
| typedef void(GLAD_API_PTR * PFNGLPROVOKINGVERTEXPROC) (GLenum mode) |
| typedef void(GLAD_API_PTR * PFNGLPUSHATTRIBPROC) (GLbitfield mask) |
| typedef void(GLAD_API_PTR * PFNGLPUSHCLIENTATTRIBPROC) (GLbitfield mask) |
| typedef void(GLAD_API_PTR * PFNGLPUSHDEBUGGROUPPROC) (GLenum source, GLuint id, GLsizei length, const GLchar *message) |
| typedef void(GLAD_API_PTR * PFNGLPUSHMATRIXPROC) (void) |
| typedef void(GLAD_API_PTR * PFNGLPUSHNAMEPROC) (GLuint name) |
| typedef void(GLAD_API_PTR * PFNGLRASTERPOS2DVPROC) (const GLdouble *v) |
| typedef void(GLAD_API_PTR * PFNGLRASTERPOS2FVPROC) (const GLfloat *v) |
| typedef void(GLAD_API_PTR * PFNGLRASTERPOS2IVPROC) (const GLint *v) |
| typedef void(GLAD_API_PTR * PFNGLRASTERPOS2SVPROC) (const GLshort *v) |
| typedef void(GLAD_API_PTR * PFNGLRASTERPOS3DVPROC) (const GLdouble *v) |
| typedef void(GLAD_API_PTR * PFNGLRASTERPOS3FVPROC) (const GLfloat *v) |
| typedef void(GLAD_API_PTR * PFNGLRASTERPOS3IVPROC) (const GLint *v) |
| typedef void(GLAD_API_PTR * PFNGLRASTERPOS3SVPROC) (const GLshort *v) |
| typedef void(GLAD_API_PTR * PFNGLRASTERPOS4DVPROC) (const GLdouble *v) |
| typedef void(GLAD_API_PTR * PFNGLRASTERPOS4FVPROC) (const GLfloat *v) |
| typedef void(GLAD_API_PTR * PFNGLRASTERPOS4IVPROC) (const GLint *v) |
| typedef void(GLAD_API_PTR * PFNGLRASTERPOS4SVPROC) (const GLshort *v) |
| typedef void(GLAD_API_PTR * PFNGLREADBUFFERPROC) (GLenum src) |
| typedef void(GLAD_API_PTR * PFNGLREADNPIXELSARBPROC) (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void *data) |
| typedef void(GLAD_API_PTR * PFNGLREADPIXELSPROC) (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, void *pixels) |
| typedef void(GLAD_API_PTR * PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height) |
| typedef void(GLAD_API_PTR * PFNGLRENDERBUFFERSTORAGEPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height) |
| typedef GLint(GLAD_API_PTR * PFNGLRENDERMODEPROC) (GLenum mode) |
| typedef void(GLAD_API_PTR * PFNGLSAMPLEMASKIPROC) (GLuint maskNumber, GLbitfield mask) |
| typedef void(GLAD_API_PTR * PFNGLSAMPLERPARAMETERFPROC) (GLuint sampler, GLenum pname, GLfloat param) |
| typedef void(GLAD_API_PTR * PFNGLSAMPLERPARAMETERFVPROC) (GLuint sampler, GLenum pname, const GLfloat *param) |
| typedef void(GLAD_API_PTR * PFNGLSAMPLERPARAMETERIIVPROC) (GLuint sampler, GLenum pname, const GLint *param) |
| typedef void(GLAD_API_PTR * PFNGLSAMPLERPARAMETERIUIVPROC) (GLuint sampler, GLenum pname, const GLuint *param) |
| typedef void(GLAD_API_PTR * PFNGLSAMPLERPARAMETERIVPROC) (GLuint sampler, GLenum pname, const GLint *param) |
| typedef void(GLAD_API_PTR * PFNGLSECONDARYCOLOR3BVPROC) (const GLbyte *v) |
| typedef void(GLAD_API_PTR * PFNGLSECONDARYCOLOR3DPROC) (GLdouble red, GLdouble green, GLdouble blue) |
| typedef void(GLAD_API_PTR * PFNGLSECONDARYCOLOR3DVPROC) (const GLdouble *v) |
| typedef void(GLAD_API_PTR * PFNGLSECONDARYCOLOR3FVPROC) (const GLfloat *v) |
| typedef void(GLAD_API_PTR * PFNGLSECONDARYCOLOR3IVPROC) (const GLint *v) |
| typedef void(GLAD_API_PTR * PFNGLSECONDARYCOLOR3SVPROC) (const GLshort *v) |
| typedef void(GLAD_API_PTR * PFNGLSECONDARYCOLOR3UBVPROC) (const GLubyte *v) |
| typedef void(GLAD_API_PTR * PFNGLSECONDARYCOLOR3UIVPROC) (const GLuint *v) |
| typedef void(GLAD_API_PTR * PFNGLSECONDARYCOLOR3USPROC) (GLushort red, GLushort green, GLushort blue) |
| typedef void(GLAD_API_PTR * PFNGLSECONDARYCOLOR3USVPROC) (const GLushort *v) |
| typedef void(GLAD_API_PTR * PFNGLSECONDARYCOLORPOINTERPROC) (GLint size, GLenum type, GLsizei stride, const void *pointer) |
| typedef void(GLAD_API_PTR * PFNGLSHADEMODELPROC) (GLenum mode) |
| typedef void(GLAD_API_PTR * PFNGLSHADERSOURCEPROC) (GLuint shader, GLsizei count, const GLchar *const *string, const GLint *length) |
| typedef void(GLAD_API_PTR * PFNGLSTENCILFUNCSEPARATEPROC) (GLenum face, GLenum func, GLint ref, GLuint mask) |
| typedef void(GLAD_API_PTR * PFNGLSTENCILMASKPROC) (GLuint mask) |
| typedef void(GLAD_API_PTR * PFNGLSTENCILOPSEPARATEPROC) (GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass) |
| typedef void(GLAD_API_PTR * PFNGLTEXBUFFERPROC) (GLenum target, GLenum internalformat, GLuint buffer) |
| typedef void(GLAD_API_PTR * PFNGLTEXCOORD1DPROC) (GLdouble s) |
| typedef void(GLAD_API_PTR * PFNGLTEXCOORD1DVPROC) (const GLdouble *v) |
| typedef void(GLAD_API_PTR * PFNGLTEXCOORD1FPROC) (GLfloat s) |
| typedef void(GLAD_API_PTR * PFNGLTEXCOORD1FVPROC) (const GLfloat *v) |
| typedef void(GLAD_API_PTR * PFNGLTEXCOORD1IPROC) (GLint s) |
| typedef void(GLAD_API_PTR * PFNGLTEXCOORD1IVPROC) (const GLint *v) |
| typedef void(GLAD_API_PTR * PFNGLTEXCOORD1SPROC) (GLshort s) |
| typedef void(GLAD_API_PTR * PFNGLTEXCOORD1SVPROC) (const GLshort *v) |
| typedef void(GLAD_API_PTR * PFNGLTEXCOORD2DPROC) (GLdouble s, GLdouble t) |
| typedef void(GLAD_API_PTR * PFNGLTEXCOORD2DVPROC) (const GLdouble *v) |
| typedef void(GLAD_API_PTR * PFNGLTEXCOORD2FPROC) (GLfloat s, GLfloat t) |
| typedef void(GLAD_API_PTR * PFNGLTEXCOORD2FVPROC) (const GLfloat *v) |
| typedef void(GLAD_API_PTR * PFNGLTEXCOORD2IPROC) (GLint s, GLint t) |
| typedef void(GLAD_API_PTR * PFNGLTEXCOORD2IVPROC) (const GLint *v) |
| typedef void(GLAD_API_PTR * PFNGLTEXCOORD2SPROC) (GLshort s, GLshort t) |
| typedef void(GLAD_API_PTR * PFNGLTEXCOORD2SVPROC) (const GLshort *v) |
| typedef void(GLAD_API_PTR * PFNGLTEXCOORD3DVPROC) (const GLdouble *v) |
| typedef void(GLAD_API_PTR * PFNGLTEXCOORD3FVPROC) (const GLfloat *v) |
| typedef void(GLAD_API_PTR * PFNGLTEXCOORD3IVPROC) (const GLint *v) |
| typedef void(GLAD_API_PTR * PFNGLTEXCOORD3SVPROC) (const GLshort *v) |
| typedef void(GLAD_API_PTR * PFNGLTEXCOORD4DVPROC) (const GLdouble *v) |
| typedef void(GLAD_API_PTR * PFNGLTEXCOORD4FVPROC) (const GLfloat *v) |
| typedef void(GLAD_API_PTR * PFNGLTEXCOORD4IVPROC) (const GLint *v) |
| typedef void(GLAD_API_PTR * PFNGLTEXCOORD4SVPROC) (const GLshort *v) |
| typedef void(GLAD_API_PTR * PFNGLTEXCOORDPOINTERPROC) (GLint size, GLenum type, GLsizei stride, const void *pointer) |
| typedef void(GLAD_API_PTR * PFNGLTEXIMAGE1DPROC) (GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const void *pixels) |
| typedef void(GLAD_API_PTR * PFNGLTEXIMAGE2DMULTISAMPLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations) |
| typedef void(GLAD_API_PTR * PFNGLTEXIMAGE2DPROC) (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void *pixels) |
| typedef void(GLAD_API_PTR * PFNGLTEXIMAGE3DMULTISAMPLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations) |
| typedef void(GLAD_API_PTR * PFNGLTEXIMAGE3DPROC) (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels) |
| typedef void(GLAD_API_PTR * PFNGLTEXPARAMETERFVPROC) (GLenum target, GLenum pname, const GLfloat *params) |
| typedef void(GLAD_API_PTR * PFNGLTEXPARAMETERIIVPROC) (GLenum target, GLenum pname, const GLint *params) |
| typedef void(GLAD_API_PTR * PFNGLTEXPARAMETERIUIVPROC) (GLenum target, GLenum pname, const GLuint *params) |
| typedef void(GLAD_API_PTR * PFNGLTEXPARAMETERIVPROC) (GLenum target, GLenum pname, const GLint *params) |
| typedef void(GLAD_API_PTR * PFNGLTEXSUBIMAGE1DPROC) (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void *pixels) |
| typedef void(GLAD_API_PTR * PFNGLTEXSUBIMAGE2DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels) |
| typedef void(GLAD_API_PTR * PFNGLTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels) |
| typedef void(GLAD_API_PTR * PFNGLTRANSFORMFEEDBACKVARYINGSPROC) (GLuint program, GLsizei count, const GLchar *const *varyings, GLenum bufferMode) |
| typedef void(GLAD_API_PTR * PFNGLUNIFORM1FVPROC) (GLint location, GLsizei count, const GLfloat *value) |
| typedef void(GLAD_API_PTR * PFNGLUNIFORM1IVPROC) (GLint location, GLsizei count, const GLint *value) |
| typedef void(GLAD_API_PTR * PFNGLUNIFORM1UIVPROC) (GLint location, GLsizei count, const GLuint *value) |
| typedef void(GLAD_API_PTR * PFNGLUNIFORM2FVPROC) (GLint location, GLsizei count, const GLfloat *value) |
| typedef void(GLAD_API_PTR * PFNGLUNIFORM2IVPROC) (GLint location, GLsizei count, const GLint *value) |
| typedef void(GLAD_API_PTR * PFNGLUNIFORM2UIVPROC) (GLint location, GLsizei count, const GLuint *value) |
| typedef void(GLAD_API_PTR * PFNGLUNIFORM3FPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) |
| typedef void(GLAD_API_PTR * PFNGLUNIFORM3FVPROC) (GLint location, GLsizei count, const GLfloat *value) |
| typedef void(GLAD_API_PTR * PFNGLUNIFORM3IVPROC) (GLint location, GLsizei count, const GLint *value) |
| typedef void(GLAD_API_PTR * PFNGLUNIFORM3UIVPROC) (GLint location, GLsizei count, const GLuint *value) |
| typedef void(GLAD_API_PTR * PFNGLUNIFORM4FPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) |
| typedef void(GLAD_API_PTR * PFNGLUNIFORM4FVPROC) (GLint location, GLsizei count, const GLfloat *value) |
| typedef void(GLAD_API_PTR * PFNGLUNIFORM4IPROC) (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) |
| typedef void(GLAD_API_PTR * PFNGLUNIFORM4IVPROC) (GLint location, GLsizei count, const GLint *value) |
| typedef void(GLAD_API_PTR * PFNGLUNIFORM4UIPROC) (GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3) |
| typedef void(GLAD_API_PTR * PFNGLUNIFORM4UIVPROC) (GLint location, GLsizei count, const GLuint *value) |
| typedef void(GLAD_API_PTR * PFNGLUNIFORMBLOCKBINDINGPROC) (GLuint program, GLuint uniformBlockIndex, GLuint uniformBlockBinding) |
| typedef void(GLAD_API_PTR * PFNGLUNIFORMMATRIX2FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
| typedef void(GLAD_API_PTR * PFNGLUNIFORMMATRIX2X3FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
| typedef void(GLAD_API_PTR * PFNGLUNIFORMMATRIX2X4FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
| typedef void(GLAD_API_PTR * PFNGLUNIFORMMATRIX3FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
| typedef void(GLAD_API_PTR * PFNGLUNIFORMMATRIX3X2FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
| typedef void(GLAD_API_PTR * PFNGLUNIFORMMATRIX3X4FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
| typedef void(GLAD_API_PTR * PFNGLUNIFORMMATRIX4FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
| typedef void(GLAD_API_PTR * PFNGLUNIFORMMATRIX4X2FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
| typedef void(GLAD_API_PTR * PFNGLUNIFORMMATRIX4X3FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
| typedef GLboolean(GLAD_API_PTR * PFNGLUNMAPBUFFERPROC) (GLenum target) |
| typedef void(GLAD_API_PTR * PFNGLUSEPROGRAMPROC) (GLuint program) |
| typedef void(GLAD_API_PTR * PFNGLVALIDATEPROGRAMPROC) (GLuint program) |
| typedef void(GLAD_API_PTR * PFNGLVERTEX2DVPROC) (const GLdouble *v) |
| typedef void(GLAD_API_PTR * PFNGLVERTEX2FVPROC) (const GLfloat *v) |
| typedef void(GLAD_API_PTR * PFNGLVERTEX2IVPROC) (const GLint *v) |
| typedef void(GLAD_API_PTR * PFNGLVERTEX2SVPROC) (const GLshort *v) |
| typedef void(GLAD_API_PTR * PFNGLVERTEX3DVPROC) (const GLdouble *v) |
| typedef void(GLAD_API_PTR * PFNGLVERTEX3FVPROC) (const GLfloat *v) |
| typedef void(GLAD_API_PTR * PFNGLVERTEX3IVPROC) (const GLint *v) |
| typedef void(GLAD_API_PTR * PFNGLVERTEX3SVPROC) (const GLshort *v) |
| typedef void(GLAD_API_PTR * PFNGLVERTEX4DVPROC) (const GLdouble *v) |
| typedef void(GLAD_API_PTR * PFNGLVERTEX4FVPROC) (const GLfloat *v) |
| typedef void(GLAD_API_PTR * PFNGLVERTEX4IVPROC) (const GLint *v) |
| typedef void(GLAD_API_PTR * PFNGLVERTEX4SVPROC) (const GLshort *v) |
| typedef void(GLAD_API_PTR * PFNGLVERTEXATTRIB3DPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z) |
| typedef void(GLAD_API_PTR * PFNGLVERTEXATTRIB3FPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z) |
| typedef void(GLAD_API_PTR * PFNGLVERTEXATTRIB3SPROC) (GLuint index, GLshort x, GLshort y, GLshort z) |
| typedef void(GLAD_API_PTR * PFNGLVERTEXATTRIB4DPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w) |
| typedef void(GLAD_API_PTR * PFNGLVERTEXATTRIB4FPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) |
| typedef void(GLAD_API_PTR * PFNGLVERTEXATTRIB4NUBPROC) (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) |
| typedef void(GLAD_API_PTR * PFNGLVERTEXATTRIB4SPROC) (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w) |
| typedef void(GLAD_API_PTR * PFNGLVERTEXATTRIBI4IPROC) (GLuint index, GLint x, GLint y, GLint z, GLint w) |
| typedef void(GLAD_API_PTR * PFNGLVERTEXATTRIBI4UIPROC) (GLuint index, GLuint x, GLuint y, GLuint z, GLuint w) |
| typedef void(GLAD_API_PTR * PFNGLVERTEXATTRIBIPOINTERPROC) (GLuint index, GLint size, GLenum type, GLsizei stride, const void *pointer) |
| typedef void(GLAD_API_PTR * PFNGLVERTEXATTRIBP1UIPROC) (GLuint index, GLenum type, GLboolean normalized, GLuint value) |
| typedef void(GLAD_API_PTR * PFNGLVERTEXATTRIBP1UIVPROC) (GLuint index, GLenum type, GLboolean normalized, const GLuint *value) |
| typedef void(GLAD_API_PTR * PFNGLVERTEXATTRIBP2UIPROC) (GLuint index, GLenum type, GLboolean normalized, GLuint value) |
| typedef void(GLAD_API_PTR * PFNGLVERTEXATTRIBP2UIVPROC) (GLuint index, GLenum type, GLboolean normalized, const GLuint *value) |
| typedef void(GLAD_API_PTR * PFNGLVERTEXATTRIBP3UIPROC) (GLuint index, GLenum type, GLboolean normalized, GLuint value) |
| typedef void(GLAD_API_PTR * PFNGLVERTEXATTRIBP3UIVPROC) (GLuint index, GLenum type, GLboolean normalized, const GLuint *value) |
| typedef void(GLAD_API_PTR * PFNGLVERTEXATTRIBP4UIPROC) (GLuint index, GLenum type, GLboolean normalized, GLuint value) |
| typedef void(GLAD_API_PTR * PFNGLVERTEXATTRIBP4UIVPROC) (GLuint index, GLenum type, GLboolean normalized, const GLuint *value) |
| typedef void(GLAD_API_PTR * PFNGLVERTEXATTRIBPOINTERPROC) (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void *pointer) |
| typedef void(GLAD_API_PTR * PFNGLVERTEXPOINTERPROC) (GLint size, GLenum type, GLsizei stride, const void *pointer) |
| typedef void(GLAD_API_PTR * PFNGLWAITSYNCPROC) (GLsync sync, GLbitfield flags, GLuint64 timeout) |
| typedef void(GLAD_API_PTR * PFNGLWINDOWPOS2DVPROC) (const GLdouble *v) |
| typedef void(GLAD_API_PTR * PFNGLWINDOWPOS2FVPROC) (const GLfloat *v) |
| typedef void(GLAD_API_PTR * PFNGLWINDOWPOS2IVPROC) (const GLint *v) |
| typedef void(GLAD_API_PTR * PFNGLWINDOWPOS2SVPROC) (const GLshort *v) |
| typedef void(GLAD_API_PTR * PFNGLWINDOWPOS3DVPROC) (const GLdouble *v) |
| typedef void(GLAD_API_PTR * PFNGLWINDOWPOS3FVPROC) (const GLfloat *v) |
| typedef void(GLAD_API_PTR * PFNGLWINDOWPOS3IVPROC) (const GLint *v) |
| typedef void(GLAD_API_PTR * PFNGLWINDOWPOS3SVPROC) (const GLshort *v) |
| GLAD_API_CALL int gladLoadGL | ( | GLADloadfunc | load | ) |
| GLAD_API_CALL int gladLoadGLUserPtr | ( | GLADuserptrloadfunc | load, |
| void * | userptr | ||
| ) |
| GLAD_API_CALL int GLAD_GL_ARB_multisample |
| GLAD_API_CALL int GLAD_GL_ARB_robustness |
| GLAD_API_CALL int GLAD_GL_KHR_debug |
| GLAD_API_CALL int GLAD_GL_VERSION_1_0 |
| GLAD_API_CALL int GLAD_GL_VERSION_1_1 |
| GLAD_API_CALL int GLAD_GL_VERSION_1_2 |
| GLAD_API_CALL int GLAD_GL_VERSION_1_3 |
| GLAD_API_CALL int GLAD_GL_VERSION_1_4 |
| GLAD_API_CALL int GLAD_GL_VERSION_1_5 |
| GLAD_API_CALL int GLAD_GL_VERSION_2_0 |
| GLAD_API_CALL int GLAD_GL_VERSION_2_1 |
| GLAD_API_CALL int GLAD_GL_VERSION_3_0 |
| GLAD_API_CALL int GLAD_GL_VERSION_3_1 |
| GLAD_API_CALL int GLAD_GL_VERSION_3_2 |
| GLAD_API_CALL int GLAD_GL_VERSION_3_3 |
| GLAD_API_CALL PFNGLACCUMPROC glad_glAccum |
| GLAD_API_CALL PFNGLACTIVETEXTUREPROC glad_glActiveTexture |
| GLAD_API_CALL PFNGLALPHAFUNCPROC glad_glAlphaFunc |
| GLAD_API_CALL PFNGLARETEXTURESRESIDENTPROC glad_glAreTexturesResident |
| GLAD_API_CALL PFNGLARRAYELEMENTPROC glad_glArrayElement |
| GLAD_API_CALL PFNGLATTACHSHADERPROC glad_glAttachShader |
| GLAD_API_CALL PFNGLBEGINPROC glad_glBegin |
| GLAD_API_CALL PFNGLBEGINCONDITIONALRENDERPROC glad_glBeginConditionalRender |
| GLAD_API_CALL PFNGLBEGINQUERYPROC glad_glBeginQuery |
| GLAD_API_CALL PFNGLBEGINTRANSFORMFEEDBACKPROC glad_glBeginTransformFeedback |
| GLAD_API_CALL PFNGLBINDATTRIBLOCATIONPROC glad_glBindAttribLocation |
| GLAD_API_CALL PFNGLBINDBUFFERPROC glad_glBindBuffer |
| GLAD_API_CALL PFNGLBINDBUFFERBASEPROC glad_glBindBufferBase |
| GLAD_API_CALL PFNGLBINDBUFFERRANGEPROC glad_glBindBufferRange |
| GLAD_API_CALL PFNGLBINDFRAGDATALOCATIONPROC glad_glBindFragDataLocation |
| GLAD_API_CALL PFNGLBINDFRAGDATALOCATIONINDEXEDPROC glad_glBindFragDataLocationIndexed |
| GLAD_API_CALL PFNGLBINDFRAMEBUFFERPROC glad_glBindFramebuffer |
| GLAD_API_CALL PFNGLBINDRENDERBUFFERPROC glad_glBindRenderbuffer |
| GLAD_API_CALL PFNGLBINDSAMPLERPROC glad_glBindSampler |
| GLAD_API_CALL PFNGLBINDTEXTUREPROC glad_glBindTexture |
| GLAD_API_CALL PFNGLBINDVERTEXARRAYPROC glad_glBindVertexArray |
| GLAD_API_CALL PFNGLBITMAPPROC glad_glBitmap |
| GLAD_API_CALL PFNGLBLENDCOLORPROC glad_glBlendColor |
| GLAD_API_CALL PFNGLBLENDEQUATIONPROC glad_glBlendEquation |
| GLAD_API_CALL PFNGLBLENDEQUATIONSEPARATEPROC glad_glBlendEquationSeparate |
| GLAD_API_CALL PFNGLBLENDFUNCPROC glad_glBlendFunc |
| GLAD_API_CALL PFNGLBLENDFUNCSEPARATEPROC glad_glBlendFuncSeparate |
| GLAD_API_CALL PFNGLBLITFRAMEBUFFERPROC glad_glBlitFramebuffer |
| GLAD_API_CALL PFNGLBUFFERDATAPROC glad_glBufferData |
| GLAD_API_CALL PFNGLBUFFERSUBDATAPROC glad_glBufferSubData |
| GLAD_API_CALL PFNGLCALLLISTPROC glad_glCallList |
| GLAD_API_CALL PFNGLCALLLISTSPROC glad_glCallLists |
| GLAD_API_CALL PFNGLCHECKFRAMEBUFFERSTATUSPROC glad_glCheckFramebufferStatus |
| GLAD_API_CALL PFNGLCLAMPCOLORPROC glad_glClampColor |
| GLAD_API_CALL PFNGLCLEARPROC glad_glClear |
| GLAD_API_CALL PFNGLCLEARACCUMPROC glad_glClearAccum |
| GLAD_API_CALL PFNGLCLEARBUFFERFIPROC glad_glClearBufferfi |
| GLAD_API_CALL PFNGLCLEARBUFFERFVPROC glad_glClearBufferfv |
| GLAD_API_CALL PFNGLCLEARBUFFERIVPROC glad_glClearBufferiv |
| GLAD_API_CALL PFNGLCLEARBUFFERUIVPROC glad_glClearBufferuiv |
| GLAD_API_CALL PFNGLCLEARCOLORPROC glad_glClearColor |
| GLAD_API_CALL PFNGLCLEARDEPTHPROC glad_glClearDepth |
| GLAD_API_CALL PFNGLCLEARINDEXPROC glad_glClearIndex |
| GLAD_API_CALL PFNGLCLEARSTENCILPROC glad_glClearStencil |
| GLAD_API_CALL PFNGLCLIENTACTIVETEXTUREPROC glad_glClientActiveTexture |
| GLAD_API_CALL PFNGLCLIENTWAITSYNCPROC glad_glClientWaitSync |
| GLAD_API_CALL PFNGLCLIPPLANEPROC glad_glClipPlane |
| GLAD_API_CALL PFNGLCOLOR3BPROC glad_glColor3b |
| GLAD_API_CALL PFNGLCOLOR3BVPROC glad_glColor3bv |
| GLAD_API_CALL PFNGLCOLOR3DPROC glad_glColor3d |
| GLAD_API_CALL PFNGLCOLOR3DVPROC glad_glColor3dv |
| GLAD_API_CALL PFNGLCOLOR3FPROC glad_glColor3f |
| GLAD_API_CALL PFNGLCOLOR3FVPROC glad_glColor3fv |
| GLAD_API_CALL PFNGLCOLOR3IPROC glad_glColor3i |
| GLAD_API_CALL PFNGLCOLOR3IVPROC glad_glColor3iv |
| GLAD_API_CALL PFNGLCOLOR3SPROC glad_glColor3s |
| GLAD_API_CALL PFNGLCOLOR3SVPROC glad_glColor3sv |
| GLAD_API_CALL PFNGLCOLOR3UBPROC glad_glColor3ub |
| GLAD_API_CALL PFNGLCOLOR3UBVPROC glad_glColor3ubv |
| GLAD_API_CALL PFNGLCOLOR3UIPROC glad_glColor3ui |
| GLAD_API_CALL PFNGLCOLOR3UIVPROC glad_glColor3uiv |
| GLAD_API_CALL PFNGLCOLOR3USPROC glad_glColor3us |
| GLAD_API_CALL PFNGLCOLOR3USVPROC glad_glColor3usv |
| GLAD_API_CALL PFNGLCOLOR4BPROC glad_glColor4b |
| GLAD_API_CALL PFNGLCOLOR4BVPROC glad_glColor4bv |
| GLAD_API_CALL PFNGLCOLOR4DPROC glad_glColor4d |
| GLAD_API_CALL PFNGLCOLOR4DVPROC glad_glColor4dv |
| GLAD_API_CALL PFNGLCOLOR4FPROC glad_glColor4f |
| GLAD_API_CALL PFNGLCOLOR4FVPROC glad_glColor4fv |
| GLAD_API_CALL PFNGLCOLOR4IPROC glad_glColor4i |
| GLAD_API_CALL PFNGLCOLOR4IVPROC glad_glColor4iv |
| GLAD_API_CALL PFNGLCOLOR4SPROC glad_glColor4s |
| GLAD_API_CALL PFNGLCOLOR4SVPROC glad_glColor4sv |
| GLAD_API_CALL PFNGLCOLOR4UBPROC glad_glColor4ub |
| GLAD_API_CALL PFNGLCOLOR4UBVPROC glad_glColor4ubv |
| GLAD_API_CALL PFNGLCOLOR4UIPROC glad_glColor4ui |
| GLAD_API_CALL PFNGLCOLOR4UIVPROC glad_glColor4uiv |
| GLAD_API_CALL PFNGLCOLOR4USPROC glad_glColor4us |
| GLAD_API_CALL PFNGLCOLOR4USVPROC glad_glColor4usv |
| GLAD_API_CALL PFNGLCOLORMASKPROC glad_glColorMask |
| GLAD_API_CALL PFNGLCOLORMASKIPROC glad_glColorMaski |
| GLAD_API_CALL PFNGLCOLORMATERIALPROC glad_glColorMaterial |
| GLAD_API_CALL PFNGLCOLORP3UIPROC glad_glColorP3ui |
| GLAD_API_CALL PFNGLCOLORP3UIVPROC glad_glColorP3uiv |
| GLAD_API_CALL PFNGLCOLORP4UIPROC glad_glColorP4ui |
| GLAD_API_CALL PFNGLCOLORP4UIVPROC glad_glColorP4uiv |
| GLAD_API_CALL PFNGLCOLORPOINTERPROC glad_glColorPointer |
| GLAD_API_CALL PFNGLCOMPILESHADERPROC glad_glCompileShader |
| GLAD_API_CALL PFNGLCOMPRESSEDTEXIMAGE1DPROC glad_glCompressedTexImage1D |
| GLAD_API_CALL PFNGLCOMPRESSEDTEXIMAGE2DPROC glad_glCompressedTexImage2D |
| GLAD_API_CALL PFNGLCOMPRESSEDTEXIMAGE3DPROC glad_glCompressedTexImage3D |
| GLAD_API_CALL PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC glad_glCompressedTexSubImage1D |
| GLAD_API_CALL PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC glad_glCompressedTexSubImage2D |
| GLAD_API_CALL PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC glad_glCompressedTexSubImage3D |
| GLAD_API_CALL PFNGLCOPYBUFFERSUBDATAPROC glad_glCopyBufferSubData |
| GLAD_API_CALL PFNGLCOPYPIXELSPROC glad_glCopyPixels |
| GLAD_API_CALL PFNGLCOPYTEXIMAGE1DPROC glad_glCopyTexImage1D |
| GLAD_API_CALL PFNGLCOPYTEXIMAGE2DPROC glad_glCopyTexImage2D |
| GLAD_API_CALL PFNGLCOPYTEXSUBIMAGE1DPROC glad_glCopyTexSubImage1D |
| GLAD_API_CALL PFNGLCOPYTEXSUBIMAGE2DPROC glad_glCopyTexSubImage2D |
| GLAD_API_CALL PFNGLCOPYTEXSUBIMAGE3DPROC glad_glCopyTexSubImage3D |
| GLAD_API_CALL PFNGLCREATEPROGRAMPROC glad_glCreateProgram |
| GLAD_API_CALL PFNGLCREATESHADERPROC glad_glCreateShader |
| GLAD_API_CALL PFNGLCULLFACEPROC glad_glCullFace |
| GLAD_API_CALL PFNGLDEBUGMESSAGECALLBACKPROC glad_glDebugMessageCallback |
| GLAD_API_CALL PFNGLDEBUGMESSAGECONTROLPROC glad_glDebugMessageControl |
| GLAD_API_CALL PFNGLDEBUGMESSAGEINSERTPROC glad_glDebugMessageInsert |
| GLAD_API_CALL PFNGLDELETEBUFFERSPROC glad_glDeleteBuffers |
| GLAD_API_CALL PFNGLDELETEFRAMEBUFFERSPROC glad_glDeleteFramebuffers |
| GLAD_API_CALL PFNGLDELETELISTSPROC glad_glDeleteLists |
| GLAD_API_CALL PFNGLDELETEPROGRAMPROC glad_glDeleteProgram |
| GLAD_API_CALL PFNGLDELETEQUERIESPROC glad_glDeleteQueries |
| GLAD_API_CALL PFNGLDELETERENDERBUFFERSPROC glad_glDeleteRenderbuffers |
| GLAD_API_CALL PFNGLDELETESAMPLERSPROC glad_glDeleteSamplers |
| GLAD_API_CALL PFNGLDELETESHADERPROC glad_glDeleteShader |
| GLAD_API_CALL PFNGLDELETESYNCPROC glad_glDeleteSync |
| GLAD_API_CALL PFNGLDELETETEXTURESPROC glad_glDeleteTextures |
| GLAD_API_CALL PFNGLDELETEVERTEXARRAYSPROC glad_glDeleteVertexArrays |
| GLAD_API_CALL PFNGLDEPTHFUNCPROC glad_glDepthFunc |
| GLAD_API_CALL PFNGLDEPTHMASKPROC glad_glDepthMask |
| GLAD_API_CALL PFNGLDEPTHRANGEPROC glad_glDepthRange |
| GLAD_API_CALL PFNGLDETACHSHADERPROC glad_glDetachShader |
| GLAD_API_CALL PFNGLDISABLEPROC glad_glDisable |
| GLAD_API_CALL PFNGLDISABLECLIENTSTATEPROC glad_glDisableClientState |
| GLAD_API_CALL PFNGLDISABLEIPROC glad_glDisablei |
| GLAD_API_CALL PFNGLDISABLEVERTEXATTRIBARRAYPROC glad_glDisableVertexAttribArray |
| GLAD_API_CALL PFNGLDRAWARRAYSPROC glad_glDrawArrays |
| GLAD_API_CALL PFNGLDRAWARRAYSINSTANCEDPROC glad_glDrawArraysInstanced |
| GLAD_API_CALL PFNGLDRAWBUFFERPROC glad_glDrawBuffer |
| GLAD_API_CALL PFNGLDRAWBUFFERSPROC glad_glDrawBuffers |
| GLAD_API_CALL PFNGLDRAWELEMENTSPROC glad_glDrawElements |
| GLAD_API_CALL PFNGLDRAWELEMENTSBASEVERTEXPROC glad_glDrawElementsBaseVertex |
| GLAD_API_CALL PFNGLDRAWELEMENTSINSTANCEDPROC glad_glDrawElementsInstanced |
| GLAD_API_CALL PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC glad_glDrawElementsInstancedBaseVertex |
| GLAD_API_CALL PFNGLDRAWPIXELSPROC glad_glDrawPixels |
| GLAD_API_CALL PFNGLDRAWRANGEELEMENTSPROC glad_glDrawRangeElements |
| GLAD_API_CALL PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC glad_glDrawRangeElementsBaseVertex |
| GLAD_API_CALL PFNGLEDGEFLAGPROC glad_glEdgeFlag |
| GLAD_API_CALL PFNGLEDGEFLAGPOINTERPROC glad_glEdgeFlagPointer |
| GLAD_API_CALL PFNGLEDGEFLAGVPROC glad_glEdgeFlagv |
| GLAD_API_CALL PFNGLENABLEPROC glad_glEnable |
| GLAD_API_CALL PFNGLENABLECLIENTSTATEPROC glad_glEnableClientState |
| GLAD_API_CALL PFNGLENABLEIPROC glad_glEnablei |
| GLAD_API_CALL PFNGLENABLEVERTEXATTRIBARRAYPROC glad_glEnableVertexAttribArray |
| GLAD_API_CALL PFNGLENDPROC glad_glEnd |
| GLAD_API_CALL PFNGLENDCONDITIONALRENDERPROC glad_glEndConditionalRender |
| GLAD_API_CALL PFNGLENDLISTPROC glad_glEndList |
| GLAD_API_CALL PFNGLENDQUERYPROC glad_glEndQuery |
| GLAD_API_CALL PFNGLENDTRANSFORMFEEDBACKPROC glad_glEndTransformFeedback |
| GLAD_API_CALL PFNGLEVALCOORD1DPROC glad_glEvalCoord1d |
| GLAD_API_CALL PFNGLEVALCOORD1DVPROC glad_glEvalCoord1dv |
| GLAD_API_CALL PFNGLEVALCOORD1FPROC glad_glEvalCoord1f |
| GLAD_API_CALL PFNGLEVALCOORD1FVPROC glad_glEvalCoord1fv |
| GLAD_API_CALL PFNGLEVALCOORD2DPROC glad_glEvalCoord2d |
| GLAD_API_CALL PFNGLEVALCOORD2DVPROC glad_glEvalCoord2dv |
| GLAD_API_CALL PFNGLEVALCOORD2FPROC glad_glEvalCoord2f |
| GLAD_API_CALL PFNGLEVALCOORD2FVPROC glad_glEvalCoord2fv |
| GLAD_API_CALL PFNGLEVALMESH1PROC glad_glEvalMesh1 |
| GLAD_API_CALL PFNGLEVALMESH2PROC glad_glEvalMesh2 |
| GLAD_API_CALL PFNGLEVALPOINT1PROC glad_glEvalPoint1 |
| GLAD_API_CALL PFNGLEVALPOINT2PROC glad_glEvalPoint2 |
| GLAD_API_CALL PFNGLFEEDBACKBUFFERPROC glad_glFeedbackBuffer |
| GLAD_API_CALL PFNGLFENCESYNCPROC glad_glFenceSync |
| GLAD_API_CALL PFNGLFINISHPROC glad_glFinish |
| GLAD_API_CALL PFNGLFLUSHPROC glad_glFlush |
| GLAD_API_CALL PFNGLFLUSHMAPPEDBUFFERRANGEPROC glad_glFlushMappedBufferRange |
| GLAD_API_CALL PFNGLFOGCOORDDPROC glad_glFogCoordd |
| GLAD_API_CALL PFNGLFOGCOORDDVPROC glad_glFogCoorddv |
| GLAD_API_CALL PFNGLFOGCOORDFPROC glad_glFogCoordf |
| GLAD_API_CALL PFNGLFOGCOORDFVPROC glad_glFogCoordfv |
| GLAD_API_CALL PFNGLFOGCOORDPOINTERPROC glad_glFogCoordPointer |
| GLAD_API_CALL PFNGLFOGFPROC glad_glFogf |
| GLAD_API_CALL PFNGLFOGFVPROC glad_glFogfv |
| GLAD_API_CALL PFNGLFOGIPROC glad_glFogi |
| GLAD_API_CALL PFNGLFOGIVPROC glad_glFogiv |
| GLAD_API_CALL PFNGLFRAMEBUFFERRENDERBUFFERPROC glad_glFramebufferRenderbuffer |
| GLAD_API_CALL PFNGLFRAMEBUFFERTEXTUREPROC glad_glFramebufferTexture |
| GLAD_API_CALL PFNGLFRAMEBUFFERTEXTURE1DPROC glad_glFramebufferTexture1D |
| GLAD_API_CALL PFNGLFRAMEBUFFERTEXTURE2DPROC glad_glFramebufferTexture2D |
| GLAD_API_CALL PFNGLFRAMEBUFFERTEXTURE3DPROC glad_glFramebufferTexture3D |
| GLAD_API_CALL PFNGLFRAMEBUFFERTEXTURELAYERPROC glad_glFramebufferTextureLayer |
| GLAD_API_CALL PFNGLFRONTFACEPROC glad_glFrontFace |
| GLAD_API_CALL PFNGLFRUSTUMPROC glad_glFrustum |
| GLAD_API_CALL PFNGLGENBUFFERSPROC glad_glGenBuffers |
| GLAD_API_CALL PFNGLGENERATEMIPMAPPROC glad_glGenerateMipmap |
| GLAD_API_CALL PFNGLGENFRAMEBUFFERSPROC glad_glGenFramebuffers |
| GLAD_API_CALL PFNGLGENLISTSPROC glad_glGenLists |
| GLAD_API_CALL PFNGLGENQUERIESPROC glad_glGenQueries |
| GLAD_API_CALL PFNGLGENRENDERBUFFERSPROC glad_glGenRenderbuffers |
| GLAD_API_CALL PFNGLGENSAMPLERSPROC glad_glGenSamplers |
| GLAD_API_CALL PFNGLGENTEXTURESPROC glad_glGenTextures |
| GLAD_API_CALL PFNGLGENVERTEXARRAYSPROC glad_glGenVertexArrays |
| GLAD_API_CALL PFNGLGETACTIVEATTRIBPROC glad_glGetActiveAttrib |
| GLAD_API_CALL PFNGLGETACTIVEUNIFORMPROC glad_glGetActiveUniform |
| GLAD_API_CALL PFNGLGETACTIVEUNIFORMBLOCKIVPROC glad_glGetActiveUniformBlockiv |
| GLAD_API_CALL PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC glad_glGetActiveUniformBlockName |
| GLAD_API_CALL PFNGLGETACTIVEUNIFORMNAMEPROC glad_glGetActiveUniformName |
| GLAD_API_CALL PFNGLGETACTIVEUNIFORMSIVPROC glad_glGetActiveUniformsiv |
| GLAD_API_CALL PFNGLGETATTACHEDSHADERSPROC glad_glGetAttachedShaders |
| GLAD_API_CALL PFNGLGETATTRIBLOCATIONPROC glad_glGetAttribLocation |
| GLAD_API_CALL PFNGLGETBOOLEANI_VPROC glad_glGetBooleani_v |
| GLAD_API_CALL PFNGLGETBOOLEANVPROC glad_glGetBooleanv |
| GLAD_API_CALL PFNGLGETBUFFERPARAMETERI64VPROC glad_glGetBufferParameteri64v |
| GLAD_API_CALL PFNGLGETBUFFERPARAMETERIVPROC glad_glGetBufferParameteriv |
| GLAD_API_CALL PFNGLGETBUFFERPOINTERVPROC glad_glGetBufferPointerv |
| GLAD_API_CALL PFNGLGETBUFFERSUBDATAPROC glad_glGetBufferSubData |
| GLAD_API_CALL PFNGLGETCLIPPLANEPROC glad_glGetClipPlane |
| GLAD_API_CALL PFNGLGETCOMPRESSEDTEXIMAGEPROC glad_glGetCompressedTexImage |
| GLAD_API_CALL PFNGLGETDEBUGMESSAGELOGPROC glad_glGetDebugMessageLog |
| GLAD_API_CALL PFNGLGETDOUBLEVPROC glad_glGetDoublev |
| GLAD_API_CALL PFNGLGETERRORPROC glad_glGetError |
| GLAD_API_CALL PFNGLGETFLOATVPROC glad_glGetFloatv |
| GLAD_API_CALL PFNGLGETFRAGDATAINDEXPROC glad_glGetFragDataIndex |
| GLAD_API_CALL PFNGLGETFRAGDATALOCATIONPROC glad_glGetFragDataLocation |
| GLAD_API_CALL PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC glad_glGetFramebufferAttachmentParameteriv |
| GLAD_API_CALL PFNGLGETGRAPHICSRESETSTATUSARBPROC glad_glGetGraphicsResetStatusARB |
| GLAD_API_CALL PFNGLGETINTEGER64I_VPROC glad_glGetInteger64i_v |
| GLAD_API_CALL PFNGLGETINTEGER64VPROC glad_glGetInteger64v |
| GLAD_API_CALL PFNGLGETINTEGERI_VPROC glad_glGetIntegeri_v |
| GLAD_API_CALL PFNGLGETINTEGERVPROC glad_glGetIntegerv |
| GLAD_API_CALL PFNGLGETLIGHTFVPROC glad_glGetLightfv |
| GLAD_API_CALL PFNGLGETLIGHTIVPROC glad_glGetLightiv |
| GLAD_API_CALL PFNGLGETMAPDVPROC glad_glGetMapdv |
| GLAD_API_CALL PFNGLGETMAPFVPROC glad_glGetMapfv |
| GLAD_API_CALL PFNGLGETMAPIVPROC glad_glGetMapiv |
| GLAD_API_CALL PFNGLGETMATERIALFVPROC glad_glGetMaterialfv |
| GLAD_API_CALL PFNGLGETMATERIALIVPROC glad_glGetMaterialiv |
| GLAD_API_CALL PFNGLGETMULTISAMPLEFVPROC glad_glGetMultisamplefv |
| GLAD_API_CALL PFNGLGETNCOLORTABLEARBPROC glad_glGetnColorTableARB |
| GLAD_API_CALL PFNGLGETNCOMPRESSEDTEXIMAGEARBPROC glad_glGetnCompressedTexImageARB |
| GLAD_API_CALL PFNGLGETNCONVOLUTIONFILTERARBPROC glad_glGetnConvolutionFilterARB |
| GLAD_API_CALL PFNGLGETNHISTOGRAMARBPROC glad_glGetnHistogramARB |
| GLAD_API_CALL PFNGLGETNMAPDVARBPROC glad_glGetnMapdvARB |
| GLAD_API_CALL PFNGLGETNMAPFVARBPROC glad_glGetnMapfvARB |
| GLAD_API_CALL PFNGLGETNMAPIVARBPROC glad_glGetnMapivARB |
| GLAD_API_CALL PFNGLGETNMINMAXARBPROC glad_glGetnMinmaxARB |
| GLAD_API_CALL PFNGLGETNPIXELMAPFVARBPROC glad_glGetnPixelMapfvARB |
| GLAD_API_CALL PFNGLGETNPIXELMAPUIVARBPROC glad_glGetnPixelMapuivARB |
| GLAD_API_CALL PFNGLGETNPIXELMAPUSVARBPROC glad_glGetnPixelMapusvARB |
| GLAD_API_CALL PFNGLGETNPOLYGONSTIPPLEARBPROC glad_glGetnPolygonStippleARB |
| GLAD_API_CALL PFNGLGETNSEPARABLEFILTERARBPROC glad_glGetnSeparableFilterARB |
| GLAD_API_CALL PFNGLGETNTEXIMAGEARBPROC glad_glGetnTexImageARB |
| GLAD_API_CALL PFNGLGETNUNIFORMDVARBPROC glad_glGetnUniformdvARB |
| GLAD_API_CALL PFNGLGETNUNIFORMFVARBPROC glad_glGetnUniformfvARB |
| GLAD_API_CALL PFNGLGETNUNIFORMIVARBPROC glad_glGetnUniformivARB |
| GLAD_API_CALL PFNGLGETNUNIFORMUIVARBPROC glad_glGetnUniformuivARB |
| GLAD_API_CALL PFNGLGETOBJECTLABELPROC glad_glGetObjectLabel |
| GLAD_API_CALL PFNGLGETOBJECTPTRLABELPROC glad_glGetObjectPtrLabel |
| GLAD_API_CALL PFNGLGETPIXELMAPFVPROC glad_glGetPixelMapfv |
| GLAD_API_CALL PFNGLGETPIXELMAPUIVPROC glad_glGetPixelMapuiv |
| GLAD_API_CALL PFNGLGETPIXELMAPUSVPROC glad_glGetPixelMapusv |
| GLAD_API_CALL PFNGLGETPOINTERVPROC glad_glGetPointerv |
| GLAD_API_CALL PFNGLGETPOLYGONSTIPPLEPROC glad_glGetPolygonStipple |
| GLAD_API_CALL PFNGLGETPROGRAMINFOLOGPROC glad_glGetProgramInfoLog |
| GLAD_API_CALL PFNGLGETPROGRAMIVPROC glad_glGetProgramiv |
| GLAD_API_CALL PFNGLGETQUERYIVPROC glad_glGetQueryiv |
| GLAD_API_CALL PFNGLGETQUERYOBJECTI64VPROC glad_glGetQueryObjecti64v |
| GLAD_API_CALL PFNGLGETQUERYOBJECTIVPROC glad_glGetQueryObjectiv |
| GLAD_API_CALL PFNGLGETQUERYOBJECTUI64VPROC glad_glGetQueryObjectui64v |
| GLAD_API_CALL PFNGLGETQUERYOBJECTUIVPROC glad_glGetQueryObjectuiv |
| GLAD_API_CALL PFNGLGETRENDERBUFFERPARAMETERIVPROC glad_glGetRenderbufferParameteriv |
| GLAD_API_CALL PFNGLGETSAMPLERPARAMETERFVPROC glad_glGetSamplerParameterfv |
| GLAD_API_CALL PFNGLGETSAMPLERPARAMETERIIVPROC glad_glGetSamplerParameterIiv |
| GLAD_API_CALL PFNGLGETSAMPLERPARAMETERIUIVPROC glad_glGetSamplerParameterIuiv |
| GLAD_API_CALL PFNGLGETSAMPLERPARAMETERIVPROC glad_glGetSamplerParameteriv |
| GLAD_API_CALL PFNGLGETSHADERINFOLOGPROC glad_glGetShaderInfoLog |
| GLAD_API_CALL PFNGLGETSHADERIVPROC glad_glGetShaderiv |
| GLAD_API_CALL PFNGLGETSHADERSOURCEPROC glad_glGetShaderSource |
| GLAD_API_CALL PFNGLGETSTRINGPROC glad_glGetString |
| GLAD_API_CALL PFNGLGETSTRINGIPROC glad_glGetStringi |
| GLAD_API_CALL PFNGLGETSYNCIVPROC glad_glGetSynciv |
| GLAD_API_CALL PFNGLGETTEXENVFVPROC glad_glGetTexEnvfv |
| GLAD_API_CALL PFNGLGETTEXENVIVPROC glad_glGetTexEnviv |
| GLAD_API_CALL PFNGLGETTEXGENDVPROC glad_glGetTexGendv |
| GLAD_API_CALL PFNGLGETTEXGENFVPROC glad_glGetTexGenfv |
| GLAD_API_CALL PFNGLGETTEXGENIVPROC glad_glGetTexGeniv |
| GLAD_API_CALL PFNGLGETTEXIMAGEPROC glad_glGetTexImage |
| GLAD_API_CALL PFNGLGETTEXLEVELPARAMETERFVPROC glad_glGetTexLevelParameterfv |
| GLAD_API_CALL PFNGLGETTEXLEVELPARAMETERIVPROC glad_glGetTexLevelParameteriv |
| GLAD_API_CALL PFNGLGETTEXPARAMETERFVPROC glad_glGetTexParameterfv |
| GLAD_API_CALL PFNGLGETTEXPARAMETERIIVPROC glad_glGetTexParameterIiv |
| GLAD_API_CALL PFNGLGETTEXPARAMETERIUIVPROC glad_glGetTexParameterIuiv |
| GLAD_API_CALL PFNGLGETTEXPARAMETERIVPROC glad_glGetTexParameteriv |
| GLAD_API_CALL PFNGLGETTRANSFORMFEEDBACKVARYINGPROC glad_glGetTransformFeedbackVarying |
| GLAD_API_CALL PFNGLGETUNIFORMBLOCKINDEXPROC glad_glGetUniformBlockIndex |
| GLAD_API_CALL PFNGLGETUNIFORMFVPROC glad_glGetUniformfv |
| GLAD_API_CALL PFNGLGETUNIFORMINDICESPROC glad_glGetUniformIndices |
| GLAD_API_CALL PFNGLGETUNIFORMIVPROC glad_glGetUniformiv |
| GLAD_API_CALL PFNGLGETUNIFORMLOCATIONPROC glad_glGetUniformLocation |
| GLAD_API_CALL PFNGLGETUNIFORMUIVPROC glad_glGetUniformuiv |
| GLAD_API_CALL PFNGLGETVERTEXATTRIBDVPROC glad_glGetVertexAttribdv |
| GLAD_API_CALL PFNGLGETVERTEXATTRIBFVPROC glad_glGetVertexAttribfv |
| GLAD_API_CALL PFNGLGETVERTEXATTRIBIIVPROC glad_glGetVertexAttribIiv |
| GLAD_API_CALL PFNGLGETVERTEXATTRIBIUIVPROC glad_glGetVertexAttribIuiv |
| GLAD_API_CALL PFNGLGETVERTEXATTRIBIVPROC glad_glGetVertexAttribiv |
| GLAD_API_CALL PFNGLGETVERTEXATTRIBPOINTERVPROC glad_glGetVertexAttribPointerv |
| GLAD_API_CALL PFNGLHINTPROC glad_glHint |
| GLAD_API_CALL PFNGLINDEXDPROC glad_glIndexd |
| GLAD_API_CALL PFNGLINDEXDVPROC glad_glIndexdv |
| GLAD_API_CALL PFNGLINDEXFPROC glad_glIndexf |
| GLAD_API_CALL PFNGLINDEXFVPROC glad_glIndexfv |
| GLAD_API_CALL PFNGLINDEXIPROC glad_glIndexi |
| GLAD_API_CALL PFNGLINDEXIVPROC glad_glIndexiv |
| GLAD_API_CALL PFNGLINDEXMASKPROC glad_glIndexMask |
| GLAD_API_CALL PFNGLINDEXPOINTERPROC glad_glIndexPointer |
| GLAD_API_CALL PFNGLINDEXSPROC glad_glIndexs |
| GLAD_API_CALL PFNGLINDEXSVPROC glad_glIndexsv |
| GLAD_API_CALL PFNGLINDEXUBPROC glad_glIndexub |
| GLAD_API_CALL PFNGLINDEXUBVPROC glad_glIndexubv |
| GLAD_API_CALL PFNGLINITNAMESPROC glad_glInitNames |
| GLAD_API_CALL PFNGLINTERLEAVEDARRAYSPROC glad_glInterleavedArrays |
| GLAD_API_CALL PFNGLISBUFFERPROC glad_glIsBuffer |
| GLAD_API_CALL PFNGLISENABLEDPROC glad_glIsEnabled |
| GLAD_API_CALL PFNGLISENABLEDIPROC glad_glIsEnabledi |
| GLAD_API_CALL PFNGLISFRAMEBUFFERPROC glad_glIsFramebuffer |
| GLAD_API_CALL PFNGLISLISTPROC glad_glIsList |
| GLAD_API_CALL PFNGLISPROGRAMPROC glad_glIsProgram |
| GLAD_API_CALL PFNGLISQUERYPROC glad_glIsQuery |
| GLAD_API_CALL PFNGLISRENDERBUFFERPROC glad_glIsRenderbuffer |
| GLAD_API_CALL PFNGLISSAMPLERPROC glad_glIsSampler |
| GLAD_API_CALL PFNGLISSHADERPROC glad_glIsShader |
| GLAD_API_CALL PFNGLISSYNCPROC glad_glIsSync |
| GLAD_API_CALL PFNGLISTEXTUREPROC glad_glIsTexture |
| GLAD_API_CALL PFNGLISVERTEXARRAYPROC glad_glIsVertexArray |
| GLAD_API_CALL PFNGLLIGHTFPROC glad_glLightf |
| GLAD_API_CALL PFNGLLIGHTFVPROC glad_glLightfv |
| GLAD_API_CALL PFNGLLIGHTIPROC glad_glLighti |
| GLAD_API_CALL PFNGLLIGHTIVPROC glad_glLightiv |
| GLAD_API_CALL PFNGLLIGHTMODELFPROC glad_glLightModelf |
| GLAD_API_CALL PFNGLLIGHTMODELFVPROC glad_glLightModelfv |
| GLAD_API_CALL PFNGLLIGHTMODELIPROC glad_glLightModeli |
| GLAD_API_CALL PFNGLLIGHTMODELIVPROC glad_glLightModeliv |
| GLAD_API_CALL PFNGLLINESTIPPLEPROC glad_glLineStipple |
| GLAD_API_CALL PFNGLLINEWIDTHPROC glad_glLineWidth |
| GLAD_API_CALL PFNGLLINKPROGRAMPROC glad_glLinkProgram |
| GLAD_API_CALL PFNGLLISTBASEPROC glad_glListBase |
| GLAD_API_CALL PFNGLLOADIDENTITYPROC glad_glLoadIdentity |
| GLAD_API_CALL PFNGLLOADMATRIXDPROC glad_glLoadMatrixd |
| GLAD_API_CALL PFNGLLOADMATRIXFPROC glad_glLoadMatrixf |
| GLAD_API_CALL PFNGLLOADNAMEPROC glad_glLoadName |
| GLAD_API_CALL PFNGLLOADTRANSPOSEMATRIXDPROC glad_glLoadTransposeMatrixd |
| GLAD_API_CALL PFNGLLOADTRANSPOSEMATRIXFPROC glad_glLoadTransposeMatrixf |
| GLAD_API_CALL PFNGLLOGICOPPROC glad_glLogicOp |
| GLAD_API_CALL PFNGLMAP1DPROC glad_glMap1d |
| GLAD_API_CALL PFNGLMAP1FPROC glad_glMap1f |
| GLAD_API_CALL PFNGLMAP2DPROC glad_glMap2d |
| GLAD_API_CALL PFNGLMAP2FPROC glad_glMap2f |
| GLAD_API_CALL PFNGLMAPBUFFERPROC glad_glMapBuffer |
| GLAD_API_CALL PFNGLMAPBUFFERRANGEPROC glad_glMapBufferRange |
| GLAD_API_CALL PFNGLMAPGRID1DPROC glad_glMapGrid1d |
| GLAD_API_CALL PFNGLMAPGRID1FPROC glad_glMapGrid1f |
| GLAD_API_CALL PFNGLMAPGRID2DPROC glad_glMapGrid2d |
| GLAD_API_CALL PFNGLMAPGRID2FPROC glad_glMapGrid2f |
| GLAD_API_CALL PFNGLMATERIALFPROC glad_glMaterialf |
| GLAD_API_CALL PFNGLMATERIALFVPROC glad_glMaterialfv |
| GLAD_API_CALL PFNGLMATERIALIPROC glad_glMateriali |
| GLAD_API_CALL PFNGLMATERIALIVPROC glad_glMaterialiv |
| GLAD_API_CALL PFNGLMATRIXMODEPROC glad_glMatrixMode |
| GLAD_API_CALL PFNGLMULTIDRAWARRAYSPROC glad_glMultiDrawArrays |
| GLAD_API_CALL PFNGLMULTIDRAWELEMENTSPROC glad_glMultiDrawElements |
| GLAD_API_CALL PFNGLMULTIDRAWELEMENTSBASEVERTEXPROC glad_glMultiDrawElementsBaseVertex |
| GLAD_API_CALL PFNGLMULTITEXCOORD1DPROC glad_glMultiTexCoord1d |
| GLAD_API_CALL PFNGLMULTITEXCOORD1DVPROC glad_glMultiTexCoord1dv |
| GLAD_API_CALL PFNGLMULTITEXCOORD1FPROC glad_glMultiTexCoord1f |
| GLAD_API_CALL PFNGLMULTITEXCOORD1FVPROC glad_glMultiTexCoord1fv |
| GLAD_API_CALL PFNGLMULTITEXCOORD1IPROC glad_glMultiTexCoord1i |
| GLAD_API_CALL PFNGLMULTITEXCOORD1IVPROC glad_glMultiTexCoord1iv |
| GLAD_API_CALL PFNGLMULTITEXCOORD1SPROC glad_glMultiTexCoord1s |
| GLAD_API_CALL PFNGLMULTITEXCOORD1SVPROC glad_glMultiTexCoord1sv |
| GLAD_API_CALL PFNGLMULTITEXCOORD2DPROC glad_glMultiTexCoord2d |
| GLAD_API_CALL PFNGLMULTITEXCOORD2DVPROC glad_glMultiTexCoord2dv |
| GLAD_API_CALL PFNGLMULTITEXCOORD2FPROC glad_glMultiTexCoord2f |
| GLAD_API_CALL PFNGLMULTITEXCOORD2FVPROC glad_glMultiTexCoord2fv |
| GLAD_API_CALL PFNGLMULTITEXCOORD2IPROC glad_glMultiTexCoord2i |
| GLAD_API_CALL PFNGLMULTITEXCOORD2IVPROC glad_glMultiTexCoord2iv |
| GLAD_API_CALL PFNGLMULTITEXCOORD2SPROC glad_glMultiTexCoord2s |
| GLAD_API_CALL PFNGLMULTITEXCOORD2SVPROC glad_glMultiTexCoord2sv |
| GLAD_API_CALL PFNGLMULTITEXCOORD3DPROC glad_glMultiTexCoord3d |
| GLAD_API_CALL PFNGLMULTITEXCOORD3DVPROC glad_glMultiTexCoord3dv |
| GLAD_API_CALL PFNGLMULTITEXCOORD3FPROC glad_glMultiTexCoord3f |
| GLAD_API_CALL PFNGLMULTITEXCOORD3FVPROC glad_glMultiTexCoord3fv |
| GLAD_API_CALL PFNGLMULTITEXCOORD3IPROC glad_glMultiTexCoord3i |
| GLAD_API_CALL PFNGLMULTITEXCOORD3IVPROC glad_glMultiTexCoord3iv |
| GLAD_API_CALL PFNGLMULTITEXCOORD3SPROC glad_glMultiTexCoord3s |
| GLAD_API_CALL PFNGLMULTITEXCOORD3SVPROC glad_glMultiTexCoord3sv |
| GLAD_API_CALL PFNGLMULTITEXCOORD4DPROC glad_glMultiTexCoord4d |
| GLAD_API_CALL PFNGLMULTITEXCOORD4DVPROC glad_glMultiTexCoord4dv |
| GLAD_API_CALL PFNGLMULTITEXCOORD4FPROC glad_glMultiTexCoord4f |
| GLAD_API_CALL PFNGLMULTITEXCOORD4FVPROC glad_glMultiTexCoord4fv |
| GLAD_API_CALL PFNGLMULTITEXCOORD4IPROC glad_glMultiTexCoord4i |
| GLAD_API_CALL PFNGLMULTITEXCOORD4IVPROC glad_glMultiTexCoord4iv |
| GLAD_API_CALL PFNGLMULTITEXCOORD4SPROC glad_glMultiTexCoord4s |
| GLAD_API_CALL PFNGLMULTITEXCOORD4SVPROC glad_glMultiTexCoord4sv |
| GLAD_API_CALL PFNGLMULTITEXCOORDP1UIPROC glad_glMultiTexCoordP1ui |
| GLAD_API_CALL PFNGLMULTITEXCOORDP1UIVPROC glad_glMultiTexCoordP1uiv |
| GLAD_API_CALL PFNGLMULTITEXCOORDP2UIPROC glad_glMultiTexCoordP2ui |
| GLAD_API_CALL PFNGLMULTITEXCOORDP2UIVPROC glad_glMultiTexCoordP2uiv |
| GLAD_API_CALL PFNGLMULTITEXCOORDP3UIPROC glad_glMultiTexCoordP3ui |
| GLAD_API_CALL PFNGLMULTITEXCOORDP3UIVPROC glad_glMultiTexCoordP3uiv |
| GLAD_API_CALL PFNGLMULTITEXCOORDP4UIPROC glad_glMultiTexCoordP4ui |
| GLAD_API_CALL PFNGLMULTITEXCOORDP4UIVPROC glad_glMultiTexCoordP4uiv |
| GLAD_API_CALL PFNGLMULTMATRIXDPROC glad_glMultMatrixd |
| GLAD_API_CALL PFNGLMULTMATRIXFPROC glad_glMultMatrixf |
| GLAD_API_CALL PFNGLMULTTRANSPOSEMATRIXDPROC glad_glMultTransposeMatrixd |
| GLAD_API_CALL PFNGLMULTTRANSPOSEMATRIXFPROC glad_glMultTransposeMatrixf |
| GLAD_API_CALL PFNGLNEWLISTPROC glad_glNewList |
| GLAD_API_CALL PFNGLNORMAL3BPROC glad_glNormal3b |
| GLAD_API_CALL PFNGLNORMAL3BVPROC glad_glNormal3bv |
| GLAD_API_CALL PFNGLNORMAL3DPROC glad_glNormal3d |
| GLAD_API_CALL PFNGLNORMAL3DVPROC glad_glNormal3dv |
| GLAD_API_CALL PFNGLNORMAL3FPROC glad_glNormal3f |
| GLAD_API_CALL PFNGLNORMAL3FVPROC glad_glNormal3fv |
| GLAD_API_CALL PFNGLNORMAL3IPROC glad_glNormal3i |
| GLAD_API_CALL PFNGLNORMAL3IVPROC glad_glNormal3iv |
| GLAD_API_CALL PFNGLNORMAL3SPROC glad_glNormal3s |
| GLAD_API_CALL PFNGLNORMAL3SVPROC glad_glNormal3sv |
| GLAD_API_CALL PFNGLNORMALP3UIPROC glad_glNormalP3ui |
| GLAD_API_CALL PFNGLNORMALP3UIVPROC glad_glNormalP3uiv |
| GLAD_API_CALL PFNGLNORMALPOINTERPROC glad_glNormalPointer |
| GLAD_API_CALL PFNGLOBJECTLABELPROC glad_glObjectLabel |
| GLAD_API_CALL PFNGLOBJECTPTRLABELPROC glad_glObjectPtrLabel |
| GLAD_API_CALL PFNGLORTHOPROC glad_glOrtho |
| GLAD_API_CALL PFNGLPASSTHROUGHPROC glad_glPassThrough |
| GLAD_API_CALL PFNGLPIXELMAPFVPROC glad_glPixelMapfv |
| GLAD_API_CALL PFNGLPIXELMAPUIVPROC glad_glPixelMapuiv |
| GLAD_API_CALL PFNGLPIXELMAPUSVPROC glad_glPixelMapusv |
| GLAD_API_CALL PFNGLPIXELSTOREFPROC glad_glPixelStoref |
| GLAD_API_CALL PFNGLPIXELSTOREIPROC glad_glPixelStorei |
| GLAD_API_CALL PFNGLPIXELTRANSFERFPROC glad_glPixelTransferf |
| GLAD_API_CALL PFNGLPIXELTRANSFERIPROC glad_glPixelTransferi |
| GLAD_API_CALL PFNGLPIXELZOOMPROC glad_glPixelZoom |
| GLAD_API_CALL PFNGLPOINTPARAMETERFPROC glad_glPointParameterf |
| GLAD_API_CALL PFNGLPOINTPARAMETERFVPROC glad_glPointParameterfv |
| GLAD_API_CALL PFNGLPOINTPARAMETERIPROC glad_glPointParameteri |
| GLAD_API_CALL PFNGLPOINTPARAMETERIVPROC glad_glPointParameteriv |
| GLAD_API_CALL PFNGLPOINTSIZEPROC glad_glPointSize |
| GLAD_API_CALL PFNGLPOLYGONMODEPROC glad_glPolygonMode |
| GLAD_API_CALL PFNGLPOLYGONOFFSETPROC glad_glPolygonOffset |
| GLAD_API_CALL PFNGLPOLYGONSTIPPLEPROC glad_glPolygonStipple |
| GLAD_API_CALL PFNGLPOPATTRIBPROC glad_glPopAttrib |
| GLAD_API_CALL PFNGLPOPCLIENTATTRIBPROC glad_glPopClientAttrib |
| GLAD_API_CALL PFNGLPOPDEBUGGROUPPROC glad_glPopDebugGroup |
| GLAD_API_CALL PFNGLPOPMATRIXPROC glad_glPopMatrix |
| GLAD_API_CALL PFNGLPOPNAMEPROC glad_glPopName |
| GLAD_API_CALL PFNGLPRIMITIVERESTARTINDEXPROC glad_glPrimitiveRestartIndex |
| GLAD_API_CALL PFNGLPRIORITIZETEXTURESPROC glad_glPrioritizeTextures |
| GLAD_API_CALL PFNGLPROVOKINGVERTEXPROC glad_glProvokingVertex |
| GLAD_API_CALL PFNGLPUSHATTRIBPROC glad_glPushAttrib |
| GLAD_API_CALL PFNGLPUSHCLIENTATTRIBPROC glad_glPushClientAttrib |
| GLAD_API_CALL PFNGLPUSHDEBUGGROUPPROC glad_glPushDebugGroup |
| GLAD_API_CALL PFNGLPUSHMATRIXPROC glad_glPushMatrix |
| GLAD_API_CALL PFNGLPUSHNAMEPROC glad_glPushName |
| GLAD_API_CALL PFNGLQUERYCOUNTERPROC glad_glQueryCounter |
| GLAD_API_CALL PFNGLRASTERPOS2DPROC glad_glRasterPos2d |
| GLAD_API_CALL PFNGLRASTERPOS2DVPROC glad_glRasterPos2dv |
| GLAD_API_CALL PFNGLRASTERPOS2FPROC glad_glRasterPos2f |
| GLAD_API_CALL PFNGLRASTERPOS2FVPROC glad_glRasterPos2fv |
| GLAD_API_CALL PFNGLRASTERPOS2IPROC glad_glRasterPos2i |
| GLAD_API_CALL PFNGLRASTERPOS2IVPROC glad_glRasterPos2iv |
| GLAD_API_CALL PFNGLRASTERPOS2SPROC glad_glRasterPos2s |
| GLAD_API_CALL PFNGLRASTERPOS2SVPROC glad_glRasterPos2sv |
| GLAD_API_CALL PFNGLRASTERPOS3DPROC glad_glRasterPos3d |
| GLAD_API_CALL PFNGLRASTERPOS3DVPROC glad_glRasterPos3dv |
| GLAD_API_CALL PFNGLRASTERPOS3FPROC glad_glRasterPos3f |
| GLAD_API_CALL PFNGLRASTERPOS3FVPROC glad_glRasterPos3fv |
| GLAD_API_CALL PFNGLRASTERPOS3IPROC glad_glRasterPos3i |
| GLAD_API_CALL PFNGLRASTERPOS3IVPROC glad_glRasterPos3iv |
| GLAD_API_CALL PFNGLRASTERPOS3SPROC glad_glRasterPos3s |
| GLAD_API_CALL PFNGLRASTERPOS3SVPROC glad_glRasterPos3sv |
| GLAD_API_CALL PFNGLRASTERPOS4DPROC glad_glRasterPos4d |
| GLAD_API_CALL PFNGLRASTERPOS4DVPROC glad_glRasterPos4dv |
| GLAD_API_CALL PFNGLRASTERPOS4FPROC glad_glRasterPos4f |
| GLAD_API_CALL PFNGLRASTERPOS4FVPROC glad_glRasterPos4fv |
| GLAD_API_CALL PFNGLRASTERPOS4IPROC glad_glRasterPos4i |
| GLAD_API_CALL PFNGLRASTERPOS4IVPROC glad_glRasterPos4iv |
| GLAD_API_CALL PFNGLRASTERPOS4SPROC glad_glRasterPos4s |
| GLAD_API_CALL PFNGLRASTERPOS4SVPROC glad_glRasterPos4sv |
| GLAD_API_CALL PFNGLREADBUFFERPROC glad_glReadBuffer |
| GLAD_API_CALL PFNGLREADNPIXELSARBPROC glad_glReadnPixelsARB |
| GLAD_API_CALL PFNGLREADPIXELSPROC glad_glReadPixels |
| GLAD_API_CALL PFNGLRECTDPROC glad_glRectd |
| GLAD_API_CALL PFNGLRECTDVPROC glad_glRectdv |
| GLAD_API_CALL PFNGLRECTFPROC glad_glRectf |
| GLAD_API_CALL PFNGLRECTFVPROC glad_glRectfv |
| GLAD_API_CALL PFNGLRECTIPROC glad_glRecti |
| GLAD_API_CALL PFNGLRECTIVPROC glad_glRectiv |
| GLAD_API_CALL PFNGLRECTSPROC glad_glRects |
| GLAD_API_CALL PFNGLRECTSVPROC glad_glRectsv |
| GLAD_API_CALL PFNGLRENDERBUFFERSTORAGEPROC glad_glRenderbufferStorage |
| GLAD_API_CALL PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC glad_glRenderbufferStorageMultisample |
| GLAD_API_CALL PFNGLRENDERMODEPROC glad_glRenderMode |
| GLAD_API_CALL PFNGLROTATEDPROC glad_glRotated |
| GLAD_API_CALL PFNGLROTATEFPROC glad_glRotatef |
| GLAD_API_CALL PFNGLSAMPLECOVERAGEPROC glad_glSampleCoverage |
| GLAD_API_CALL PFNGLSAMPLECOVERAGEARBPROC glad_glSampleCoverageARB |
| GLAD_API_CALL PFNGLSAMPLEMASKIPROC glad_glSampleMaski |
| GLAD_API_CALL PFNGLSAMPLERPARAMETERFPROC glad_glSamplerParameterf |
| GLAD_API_CALL PFNGLSAMPLERPARAMETERFVPROC glad_glSamplerParameterfv |
| GLAD_API_CALL PFNGLSAMPLERPARAMETERIPROC glad_glSamplerParameteri |
| GLAD_API_CALL PFNGLSAMPLERPARAMETERIIVPROC glad_glSamplerParameterIiv |
| GLAD_API_CALL PFNGLSAMPLERPARAMETERIUIVPROC glad_glSamplerParameterIuiv |
| GLAD_API_CALL PFNGLSAMPLERPARAMETERIVPROC glad_glSamplerParameteriv |
| GLAD_API_CALL PFNGLSCALEDPROC glad_glScaled |
| GLAD_API_CALL PFNGLSCALEFPROC glad_glScalef |
| GLAD_API_CALL PFNGLSCISSORPROC glad_glScissor |
| GLAD_API_CALL PFNGLSECONDARYCOLOR3BPROC glad_glSecondaryColor3b |
| GLAD_API_CALL PFNGLSECONDARYCOLOR3BVPROC glad_glSecondaryColor3bv |
| GLAD_API_CALL PFNGLSECONDARYCOLOR3DPROC glad_glSecondaryColor3d |
| GLAD_API_CALL PFNGLSECONDARYCOLOR3DVPROC glad_glSecondaryColor3dv |
| GLAD_API_CALL PFNGLSECONDARYCOLOR3FPROC glad_glSecondaryColor3f |
| GLAD_API_CALL PFNGLSECONDARYCOLOR3FVPROC glad_glSecondaryColor3fv |
| GLAD_API_CALL PFNGLSECONDARYCOLOR3IPROC glad_glSecondaryColor3i |
| GLAD_API_CALL PFNGLSECONDARYCOLOR3IVPROC glad_glSecondaryColor3iv |
| GLAD_API_CALL PFNGLSECONDARYCOLOR3SPROC glad_glSecondaryColor3s |
| GLAD_API_CALL PFNGLSECONDARYCOLOR3SVPROC glad_glSecondaryColor3sv |
| GLAD_API_CALL PFNGLSECONDARYCOLOR3UBPROC glad_glSecondaryColor3ub |
| GLAD_API_CALL PFNGLSECONDARYCOLOR3UBVPROC glad_glSecondaryColor3ubv |
| GLAD_API_CALL PFNGLSECONDARYCOLOR3UIPROC glad_glSecondaryColor3ui |
| GLAD_API_CALL PFNGLSECONDARYCOLOR3UIVPROC glad_glSecondaryColor3uiv |
| GLAD_API_CALL PFNGLSECONDARYCOLOR3USPROC glad_glSecondaryColor3us |
| GLAD_API_CALL PFNGLSECONDARYCOLOR3USVPROC glad_glSecondaryColor3usv |
| GLAD_API_CALL PFNGLSECONDARYCOLORP3UIPROC glad_glSecondaryColorP3ui |
| GLAD_API_CALL PFNGLSECONDARYCOLORP3UIVPROC glad_glSecondaryColorP3uiv |
| GLAD_API_CALL PFNGLSECONDARYCOLORPOINTERPROC glad_glSecondaryColorPointer |
| GLAD_API_CALL PFNGLSELECTBUFFERPROC glad_glSelectBuffer |
| GLAD_API_CALL PFNGLSHADEMODELPROC glad_glShadeModel |
| GLAD_API_CALL PFNGLSHADERSOURCEPROC glad_glShaderSource |
| GLAD_API_CALL PFNGLSTENCILFUNCPROC glad_glStencilFunc |
| GLAD_API_CALL PFNGLSTENCILFUNCSEPARATEPROC glad_glStencilFuncSeparate |
| GLAD_API_CALL PFNGLSTENCILMASKPROC glad_glStencilMask |
| GLAD_API_CALL PFNGLSTENCILMASKSEPARATEPROC glad_glStencilMaskSeparate |
| GLAD_API_CALL PFNGLSTENCILOPPROC glad_glStencilOp |
| GLAD_API_CALL PFNGLSTENCILOPSEPARATEPROC glad_glStencilOpSeparate |
| GLAD_API_CALL PFNGLTEXBUFFERPROC glad_glTexBuffer |
| GLAD_API_CALL PFNGLTEXCOORD1DPROC glad_glTexCoord1d |
| GLAD_API_CALL PFNGLTEXCOORD1DVPROC glad_glTexCoord1dv |
| GLAD_API_CALL PFNGLTEXCOORD1FPROC glad_glTexCoord1f |
| GLAD_API_CALL PFNGLTEXCOORD1FVPROC glad_glTexCoord1fv |
| GLAD_API_CALL PFNGLTEXCOORD1IPROC glad_glTexCoord1i |
| GLAD_API_CALL PFNGLTEXCOORD1IVPROC glad_glTexCoord1iv |
| GLAD_API_CALL PFNGLTEXCOORD1SPROC glad_glTexCoord1s |
| GLAD_API_CALL PFNGLTEXCOORD1SVPROC glad_glTexCoord1sv |
| GLAD_API_CALL PFNGLTEXCOORD2DPROC glad_glTexCoord2d |
| GLAD_API_CALL PFNGLTEXCOORD2DVPROC glad_glTexCoord2dv |
| GLAD_API_CALL PFNGLTEXCOORD2FPROC glad_glTexCoord2f |
| GLAD_API_CALL PFNGLTEXCOORD2FVPROC glad_glTexCoord2fv |
| GLAD_API_CALL PFNGLTEXCOORD2IPROC glad_glTexCoord2i |
| GLAD_API_CALL PFNGLTEXCOORD2IVPROC glad_glTexCoord2iv |
| GLAD_API_CALL PFNGLTEXCOORD2SPROC glad_glTexCoord2s |
| GLAD_API_CALL PFNGLTEXCOORD2SVPROC glad_glTexCoord2sv |
| GLAD_API_CALL PFNGLTEXCOORD3DPROC glad_glTexCoord3d |
| GLAD_API_CALL PFNGLTEXCOORD3DVPROC glad_glTexCoord3dv |
| GLAD_API_CALL PFNGLTEXCOORD3FPROC glad_glTexCoord3f |
| GLAD_API_CALL PFNGLTEXCOORD3FVPROC glad_glTexCoord3fv |
| GLAD_API_CALL PFNGLTEXCOORD3IPROC glad_glTexCoord3i |
| GLAD_API_CALL PFNGLTEXCOORD3IVPROC glad_glTexCoord3iv |
| GLAD_API_CALL PFNGLTEXCOORD3SPROC glad_glTexCoord3s |
| GLAD_API_CALL PFNGLTEXCOORD3SVPROC glad_glTexCoord3sv |
| GLAD_API_CALL PFNGLTEXCOORD4DPROC glad_glTexCoord4d |
| GLAD_API_CALL PFNGLTEXCOORD4DVPROC glad_glTexCoord4dv |
| GLAD_API_CALL PFNGLTEXCOORD4FPROC glad_glTexCoord4f |
| GLAD_API_CALL PFNGLTEXCOORD4FVPROC glad_glTexCoord4fv |
| GLAD_API_CALL PFNGLTEXCOORD4IPROC glad_glTexCoord4i |
| GLAD_API_CALL PFNGLTEXCOORD4IVPROC glad_glTexCoord4iv |
| GLAD_API_CALL PFNGLTEXCOORD4SPROC glad_glTexCoord4s |
| GLAD_API_CALL PFNGLTEXCOORD4SVPROC glad_glTexCoord4sv |
| GLAD_API_CALL PFNGLTEXCOORDP1UIPROC glad_glTexCoordP1ui |
| GLAD_API_CALL PFNGLTEXCOORDP1UIVPROC glad_glTexCoordP1uiv |
| GLAD_API_CALL PFNGLTEXCOORDP2UIPROC glad_glTexCoordP2ui |
| GLAD_API_CALL PFNGLTEXCOORDP2UIVPROC glad_glTexCoordP2uiv |
| GLAD_API_CALL PFNGLTEXCOORDP3UIPROC glad_glTexCoordP3ui |
| GLAD_API_CALL PFNGLTEXCOORDP3UIVPROC glad_glTexCoordP3uiv |
| GLAD_API_CALL PFNGLTEXCOORDP4UIPROC glad_glTexCoordP4ui |
| GLAD_API_CALL PFNGLTEXCOORDP4UIVPROC glad_glTexCoordP4uiv |
| GLAD_API_CALL PFNGLTEXCOORDPOINTERPROC glad_glTexCoordPointer |
| GLAD_API_CALL PFNGLTEXENVFPROC glad_glTexEnvf |
| GLAD_API_CALL PFNGLTEXENVFVPROC glad_glTexEnvfv |
| GLAD_API_CALL PFNGLTEXENVIPROC glad_glTexEnvi |
| GLAD_API_CALL PFNGLTEXENVIVPROC glad_glTexEnviv |
| GLAD_API_CALL PFNGLTEXGENDPROC glad_glTexGend |
| GLAD_API_CALL PFNGLTEXGENDVPROC glad_glTexGendv |
| GLAD_API_CALL PFNGLTEXGENFPROC glad_glTexGenf |
| GLAD_API_CALL PFNGLTEXGENFVPROC glad_glTexGenfv |
| GLAD_API_CALL PFNGLTEXGENIPROC glad_glTexGeni |
| GLAD_API_CALL PFNGLTEXGENIVPROC glad_glTexGeniv |
| GLAD_API_CALL PFNGLTEXIMAGE1DPROC glad_glTexImage1D |
| GLAD_API_CALL PFNGLTEXIMAGE2DPROC glad_glTexImage2D |
| GLAD_API_CALL PFNGLTEXIMAGE2DMULTISAMPLEPROC glad_glTexImage2DMultisample |
| GLAD_API_CALL PFNGLTEXIMAGE3DPROC glad_glTexImage3D |
| GLAD_API_CALL PFNGLTEXIMAGE3DMULTISAMPLEPROC glad_glTexImage3DMultisample |
| GLAD_API_CALL PFNGLTEXPARAMETERFPROC glad_glTexParameterf |
| GLAD_API_CALL PFNGLTEXPARAMETERFVPROC glad_glTexParameterfv |
| GLAD_API_CALL PFNGLTEXPARAMETERIPROC glad_glTexParameteri |
| GLAD_API_CALL PFNGLTEXPARAMETERIIVPROC glad_glTexParameterIiv |
| GLAD_API_CALL PFNGLTEXPARAMETERIUIVPROC glad_glTexParameterIuiv |
| GLAD_API_CALL PFNGLTEXPARAMETERIVPROC glad_glTexParameteriv |
| GLAD_API_CALL PFNGLTEXSUBIMAGE1DPROC glad_glTexSubImage1D |
| GLAD_API_CALL PFNGLTEXSUBIMAGE2DPROC glad_glTexSubImage2D |
| GLAD_API_CALL PFNGLTEXSUBIMAGE3DPROC glad_glTexSubImage3D |
| GLAD_API_CALL PFNGLTRANSFORMFEEDBACKVARYINGSPROC glad_glTransformFeedbackVaryings |
| GLAD_API_CALL PFNGLTRANSLATEDPROC glad_glTranslated |
| GLAD_API_CALL PFNGLTRANSLATEFPROC glad_glTranslatef |
| GLAD_API_CALL PFNGLUNIFORM1FPROC glad_glUniform1f |
| GLAD_API_CALL PFNGLUNIFORM1FVPROC glad_glUniform1fv |
| GLAD_API_CALL PFNGLUNIFORM1IPROC glad_glUniform1i |
| GLAD_API_CALL PFNGLUNIFORM1IVPROC glad_glUniform1iv |
| GLAD_API_CALL PFNGLUNIFORM1UIPROC glad_glUniform1ui |
| GLAD_API_CALL PFNGLUNIFORM1UIVPROC glad_glUniform1uiv |
| GLAD_API_CALL PFNGLUNIFORM2FPROC glad_glUniform2f |
| GLAD_API_CALL PFNGLUNIFORM2FVPROC glad_glUniform2fv |
| GLAD_API_CALL PFNGLUNIFORM2IPROC glad_glUniform2i |
| GLAD_API_CALL PFNGLUNIFORM2IVPROC glad_glUniform2iv |
| GLAD_API_CALL PFNGLUNIFORM2UIPROC glad_glUniform2ui |
| GLAD_API_CALL PFNGLUNIFORM2UIVPROC glad_glUniform2uiv |
| GLAD_API_CALL PFNGLUNIFORM3FPROC glad_glUniform3f |
| GLAD_API_CALL PFNGLUNIFORM3FVPROC glad_glUniform3fv |
| GLAD_API_CALL PFNGLUNIFORM3IPROC glad_glUniform3i |
| GLAD_API_CALL PFNGLUNIFORM3IVPROC glad_glUniform3iv |
| GLAD_API_CALL PFNGLUNIFORM3UIPROC glad_glUniform3ui |
| GLAD_API_CALL PFNGLUNIFORM3UIVPROC glad_glUniform3uiv |
| GLAD_API_CALL PFNGLUNIFORM4FPROC glad_glUniform4f |
| GLAD_API_CALL PFNGLUNIFORM4FVPROC glad_glUniform4fv |
| GLAD_API_CALL PFNGLUNIFORM4IPROC glad_glUniform4i |
| GLAD_API_CALL PFNGLUNIFORM4IVPROC glad_glUniform4iv |
| GLAD_API_CALL PFNGLUNIFORM4UIPROC glad_glUniform4ui |
| GLAD_API_CALL PFNGLUNIFORM4UIVPROC glad_glUniform4uiv |
| GLAD_API_CALL PFNGLUNIFORMBLOCKBINDINGPROC glad_glUniformBlockBinding |
| GLAD_API_CALL PFNGLUNIFORMMATRIX2FVPROC glad_glUniformMatrix2fv |
| GLAD_API_CALL PFNGLUNIFORMMATRIX2X3FVPROC glad_glUniformMatrix2x3fv |
| GLAD_API_CALL PFNGLUNIFORMMATRIX2X4FVPROC glad_glUniformMatrix2x4fv |
| GLAD_API_CALL PFNGLUNIFORMMATRIX3FVPROC glad_glUniformMatrix3fv |
| GLAD_API_CALL PFNGLUNIFORMMATRIX3X2FVPROC glad_glUniformMatrix3x2fv |
| GLAD_API_CALL PFNGLUNIFORMMATRIX3X4FVPROC glad_glUniformMatrix3x4fv |
| GLAD_API_CALL PFNGLUNIFORMMATRIX4FVPROC glad_glUniformMatrix4fv |
| GLAD_API_CALL PFNGLUNIFORMMATRIX4X2FVPROC glad_glUniformMatrix4x2fv |
| GLAD_API_CALL PFNGLUNIFORMMATRIX4X3FVPROC glad_glUniformMatrix4x3fv |
| GLAD_API_CALL PFNGLUNMAPBUFFERPROC glad_glUnmapBuffer |
| GLAD_API_CALL PFNGLUSEPROGRAMPROC glad_glUseProgram |
| GLAD_API_CALL PFNGLVALIDATEPROGRAMPROC glad_glValidateProgram |
| GLAD_API_CALL PFNGLVERTEX2DPROC glad_glVertex2d |
| GLAD_API_CALL PFNGLVERTEX2DVPROC glad_glVertex2dv |
| GLAD_API_CALL PFNGLVERTEX2FPROC glad_glVertex2f |
| GLAD_API_CALL PFNGLVERTEX2FVPROC glad_glVertex2fv |
| GLAD_API_CALL PFNGLVERTEX2IPROC glad_glVertex2i |
| GLAD_API_CALL PFNGLVERTEX2IVPROC glad_glVertex2iv |
| GLAD_API_CALL PFNGLVERTEX2SPROC glad_glVertex2s |
| GLAD_API_CALL PFNGLVERTEX2SVPROC glad_glVertex2sv |
| GLAD_API_CALL PFNGLVERTEX3DPROC glad_glVertex3d |
| GLAD_API_CALL PFNGLVERTEX3DVPROC glad_glVertex3dv |
| GLAD_API_CALL PFNGLVERTEX3FPROC glad_glVertex3f |
| GLAD_API_CALL PFNGLVERTEX3FVPROC glad_glVertex3fv |
| GLAD_API_CALL PFNGLVERTEX3IPROC glad_glVertex3i |
| GLAD_API_CALL PFNGLVERTEX3IVPROC glad_glVertex3iv |
| GLAD_API_CALL PFNGLVERTEX3SPROC glad_glVertex3s |
| GLAD_API_CALL PFNGLVERTEX3SVPROC glad_glVertex3sv |
| GLAD_API_CALL PFNGLVERTEX4DPROC glad_glVertex4d |
| GLAD_API_CALL PFNGLVERTEX4DVPROC glad_glVertex4dv |
| GLAD_API_CALL PFNGLVERTEX4FPROC glad_glVertex4f |
| GLAD_API_CALL PFNGLVERTEX4FVPROC glad_glVertex4fv |
| GLAD_API_CALL PFNGLVERTEX4IPROC glad_glVertex4i |
| GLAD_API_CALL PFNGLVERTEX4IVPROC glad_glVertex4iv |
| GLAD_API_CALL PFNGLVERTEX4SPROC glad_glVertex4s |
| GLAD_API_CALL PFNGLVERTEX4SVPROC glad_glVertex4sv |
| GLAD_API_CALL PFNGLVERTEXATTRIB1DPROC glad_glVertexAttrib1d |
| GLAD_API_CALL PFNGLVERTEXATTRIB1DVPROC glad_glVertexAttrib1dv |
| GLAD_API_CALL PFNGLVERTEXATTRIB1FPROC glad_glVertexAttrib1f |
| GLAD_API_CALL PFNGLVERTEXATTRIB1FVPROC glad_glVertexAttrib1fv |
| GLAD_API_CALL PFNGLVERTEXATTRIB1SPROC glad_glVertexAttrib1s |
| GLAD_API_CALL PFNGLVERTEXATTRIB1SVPROC glad_glVertexAttrib1sv |
| GLAD_API_CALL PFNGLVERTEXATTRIB2DPROC glad_glVertexAttrib2d |
| GLAD_API_CALL PFNGLVERTEXATTRIB2DVPROC glad_glVertexAttrib2dv |
| GLAD_API_CALL PFNGLVERTEXATTRIB2FPROC glad_glVertexAttrib2f |
| GLAD_API_CALL PFNGLVERTEXATTRIB2FVPROC glad_glVertexAttrib2fv |
| GLAD_API_CALL PFNGLVERTEXATTRIB2SPROC glad_glVertexAttrib2s |
| GLAD_API_CALL PFNGLVERTEXATTRIB2SVPROC glad_glVertexAttrib2sv |
| GLAD_API_CALL PFNGLVERTEXATTRIB3DPROC glad_glVertexAttrib3d |
| GLAD_API_CALL PFNGLVERTEXATTRIB3DVPROC glad_glVertexAttrib3dv |
| GLAD_API_CALL PFNGLVERTEXATTRIB3FPROC glad_glVertexAttrib3f |
| GLAD_API_CALL PFNGLVERTEXATTRIB3FVPROC glad_glVertexAttrib3fv |
| GLAD_API_CALL PFNGLVERTEXATTRIB3SPROC glad_glVertexAttrib3s |
| GLAD_API_CALL PFNGLVERTEXATTRIB3SVPROC glad_glVertexAttrib3sv |
| GLAD_API_CALL PFNGLVERTEXATTRIB4BVPROC glad_glVertexAttrib4bv |
| GLAD_API_CALL PFNGLVERTEXATTRIB4DPROC glad_glVertexAttrib4d |
| GLAD_API_CALL PFNGLVERTEXATTRIB4DVPROC glad_glVertexAttrib4dv |
| GLAD_API_CALL PFNGLVERTEXATTRIB4FPROC glad_glVertexAttrib4f |
| GLAD_API_CALL PFNGLVERTEXATTRIB4FVPROC glad_glVertexAttrib4fv |
| GLAD_API_CALL PFNGLVERTEXATTRIB4IVPROC glad_glVertexAttrib4iv |
| GLAD_API_CALL PFNGLVERTEXATTRIB4NBVPROC glad_glVertexAttrib4Nbv |
| GLAD_API_CALL PFNGLVERTEXATTRIB4NIVPROC glad_glVertexAttrib4Niv |
| GLAD_API_CALL PFNGLVERTEXATTRIB4NSVPROC glad_glVertexAttrib4Nsv |
| GLAD_API_CALL PFNGLVERTEXATTRIB4NUBPROC glad_glVertexAttrib4Nub |
| GLAD_API_CALL PFNGLVERTEXATTRIB4NUBVPROC glad_glVertexAttrib4Nubv |
| GLAD_API_CALL PFNGLVERTEXATTRIB4NUIVPROC glad_glVertexAttrib4Nuiv |
| GLAD_API_CALL PFNGLVERTEXATTRIB4NUSVPROC glad_glVertexAttrib4Nusv |
| GLAD_API_CALL PFNGLVERTEXATTRIB4SPROC glad_glVertexAttrib4s |
| GLAD_API_CALL PFNGLVERTEXATTRIB4SVPROC glad_glVertexAttrib4sv |
| GLAD_API_CALL PFNGLVERTEXATTRIB4UBVPROC glad_glVertexAttrib4ubv |
| GLAD_API_CALL PFNGLVERTEXATTRIB4UIVPROC glad_glVertexAttrib4uiv |
| GLAD_API_CALL PFNGLVERTEXATTRIB4USVPROC glad_glVertexAttrib4usv |
| GLAD_API_CALL PFNGLVERTEXATTRIBDIVISORPROC glad_glVertexAttribDivisor |
| GLAD_API_CALL PFNGLVERTEXATTRIBI1IPROC glad_glVertexAttribI1i |
| GLAD_API_CALL PFNGLVERTEXATTRIBI1IVPROC glad_glVertexAttribI1iv |
| GLAD_API_CALL PFNGLVERTEXATTRIBI1UIPROC glad_glVertexAttribI1ui |
| GLAD_API_CALL PFNGLVERTEXATTRIBI1UIVPROC glad_glVertexAttribI1uiv |
| GLAD_API_CALL PFNGLVERTEXATTRIBI2IPROC glad_glVertexAttribI2i |
| GLAD_API_CALL PFNGLVERTEXATTRIBI2IVPROC glad_glVertexAttribI2iv |
| GLAD_API_CALL PFNGLVERTEXATTRIBI2UIPROC glad_glVertexAttribI2ui |
| GLAD_API_CALL PFNGLVERTEXATTRIBI2UIVPROC glad_glVertexAttribI2uiv |
| GLAD_API_CALL PFNGLVERTEXATTRIBI3IPROC glad_glVertexAttribI3i |
| GLAD_API_CALL PFNGLVERTEXATTRIBI3IVPROC glad_glVertexAttribI3iv |
| GLAD_API_CALL PFNGLVERTEXATTRIBI3UIPROC glad_glVertexAttribI3ui |
| GLAD_API_CALL PFNGLVERTEXATTRIBI3UIVPROC glad_glVertexAttribI3uiv |
| GLAD_API_CALL PFNGLVERTEXATTRIBI4BVPROC glad_glVertexAttribI4bv |
| GLAD_API_CALL PFNGLVERTEXATTRIBI4IPROC glad_glVertexAttribI4i |
| GLAD_API_CALL PFNGLVERTEXATTRIBI4IVPROC glad_glVertexAttribI4iv |
| GLAD_API_CALL PFNGLVERTEXATTRIBI4SVPROC glad_glVertexAttribI4sv |
| GLAD_API_CALL PFNGLVERTEXATTRIBI4UBVPROC glad_glVertexAttribI4ubv |
| GLAD_API_CALL PFNGLVERTEXATTRIBI4UIPROC glad_glVertexAttribI4ui |
| GLAD_API_CALL PFNGLVERTEXATTRIBI4UIVPROC glad_glVertexAttribI4uiv |
| GLAD_API_CALL PFNGLVERTEXATTRIBI4USVPROC glad_glVertexAttribI4usv |
| GLAD_API_CALL PFNGLVERTEXATTRIBIPOINTERPROC glad_glVertexAttribIPointer |
| GLAD_API_CALL PFNGLVERTEXATTRIBP1UIPROC glad_glVertexAttribP1ui |
| GLAD_API_CALL PFNGLVERTEXATTRIBP1UIVPROC glad_glVertexAttribP1uiv |
| GLAD_API_CALL PFNGLVERTEXATTRIBP2UIPROC glad_glVertexAttribP2ui |
| GLAD_API_CALL PFNGLVERTEXATTRIBP2UIVPROC glad_glVertexAttribP2uiv |
| GLAD_API_CALL PFNGLVERTEXATTRIBP3UIPROC glad_glVertexAttribP3ui |
| GLAD_API_CALL PFNGLVERTEXATTRIBP3UIVPROC glad_glVertexAttribP3uiv |
| GLAD_API_CALL PFNGLVERTEXATTRIBP4UIPROC glad_glVertexAttribP4ui |
| GLAD_API_CALL PFNGLVERTEXATTRIBP4UIVPROC glad_glVertexAttribP4uiv |
| GLAD_API_CALL PFNGLVERTEXATTRIBPOINTERPROC glad_glVertexAttribPointer |
| GLAD_API_CALL PFNGLVERTEXP2UIPROC glad_glVertexP2ui |
| GLAD_API_CALL PFNGLVERTEXP2UIVPROC glad_glVertexP2uiv |
| GLAD_API_CALL PFNGLVERTEXP3UIPROC glad_glVertexP3ui |
| GLAD_API_CALL PFNGLVERTEXP3UIVPROC glad_glVertexP3uiv |
| GLAD_API_CALL PFNGLVERTEXP4UIPROC glad_glVertexP4ui |
| GLAD_API_CALL PFNGLVERTEXP4UIVPROC glad_glVertexP4uiv |
| GLAD_API_CALL PFNGLVERTEXPOINTERPROC glad_glVertexPointer |
| GLAD_API_CALL PFNGLVIEWPORTPROC glad_glViewport |
| GLAD_API_CALL PFNGLWAITSYNCPROC glad_glWaitSync |
| GLAD_API_CALL PFNGLWINDOWPOS2DPROC glad_glWindowPos2d |
| GLAD_API_CALL PFNGLWINDOWPOS2DVPROC glad_glWindowPos2dv |
| GLAD_API_CALL PFNGLWINDOWPOS2FPROC glad_glWindowPos2f |
| GLAD_API_CALL PFNGLWINDOWPOS2FVPROC glad_glWindowPos2fv |
| GLAD_API_CALL PFNGLWINDOWPOS2IPROC glad_glWindowPos2i |
| GLAD_API_CALL PFNGLWINDOWPOS2IVPROC glad_glWindowPos2iv |
| GLAD_API_CALL PFNGLWINDOWPOS2SPROC glad_glWindowPos2s |
| GLAD_API_CALL PFNGLWINDOWPOS2SVPROC glad_glWindowPos2sv |
| GLAD_API_CALL PFNGLWINDOWPOS3DPROC glad_glWindowPos3d |
| GLAD_API_CALL PFNGLWINDOWPOS3DVPROC glad_glWindowPos3dv |
| GLAD_API_CALL PFNGLWINDOWPOS3FPROC glad_glWindowPos3f |
| GLAD_API_CALL PFNGLWINDOWPOS3FVPROC glad_glWindowPos3fv |
| GLAD_API_CALL PFNGLWINDOWPOS3IPROC glad_glWindowPos3i |
| GLAD_API_CALL PFNGLWINDOWPOS3IVPROC glad_glWindowPos3iv |
| GLAD_API_CALL PFNGLWINDOWPOS3SPROC glad_glWindowPos3s |
| GLAD_API_CALL PFNGLWINDOWPOS3SVPROC glad_glWindowPos3sv |